Player Matchup

Jormungandr
Jormungandr
Clúmsy
Jormungandr
Level 124
God Stats
7W - 5L
1,496 SR
Queue Stats
302W - 268L
1,505 Elo+
Party 1
Hou Yi
Hou Yi
Connorable
Hou Yi
Level 96
God Stats
2W - 1L
1,781 SR
Queue Stats
77W - 55L
1,595 Elo+
Party 1
Bakasura
Bakasura
MrPortorico
Bakasura
Level 68
God Stats
2W - 2L
1,267 SR
Queue Stats
137W - 147L
1,404 Elo+
Solo
Khepri
Khepri
P0zziii
Khepri
Level 60
God Stats
34W - 41L
1,405 SR
Queue Stats
105W - 155L
1,353 Elo+
Solo
Chang'e
Chang'e
pertfect
Chang'e
Level 64
God Stats
5W - 4L
1,213 SR
Queue Stats
43W - 20L
1,576 Elo+
Party 1
Team Averages
Level 82
1,433 SR
1,487 Elo+

VS

Team Averages
Level 93
1,495 SR
1,413 Elo+
Janus
Janus
 
Janus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
HeyItsMarc
Kumbhakarna
Level 89
God Stats
8W - 5L
1,700 SR
Queue Stats
244W - 270L
1,529 Elo+
Solo
Cliodhna
Cliodhna
Jodelicious
Cliodhna
Level 89
God Stats
11W - 16L
1,692 SR
Queue Stats
321W - 402L
1,359 Elo+
Party 2
Neith
Neith
KingCruisius
Neith
Level 85
God Stats
3W - 14L
1,156 SR
Queue Stats
246W - 307L
1,324 Elo+
Party 2
Hel
Hel
pepopint
Hel
Level 83
God Stats
12W - 16L
1,426 SR
Queue Stats
182W - 228L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Clúmsy
Jormungandr
13
4 / 0 / 6
8,439
603
7,255
8,037
7,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Connorable
Hou Yi
13
6 / 1 / 8
8,522
609
10,658
7,163
2,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
MrPortorico
Bakasura
15
7 / 2 / 4
9,127
652
8,555
11,979
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
P0zziii
Khepri
12
4 / 1 / 9
8,067
576
3,184
10,047
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
pertfect
Chang'e
13
5 / 3 / 5
8,242
589
5,884
9,697
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
5 / 2 / 1
7,727
552
9,322
6,072
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
HeyItsMarc
Kumbhakarna
9
1 / 7 / 5
6,153
440
3,649
13,937
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
Jodelicious
Cliodhna
9
0 / 8 / 2
5,686
406
4,293
10,800
3,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 6 / 3
5,857
418
4,312
9,451
2,494
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 0
6,384
456
4,157
8,683
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
26
Kills
7
7
Deaths
26
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
5
2
1
2.75
W
Jormungandr
Clúmsy
Jormungandr
4
0
6
7
W
Hou Yi
Connorable
Hou Yi
6
1
8
10
L
Kumbhakarna
HeyItsMarc
Kumbhakarna
1
7
5
0.5
L
Cliodhna
Jodelicious
Cliodhna
0
8
2
0.13
L
1
6
3
0.42
W
Bakasura
MrPortorico
Bakasura
7
2
4
4.5
W
Khepri
P0zziii
Khepri
4
1
9
8.5
L
0
3
0
0
W
Chang'e
pertfect
Chang'e
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,536
Damage
25,733
46,923
Taken
48,943
26,874
Mitigated
20,101
16,475
Healing
12,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,322
801
0
990
6,072
1,763
0
2,506
3,127
49,736
0
W
Jormungandr
Clúmsy
Jormungandr
7,255
2,298
0
2,683
8,037
7,884
407
1,868
5,895
42,528
0
W
Hou Yi
Connorable
Hou Yi
10,658
4,856
0
2,313
7,163
2,431
2,505
2,024
5,139
0
54,628
L
Kumbhakarna
HeyItsMarc
Kumbhakarna
3,649
371
0
2,012
13,937
9,041
0
3,990
9,350
11,346
0
L
Cliodhna
Jodelicious
Cliodhna
4,293
1,129
0
1,125
10,800
3,973
0
2,662
7,575
0
32,090
L
4,312
2,487
398
3,913
9,451
2,494
0
2,877
6,424
0
30,059
W
Bakasura
MrPortorico
Bakasura
8,555
6,486
93
3,417
11,979
4,641
463
3,672
8,133
0
51,857
W
Khepri
P0zziii
Khepri
3,184
449
0
2,814
10,047
8,600
571
3,967
6,080
19,144
0
L
4,157
223
445
3,122
8,683
2,830
0
3,175
4,812
36,147
0
W
Chang'e
pertfect
Chang'e
5,884
698
1,081
4,074
9,697
3,318
326
5,149
4,548
43,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,397
Gold Earned
31,807
423
Minions Killed
295
0
Camps Cleared
0
1,304,793
Distance Traveled
1,296,580
12
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,727
552
81
6
0
290,696
8
W
Jormungandr
8,439
603
88
6
0
232,704
2
W
Hou Yi
8,522
609
93
7
0
263,295
5
L
Kumbhakarna
6,153
440
16
1
0
241,304
5
L
Cliodhna
5,686
406
62
4
0
261,621
7
L
Neith
5,857
418
46
3
0
241,632
5
W
Bakasura
9,127
652
115
8
0
291,182
1
W
Khepri
8,067
576
42
3
0
251,094
4
L
Hel
6,384
456
90
6
0
261,327
9
W
Chang'e
8,242
589
85
6
0
266,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role