Player Matchup

Hera
Hera
FrijolBoi
Hera
Level 107
God Stats
2W - 2L
1,506 SR
Queue Stats
153W - 149L
1,555 Elo+
Party 1
Sylvanus
Sylvanus
GargoyleHead
Sylvanus
Level 127
God Stats
2W - 3L
1,629 SR
Queue Stats
319W - 242L
1,598 Elo+
Party 4
Achilles
Achilles
Metal Kraken547
Achilles
Level 89
God Stats
21W - 26L
1,542 SR
Queue Stats
466W - 451L
1,596 Elo+
Party 1
Charybdis
Charybdis
crankydatmonkey6
Charybdis
Level 133
God Stats
29W - 12L
1,728 SR
Queue Stats
373W - 296L
1,596 Elo+
Party 4
Kukulkan
Kukulkan
iShadowzTv
Kukulkan
Level 64
God Stats
3W - 6L
1,447 SR
Queue Stats
350W - 270L
1,572 Elo+
Party 4
Team Averages
Level 104
1,570 SR
1,583 Elo+

VS

Team Averages
Level 107
1,590 SR
1,553 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Almadd007
Mercury
Level 62
God Stats
26W - 10L
1,791 SR
Queue Stats
210W - 166L
1,558 Elo+
Party 3
Ao Kuang
Ao Kuang
DiamondHœ
Ao Kuang
Level 129
God Stats
3W - 1L
1,598 SR
Queue Stats
29W - 33L
1,573 Elo+
Party 2
Izanami
Izanami
Itz_Bus
Izanami
Level 125
God Stats
5W - 4L
1,561 SR
Queue Stats
57W - 69L
1,552 Elo+
Solo
Eset
Eset
XYZ_ToXiC
Eset
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 198L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
5 / 6 / 3
9,419
554
10,551
11,592
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
GargoyleHead
Sylvanus
13
1 / 3 / 3
8,311
489
4,809
13,646
12,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
15
7 / 8 / 2
9,934
584
10,753
15,945
5,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
14
0 / 2 / 1
8,334
490
2,573
8,008
2,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
iShadowzTv
Kukulkan
13
0 / 9 / 2
7,750
456
10,212
12,918
3,640
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
9 / 2 / 8
9,883
581
9,457
15,114
10,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Almadd007
Mercury
17
4 / 1 / 9
9,843
579
8,912
10,832
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
DiamondHœ
Ao Kuang
16
8 / 4 / 8
10,478
616
12,242
17,623
9,821
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Itz_Bus
Izanami
17
5 / 1 / 5
10,794
635
9,136
11,618
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
15
2 / 5 / 9
9,027
531
7,524
9,648
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
13
Kills
28
28
Deaths
13
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
9
2
8
6.5
W
Mercury
Almadd007
Mercury
4
1
9
8.5
W
Ao Kuang
DiamondHœ
Ao Kuang
8
4
8
3
L
Hera
5
6
3
1.08
L
Sylvanus
GargoyleHead
Sylvanus
1
3
3
0.83
W
Izanami
Itz_Bus
Izanami
5
1
5
7.5
L
Achilles
7
8
2
1
W
Eset
2
5
9
1.3
L
Charybdis
0
2
1
0.25
L
Kukulkan
iShadowzTv
Kukulkan
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,898
Damage
47,271
62,109
Taken
64,835
27,185
Mitigated
30,990
14,035
Healing
29,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,457
1,737
0
11,009
15,114
10,681
0
7,128
7,876
6,661
33,185
W
Mercury
Almadd007
Mercury
8,912
3,479
0
1,584
10,832
3,773
1,994
3,704
6,960
0
79,460
W
Ao Kuang
DiamondHœ
Ao Kuang
12,242
3,522
1,640
5,993
17,623
9,821
11
6,160
11,389
35,710
0
L
Hera
10,551
2,277
40
2,792
11,592
3,538
96
5,016
6,576
54,384
0
L
Sylvanus
GargoyleHead
Sylvanus
4,809
675
442
3,470
13,646
12,281
0
3,625
10,021
20,229
0
W
Izanami
Itz_Bus
Izanami
9,136
5,020
0
5,414
11,618
3,580
2,160
2,471
9,147
0
96,394
L
Achilles
10,753
3,389
0
3,877
15,945
5,586
0
5,570
10,375
0
55,839
W
Eset
7,524
960
369
3,169
9,648
3,135
283
5,604
3,766
52,126
0
L
Charybdis
2,573
1,147
0
1,172
8,008
2,140
497
2,394
5,614
0
54,876
L
Kukulkan
iShadowzTv
Kukulkan
10,212
1,290
0
2,242
12,918
3,640
343
4,332
8,586
45,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
50,025
456
Minions Killed
494
0
Camps Cleared
0
1,592,564
Distance Traveled
1,840,173
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,883
581
72
4
0
383,176
0
W
Mercury
9,843
579
131
8
0
451,064
0
W
Ao Kuang
10,478
616
44
3
0
337,006
1
L
Hera
9,419
554
107
6
0
313,484
5
L
Sylvanus
8,311
489
35
2
0
331,923
7
W
Izanami
10,794
635
161
9
0
336,532
5
L
Achilles
9,934
584
93
5
0
323,168
2
W
Eset
9,027
531
86
5
0
332,395
5
L
Charybdis
8,334
490
131
8
0
338,525
4
L
Kukulkan
7,750
456
90
5
0
285,464
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role