Player Matchup

Arachne
Arachne
DarkarosDiabolos
Arachne
Level 25
God Stats
33W - 32L
1,468 SR
Queue Stats
49W - 58L
1,355 Elo+
Party 2
Persephone
Persephone
MiamMiam30
Persephone
Level 7
God Stats
7W - 3L
1,611 SR
Queue Stats
59W - 34L
1,446 Elo+
Solo
Izanami
Izanami
NotFace_erito
Izanami
Level 12
God Stats
8W - 3L
1,695 SR
Queue Stats
12W - 18L
1,355 Elo+
Party 2
Sylvanus
Sylvanus
Over_DADDY
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 49L
1,338 Elo+
Party 2
Neith
Neith
killer7700
Neith
Level 17
God Stats
1W - 2L
1,180 SR
Queue Stats
23W - 28L
1,309 Elo+
Solo
Team Averages
Level 17
1,491 SR
1,361 Elo+

VS

Team Averages
Level 22
1,487 SR
1,345 Elo+
Ra
Ra
Curious424
Ra
Level 29
God Stats
5W - 6L
1,409 SR
Queue Stats
301W - 314L
1,341 Elo+
Solo
Artemis
Artemis
Deathstroke_073
Artemis
Level 26
God Stats
33W - 19L
1,571 SR
Queue Stats
86W - 83L
1,394 Elo+
Party 1
Ymir
Ymir
eduserafina
Ymir
Level 26
God Stats
10W - 16L
1,446 SR
Queue Stats
52W - 97L
1,398 Elo+
Solo
Odin
Odin
lassi-lasso
Odin
Level 24
God Stats
30W - 27L
1,510 SR
Queue Stats
56W - 59L
1,385 Elo+
Party 1
Thor
Thor
loucif_nazami
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 1 / 0
7,813
710
10,496
7,114
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
MiamMiam30
Persephone
13
4 / 0 / 0
8,139
740
4,884
4,715
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
10
1 / 2 / 5
6,455
587
3,491
3,913
1,080
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Over_DADDY
Sylvanus
9
0 / 0 / 2
5,278
480
1,780
4,213
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
10
3 / 1 / 0
6,209
564
4,941
5,698
1,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
4,873
443
658
6,262
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 0
5,122
466
6,254
5,663
1,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
5,860
533
1,231
6,550
4,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
2 / 5 / 0
5,111
465
1,451
10,455
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 0
4,860
442
1,230
7,559
2,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
20
Kills
4
4
Deaths
21
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
12
1
0
12
L
1
2
0
0.5
W
Persephone
MiamMiam30
Persephone
4
0
0
4
W
Izanami
1
2
5
1.75
W
Sylvanus
Over_DADDY
Sylvanus
0
0
2
1
L
1
1
1
1.5
W
Neith
3
1
0
3
L
2
5
0
0.4
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,592
Damage
10,824
25,653
Taken
36,489
8,987
Mitigated
15,882
9,920
Healing
5,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
658
0
0
1,120
6,262
2,235
0
4,548
1,602
25,872
0
W
10,496
6,520
0
3,499
7,114
3,159
0
538
6,452
0
42,926
L
6,254
2,477
0
842
5,663
1,349
0
665
4,998
0
25,983
W
Persephone
MiamMiam30
Persephone
4,884
237
0
2,502
4,715
1,378
0
229
4,464
53,522
0
W
Izanami
3,491
2,645
127
472
3,913
1,080
752
0
3,716
0
23,909
W
Sylvanus
Over_DADDY
Sylvanus
1,780
738
267
586
4,213
1,983
155
752
3,461
10,012
2,170
L
1,231
120
0
2,111
6,550
4,607
0
824
5,726
17,678
0
W
Neith
4,941
2,263
0
2,467
5,698
1,387
476
306
5,392
0
33,917
L
1,451
397
0
909
10,455
5,066
60
0
10,455
0
12,833
L
1,230
443
0
578
7,559
2,625
104
184
7,335
0
19,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,894
Gold Earned
25,826
327
Minions Killed
197
0
Camps Cleared
0
1,074,311
Distance Traveled
1,029,613
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,873
443
45
4
0
203,346
1
W
Arachne
7,813
710
73
7
0
259,391
0
L
Artemis
5,122
466
49
4
0
216,646
0
W
Persephone
8,139
740
120
11
0
209,374
2
W
Izanami
6,455
587
53
5
0
203,431
0
W
Sylvanus
5,278
480
19
2
0
198,556
0
L
Ymir
5,860
533
27
2
0
204,862
0
W
Neith
6,209
564
62
6
0
203,559
2
L
Odin
5,111
465
25
2
0
213,389
1
L
Thor
4,860
442
51
5
0
191,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role