Player Matchup

Yemoja
Yemoja
Haulter0
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,632 Elo+
Party 2
Anhur
Anhur
HawkXton
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,859 Elo+
Party 2
Merlin
Merlin
JuDrippy
Merlin
Level 14
God Stats
4W - 1L
1,623 SR
Queue Stats
15W - 13L
1,474 Elo+
Party 2
Team Averages
Level 30
1,541 SR
1,655 Elo+

VS

Team Averages
Level 60
1,496 SR
1,513 Elo+
Mulan
Mulan
FabioDays
Mulan
Level 23
God Stats
5W - 4L
1,500 SR
Queue Stats
31W - 40L
1,484 Elo+
Party 1
Charybdis
Charybdis
Requiiems
Charybdis
Level 29
God Stats
5W - 3L
1,488 SR
Queue Stats
72W - 56L
1,569 Elo+
Solo
Hel
Hel
jero521
Hel
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 38L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Haulter0
Yemoja
11
0 / 4 / 2
8,142
626
4,956
14,018
13,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anhur
HawkXton
Anhur
9
0 / 8 / 2
7,178
552
6,509
12,610
3,916
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Merlin
JuDrippy
Merlin
12
2 / 4 / 0
8,007
616
19,381
11,742
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FabioDays
Mulan
13
2 / 1 / 12
8,883
683
10,183
13,527
16,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Requiiems
Charybdis
15
11 / 0 / 3
10,671
821
15,460
10,870
4,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
14
3 / 1 / 12
9,473
729
8,295
13,356
5,327
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
16
16
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Mulan
FabioDays
Mulan
2
1
12
8
L
Yemoja
Haulter0
Yemoja
0
4
2
0.25
L
Anhur
HawkXton
Anhur
0
8
2
0.13
L
Merlin
JuDrippy
Merlin
2
4
0
0.5
W
Charybdis
Requiiems
Charybdis
11
0
3
12.5
W
Hel
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
33,938
38,370
Taken
37,753
20,837
Mitigated
25,394
7,062
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
FabioDays
Mulan
10,183
1,592
0
2,502
13,527
16,006
156
8,190
4,707
0
13,163
L
Yemoja
Haulter0
Yemoja
4,956
1,507
1,754
2,308
14,018
13,078
0
2,901
10,645
12,732
0
L
Anhur
HawkXton
Anhur
6,509
2,158
0
983
12,610
3,916
0
3,084
9,094
0
19,313
L
Merlin
JuDrippy
Merlin
19,381
854
63
1,954
11,742
3,843
0
2,452
9,062
40,488
0
W
Charybdis
Requiiems
Charybdis
15,460
7,932
0
2,172
10,870
4,061
1,844
5,333
5,191
0
61,328
W
Hel
8,295
809
8,356
9,353
13,356
5,327
318
9,627
3,015
38,406
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
29,027
107
Minions Killed
163
1
Camps Cleared
11
675,496
Distance Traveled
765,825
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,883
683
6
0
2
231,805
2
L
Yemoja
8,142
626
12
1
0
230,747
2
L
Anhur
7,178
552
33
3
1
218,281
5
L
Merlin
8,007
616
62
5
0
226,468
2
W
Charybdis
10,671
821
85
7
6
260,916
5
W
Hel
9,473
729
72
6
3
273,104
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role