Player Matchup

Hera
Hera
ArusDaryl
Hera
Level 100
God Stats
2W - 2L
1,198 SR
Queue Stats
31W - 43L
1,593 Elo+
Solo
Olorun
Olorun
BIGJ3W2994
Olorun
Level 106
God Stats
634W - 627L
1,591 SR
Queue Stats
803W - 831L
1,505 Elo+
Solo
Hou Yi
Hou Yi
DinosaurOffice
Hou Yi
Level 121
God Stats
13W - 5L
1,728 SR
Queue Stats
47W - 31L
1,550 Elo+
Party 2
Mercury
Mercury
Eddie127
Mercury
Level 145
God Stats
11W - 18L
1,236 SR
Queue Stats
247W - 224L
1,541 Elo+
Solo
Tyr
Tyr
Rhinodragon7
Tyr
Level 120
God Stats
12W - 6L
1,649 SR
Queue Stats
42W - 24L
1,590 Elo+
Party 2
Team Averages
Level 118
1,480 SR
1,556 Elo+

VS

Team Averages
Level 109
1,555 SR
1,524 Elo+
Cliodhna
Cliodhna
Cthulhu2
Cliodhna
Level 149
God Stats
2W - 3L
1,332 SR
Queue Stats
125W - 127L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
Lord_Cthulhu1
Nu Wa
Level 146
God Stats
49W - 35L
1,600 SR
Queue Stats
369W - 363L
1,503 Elo+
Party 1
Geb
Geb
NigbletSkale_ttv
Geb
Level 115
God Stats
43W - 33L
1,683 SR
Queue Stats
151W - 124L
1,575 Elo+
Solo
Jing Wei
Jing Wei
TheNobody_13
Jing Wei
Level 120
God Stats
1W - 3L
1,723 SR
Queue Stats
80W - 97L
1,491 Elo+
Solo
Vulcan
Vulcan
TheTeamWilliams
Vulcan
Level 16
God Stats
0W - 1L
1,438 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
1 / 2 / 3
9,712
809
4,870
6,877
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
BIGJ3W2994
Olorun
15
4 / 3 / 9
9,782
815
10,520
11,237
3,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 2 / 8
11,487
957
16,105
11,203
4,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
Eddie127
Mercury
17
5 / 1 / 10
10,884
907
4,788
8,379
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 3 / 10
9,953
829
5,624
12,612
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cthulhu2
Cliodhna
16
7 / 6 / 2
10,922
910
9,035
13,108
4,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 2 / 6
9,439
787
11,449
9,203
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 2
7,912
659
4,091
9,467
6,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
TheNobody_13
Jing Wei
15
1 / 7 / 3
8,255
688
5,191
11,761
4,252
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 4 / 2
6,383
532
3,870
5,735
1,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
23
Kills
11
11
Deaths
23
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hera
1
2
3
1.25
W
Olorun
BIGJ3W2994
Olorun
4
3
9
2.83
L
Cliodhna
Cthulhu2
Cliodhna
7
6
2
1.33
W
9
2
8
6.5
W
Mercury
Eddie127
Mercury
5
1
10
10
L
1
2
6
2
L
2
4
2
0.75
W
4
3
10
3
L
Jing Wei
TheNobody_13
Jing Wei
1
7
3
0.36
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,907
Damage
33,636
50,308
Taken
49,274
25,009
Mitigated
20,782
14,352
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
4,870
1,200
0
1,281
6,877
2,439
2,452
3,868
3,009
49,247
0
W
Olorun
BIGJ3W2994
Olorun
10,520
3,154
2,305
4,152
11,237
3,823
1,083
5,163
6,074
30,293
0
L
Cliodhna
Cthulhu2
Cliodhna
9,035
255
0
229
13,108
4,935
0
3,898
8,762
0
24,012
W
16,105
8,336
0
2,677
11,203
4,225
2,713
3,652
7,551
0
53,745
W
Mercury
Eddie127
Mercury
4,788
1,403
0
609
8,379
3,024
808
3,797
4,582
0
29,557
L
11,449
3,687
0
729
9,203
3,130
73
2,512
6,667
49,584
0
L
4,091
269
1,086
1,239
9,467
6,654
0
2,952
6,088
10,947
0
W
5,624
965
0
3,328
12,612
11,498
184
3,176
9,436
227
16,211
L
Jing Wei
TheNobody_13
Jing Wei
5,191
4,076
0
36
11,761
4,252
108
3,763
7,429
0
23,960
L
3,870
1,942
246
1,599
5,735
1,811
0
1,550
3,934
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,818
Gold Earned
42,911
319
Minions Killed
209
13
Camps Cleared
4
1,148,681
Distance Traveled
919,207
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,712
809
119
10
6
218,174
0
W
Olorun
9,782
815
50
4
1
209,428
0
L
Cliodhna
10,922
910
31
3
2
219,685
2
W
Hou Yi
11,487
957
84
7
2
207,242
0
W
Mercury
10,884
907
52
4
4
265,242
4
L
Nu Wa
9,439
787
90
8
2
210,450
4
L
Geb
7,912
659
14
1
0
157,836
2
W
Tyr
9,953
829
14
1
0
248,595
0
L
Jing Wei
8,255
688
45
4
0
195,752
3
L
Vulcan
6,383
532
29
2
0
135,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role