Player Matchup

Mulan
Mulan
Hockey868
Mulan
Level 84
God Stats
20W - 13L
1,327 SR
Queue Stats
315W - 320L
1,367 Elo+
Party 3
Hun Batz
Hun Batz
LanceBoil1
Hun Batz
Level 71
God Stats
2W - 9L
1,179 SR
Queue Stats
36W - 52L
1,335 Elo+
Party 3
Neith
Neith
Ravengnome8
Neith
Level 74
God Stats
23W - 15L
1,587 SR
Queue Stats
205W - 205L
1,408 Elo+
Party 3
Nu Wa
Nu Wa
srkirk123
Nu Wa
Level 87
God Stats
5W - 4L
1,099 SR
Queue Stats
335W - 331L
1,361 Elo+
Party 3
Cerberus
Cerberus
xxBoxCatxx
Cerberus
Level 46
God Stats
3W - 3L
1,503 SR
Queue Stats
64W - 70L
1,363 Elo+
Party 3
Team Averages
Level 72
1,339 SR
1,367 Elo+

VS

Team Averages
Level 53
1,607 SR
1,401 Elo+
Zeus
Zeus
Dig_Bick_Matt
Zeus
Level 105
God Stats
2W - 1L
1,995 SR
Queue Stats
123W - 90L
1,506 Elo+
Party 2
Khepri
Khepri
ImaLegendmyG
Khepri
Level 30
God Stats
13W - 13L
1,499 SR
Queue Stats
36W - 54L
1,323 Elo+
Party 2
Neith
Neith
MiskoKO2021
Neith
Level 17
God Stats
21W - 23L
1,455 SR
Queue Stats
22W - 24L
1,365 Elo+
Party 1
Fenrir
Fenrir
ak_rose004
Fenrir
Level 32
God Stats
8W - 4L
1,609 SR
Queue Stats
107W - 127L
1,394 Elo+
Party 2
Ymir
Ymir
jackstikB
Ymir
Level 81
God Stats
26W - 22L
1,478 SR
Queue Stats
73W - 91L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hockey868
Mulan
16
4 / 4 / 5
9,353
550
10,885
12,436
8,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
LanceBoil1
Hun Batz
17
3 / 0 / 5
9,946
585
5,860
12,698
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
7 / 3 / 10
8,779
516
11,399
9,424
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
srkirk123
Nu Wa
15
7 / 3 / 5
9,824
578
14,282
9,984
4,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
xxBoxCatxx
Cerberus
12
5 / 4 / 7
8,001
471
7,212
15,192
12,909
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 3
9,034
531
19,091
18,913
5,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
10
1 / 7 / 3
6,566
386
3,445
13,215
4,808
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 6 / 2
6,513
383
3,145
9,328
2,266
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
ak_rose004
Fenrir
10
0 / 5 / 2
6,418
378
2,494
10,107
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
15
6 / 3 / 5
9,738
573
11,358
14,826
11,811
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
26
Kills
14
14
Deaths
26
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
5
3
1.5
W
Mulan
Hockey868
Mulan
4
4
5
1.63
L
Khepri
1
7
3
0.36
W
Hun Batz
LanceBoil1
Hun Batz
3
0
5
5.5
L
1
6
2
0.33
W
7
3
10
4
L
Fenrir
ak_rose004
Fenrir
0
5
2
0.2
L
Ymir
6
3
5
2.83
W
Nu Wa
srkirk123
Nu Wa
7
3
5
3.17
W
Cerberus
xxBoxCatxx
Cerberus
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,638
Damage
39,533
59,734
Taken
66,389
34,467
Mitigated
27,847
17,265
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,091
4,218
0
8,894
18,913
5,247
0
8,242
10,671
67,305
0
W
Mulan
Hockey868
Mulan
10,885
1,695
0
4,483
12,436
8,666
340
6,949
5,487
0
54,697
L
Khepri
3,445
453
0
215
13,215
4,808
330
2,815
10,400
21,447
0
W
Hun Batz
LanceBoil1
Hun Batz
5,860
2,431
0
5,804
12,698
5,072
560
5,675
7,023
0
76,954
L
3,145
899
0
1,485
9,328
2,266
762
3,804
5,524
0
24,462
W
11,399
5,210
0
3,390
9,424
3,600
3,901
5,308
4,116
0
43,975
L
Fenrir
ak_rose004
Fenrir
2,494
759
0
777
10,107
3,715
0
2,278
7,829
0
23,060
L
Ymir
11,358
1,894
167
4,394
14,826
11,811
328
4,355
10,471
48,262
0
W
Nu Wa
srkirk123
Nu Wa
14,282
2,338
137
1,062
9,984
4,220
890
7,956
2,028
61,479
0
W
Cerberus
xxBoxCatxx
Cerberus
7,212
321
0
2,389
15,192
12,909
731
8,006
7,186
24,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,903
Gold Earned
38,269
460
Minions Killed
323
0
Camps Cleared
0
1,537,584
Distance Traveled
1,260,781
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,034
531
119
7
0
251,265
0
W
Mulan
9,353
550
105
6
0
299,232
2
L
Khepri
6,566
386
39
2
0
206,780
0
W
Hun Batz
9,946
585
132
8
0
378,154
0
L
Neith
6,513
383
43
3
0
279,645
1
W
Neith
8,779
516
69
4
0
258,092
2
L
Fenrir
6,418
378
32
2
0
226,501
1
L
Ymir
9,738
573
90
5
0
296,590
3
W
Nu Wa
9,824
578
104
6
0
304,645
1
W
Cerberus
8,001
471
50
3
0
297,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role