Player Matchup

Pele
Pele
ArianaxLaray
Pele
Level 18
God Stats
2W - 5L
1,180 SR
Queue Stats
15W - 23L
1,291 Elo+
Solo
Fenrir
Fenrir
Chiefs_1_Fanboy
Fenrir
Level 8
God Stats
27W - 17L
1,453 SR
Queue Stats
171W - 167L
1,259 Elo+
Solo
Zeus
Zeus
DiagonalAura58
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,287 Elo+
Solo
Odin
Odin
Shadow101504
Odin
Level 27
God Stats
2W - 0L
1,776 SR
Queue Stats
58W - 61L
1,308 Elo+
Solo
Vulcan
Vulcan
SlayerX84
Vulcan
Level 7
God Stats
1W - 0L
1,673 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,329 Elo+

VS

Team Averages
Level 20
1,377 SR
1,305 Elo+
Chronos
Chronos
C4PIT0_ML
Chronos
Level 25
God Stats
0W - 3L
1,320 SR
Queue Stats
98W - 121L
1,264 Elo+
Solo
Ymir
Ymir
Yuazl
Ymir
Level 15
God Stats
5W - 5L
1,388 SR
Queue Stats
35W - 32L
1,326 Elo+
Party 1
Thor
Thor
duke836
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
ewhited05
Achilles
Level 18
God Stats
1W - 4L
1,177 SR
Queue Stats
52W - 82L
1,254 Elo+
Solo
Cliodhna
Cliodhna
loopyman765
Cliodhna
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
30W - 34L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,686
480
2,787
7,795
2,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
10 / 2 / 2
9,079
567
7,500
11,572
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 3
7,195
450
1,833
6,706
1,873
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 0 / 2
8,233
515
3,353
8,381
5,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
SlayerX84
Vulcan
14
6 / 1 / 5
9,639
602
14,403
8,312
3,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C4PIT0_ML
Chronos
11
4 / 4 / 1
7,226
452
5,295
12,369
4,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Yuazl
Ymir
11
3 / 5 / 2
7,374
461
4,453
9,689
4,082
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Thor
duke836
Thor
4
0 / 5 / 2
5,245
328
552
3,572
1,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ewhited05
Achilles
13
2 / 2 / 0
7,620
476
3,844
10,509
7,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cliodhna
loopyman765
Cliodhna
12
3 / 4 / 2
7,217
451
7,594
10,176
3,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
19
Kills
12
13
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
Chronos
C4PIT0_ML
Chronos
4
4
1
1.13
W
10
2
2
5.5
W
1
6
3
0.42
W
0
0
2
1
W
Vulcan
SlayerX84
Vulcan
6
1
5
8.5
L
Ymir
Yuazl
Ymir
3
5
2
0.8
L
Thor
duke836
Thor
0
5
2
0.2
L
Achilles
ewhited05
Achilles
2
2
0
1
L
Cliodhna
loopyman765
Cliodhna
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,876
Damage
21,738
42,766
Taken
46,315
18,526
Mitigated
20,717
12,391
Healing
5,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,787
1,084
90
1,023
7,795
2,738
521
2,651
5,144
0
33,574
L
Chronos
C4PIT0_ML
Chronos
5,295
2,338
0
2,223
12,369
4,035
239
8,041
4,280
30,924
0
W
7,500
2,412
397
4,614
11,572
5,557
84
2,039
9,533
0
38,582
W
1,833
474
0
383
6,706
1,873
810
1,725
4,981
21,569
0
W
3,353
482
0
2,439
8,381
5,114
1,410
706
7,675
0
39,163
W
Vulcan
SlayerX84
Vulcan
14,403
6,629
656
2,789
8,312
3,244
3,111
2,844
5,468
49,807
0
L
Ymir
Yuazl
Ymir
4,453
1,508
0
0
9,689
4,082
458
1,027
8,662
33,795
0
L
Thor
duke836
Thor
552
298
0
113
3,572
1,147
0
665
2,907
0
6,234
L
Achilles
ewhited05
Achilles
3,844
808
0
1,367
10,509
7,791
719
2,969
7,082
0
37,064
L
Cliodhna
loopyman765
Cliodhna
7,594
2,511
0
1,896
10,176
3,662
500
3,664
6,512
0
40,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,832
Gold Earned
34,682
339
Minions Killed
264
0
Camps Cleared
0
1,389,959
Distance Traveled
1,324,865
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,686
480
65
4
0
241,920
0
L
Chronos
7,226
452
44
3
0
288,161
0
W
Fenrir
9,079
567
62
4
0
310,052
4
W
Zeus
7,195
450
41
3
0
221,336
1
W
Odin
8,233
515
85
5
0
297,315
1
W
Vulcan
9,639
602
86
5
0
319,336
4
L
Ymir
7,374
461
58
4
0
291,052
1
L
Thor
5,245
328
14
1
0
112,684
0
L
Achilles
7,620
476
77
5
0
305,310
2
L
Cliodhna
7,217
451
71
4
0
327,658
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role