Player Matchup

Hades
Hades
Drunken_Templar
Hades
Level 18
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 50L
1,296 Elo+
Solo
Terra
Terra
EpicVrau
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,462 Elo+
Solo
Zeus
Zeus
PauloSweet
Zeus
Level 26
God Stats
2W - 3L
1,278 SR
Queue Stats
68W - 74L
1,426 Elo+
Solo
Loki
Loki
altitude_ousada5
Loki
Level 12
God Stats
23W - 30L
1,305 SR
Queue Stats
50W - 81L
1,254 Elo+
Party 1
Neith
Neith
ameradom92
Neith
Level 27
God Stats
53W - 41L
1,556 SR
Queue Stats
104W - 125L
1,407 Elo+
Party 1
Team Averages
Level 22
1,428 SR
1,369 Elo+

VS

Team Averages
Level 13
1,458 SR
1,478 Elo+
Mercury
Mercury
AufasiVerde
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Mulan
Mulan
BsSSurubu
Mulan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
ObjectiveOrc34
Da Ji
Level 24
God Stats
0W - 1L
1,503 SR
Queue Stats
24W - 25L
1,339 Elo+
Solo
Thor
Thor
Pirineu
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Zeus
Zeus
TheKuun0853
Zeus
Level 29
God Stats
0W - 2L
1,286 SR
Queue Stats
37W - 29L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 15
10,604
1,060
16,669
10,445
7,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Terra
EpicVrau
Terra
17
4 / 0 / 19
10,749
1,075
4,047
12,976
13,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
8 / 2 / 9
10,303
1,030
10,049
6,540
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 1 / 9
8,994
899
4,308
7,028
4,393
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
17
2 / 0 / 17
9,661
966
6,494
2,877
1,053
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

274

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AufasiVerde
Mercury
15
0 / 8 / 4
8,627
863
2,085
12,515
4,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mulan
BsSSurubu
Mulan
14
0 / 0 / 0
7,603
760
346
890
407
Breastplate

Breastplate

+20
Physical Protection

15
0 / 8 / 4
8,787
879
8,129
14,169
5,209
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
Pirineu
Thor
15
0 / 8 / 2
8,478
848
4,571
11,910
4,159
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 0
10,809
1,081
21,236
7,380
2,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
14
26
Kills
4
4
Deaths
26
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
AufasiVerde
Mercury
0
8
4
0.25
L
Mulan
BsSSurubu
Mulan
0
0
0
0
W
9
1
15
16.5
W
Terra
EpicVrau
Terra
4
0
19
13.5
L
0
8
4
0.25
W
8
2
9
6.25
L
Thor
Pirineu
Thor
0
8
2
0.13
L
4
2
0
2
W
3
1
9
7.5
W
Neith
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,567
Damage
36,367
39,866
Taken
46,864
28,433
Mitigated
16,166
11,839
Healing
1,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AufasiVerde
Mercury
2,085
1,503
0
0
12,515
4,292
0
9,153
3,362
0
10,403
L
Mulan
BsSSurubu
Mulan
346
48
0
0
890
407
0
260
630
0
448
W
16,669
1,816
441
2,437
10,445
7,723
0
4,718
5,727
39,694
0
W
Terra
EpicVrau
Terra
4,047
958
3,400
4,099
12,976
13,414
0
8,219
4,757
10,847
0
L
8,129
1,575
0
488
14,169
5,209
0
9,269
4,900
0
21,329
W
10,049
2,178
62
946
6,540
1,850
0
3,830
2,687
31,324
0
L
Thor
Pirineu
Thor
4,571
2,278
0
0
11,910
4,159
0
8,370
3,540
0
9,501
L
21,236
1,888
93
1,383
7,380
2,099
0
3,713
3,667
79,030
0
W
4,308
1,029
0
0
7,028
4,393
0
4,019
3,009
0
9,196
W
Neith
6,494
2,886
0
454
2,877
1,053
0
450
2,427
0
15,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
44,304
155
Minions Killed
188
3
Camps Cleared
6
878,129
Distance Traveled
694,149
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,627
863
11
1
0
186,664
0
L
Mulan
7,603
760
0
0
0
25,827
1
W
Hades
10,604
1,060
72
7
0
180,318
0
W
Terra
10,749
1,075
10
1
0
208,367
0
L
Da Ji
8,787
879
24
2
1
156,831
0
W
Zeus
10,303
1,030
45
5
1
144,553
1
L
Thor
8,478
848
9
1
0
165,758
0
L
Zeus
10,809
1,081
144
14
5
159,069
3
W
Loki
8,994
899
10
1
0
167,330
0
W
Neith
9,661
966
18
2
2
177,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role