Player Matchup

Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 23
God Stats
37W - 23L
1,569 SR
Queue Stats
55W - 45L
1,376 Elo+
Solo
Sun Wukong
Sun Wukong
SamuraiBro619
Sun Wukong
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
TrillSpill_
Baron Samedi
Level 25
God Stats
7W - 8L
1,368 SR
Queue Stats
44W - 50L
1,338 Elo+
Solo
Medusa
Medusa
https_Jossy
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,382 Elo+
Solo
King Arthur
King Arthur
yogevh92
King Arthur
Level 23
God Stats
9W - 8L
1,456 SR
Queue Stats
18W - 20L
1,300 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,379 Elo+

VS

Team Averages
Level 15
1,539 SR
1,415 Elo+
Janus
Janus
BornFromLegend
Janus
Level 29
God Stats
4W - 5L
1,505 SR
Queue Stats
110W - 89L
1,378 Elo+
Solo
Odin
Odin
CLAyyM0RE94
Odin
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
gnu0902
Zeus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 60L
1,500 Elo+
Solo
Hel
Hel
hugopedrovalente
Hel
Level 26
God Stats
1W - 2L
1,689 SR
Queue Stats
50W - 57L
1,254 Elo+
Solo
Loki
Loki
sueno-firme
Loki
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 165L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Banestench
Gilgamesh
16
4 / 2 / 3
11,818
473
5,319
12,698
11,694
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sun Wukong
SamuraiBro619
Sun Wukong
13
3 / 11 / 6
10,270
411
4,705
22,392
20,371
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
TrillSpill_
Baron Samedi
18
9 / 1 / 7
12,951
518
13,009
8,977
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
20
14 / 1 / 6
14,017
561
19,386
13,165
6,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
yogevh92
King Arthur
18
9 / 2 / 12
12,852
514
10,132
19,971
17,893
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 1
11,924
477
18,557
18,382
6,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 12 / 5
9,753
390
6,580
22,615
20,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
gnu0902
Zeus
6
1 / 5 / 4
7,263
291
1,728
5,554
1,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 9 / 4
9,440
378
7,015
13,024
5,713
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 8 / 3
9,699
388
2,830
20,556
11,480
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
39
Kills
15
17
Deaths
41
34
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Banestench
Gilgamesh
4
2
3
2.75
L
6
7
1
0.93
L
5
12
5
0.63
W
Sun Wukong
SamuraiBro619
Sun Wukong
3
11
6
0.55
W
Baron Samedi
TrillSpill_
Baron Samedi
9
1
7
12.5
L
Zeus
gnu0902
Zeus
1
5
4
0.6
W
Medusa
14
1
6
17
L
3
9
4
0.56
L
0
8
3
0.19
W
King Arthur
yogevh92
King Arthur
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,551
Damage
36,710
77,203
Taken
80,131
60,548
Mitigated
44,856
20,175
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Banestench
Gilgamesh
5,319
1,255
0
3,504
12,698
11,694
2,170
1,377
10,985
11,830
48,492
L
18,557
1,076
98
3,771
18,382
6,099
0
2,322
15,890
82,850
0
L
6,580
2,437
0
1,378
22,615
20,133
0
3,783
18,745
0
20,544
W
Sun Wukong
SamuraiBro619
Sun Wukong
4,705
1,011
80
5,336
22,392
20,371
34
6,431
15,364
0
42,468
W
Baron Samedi
TrillSpill_
Baron Samedi
13,009
953
1,485
4,357
8,977
4,329
3,896
3,835
4,959
70,745
0
L
Zeus
gnu0902
Zeus
1,728
1,092
0
1,266
5,554
1,431
181
1,104
4,450
16,343
0
W
Medusa
19,386
9,560
0
2,888
13,165
6,261
6,848
6,171
6,597
0
90,828
L
7,015
1,139
325
1,250
13,024
5,713
753
4,667
8,111
38,279
0
L
2,830
762
0
3,155
20,556
11,480
0
1,773
18,654
117
55,673
W
King Arthur
yogevh92
King Arthur
10,132
1,685
0
2,525
19,971
17,893
1,111
8,770
10,537
17
61,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,908
Gold Earned
48,079
551
Minions Killed
310
0
Camps Cleared
0
2,025,911
Distance Traveled
1,647,660
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,818
473
100
4
0
343,677
15
L
Janus
11,924
477
136
5
0
388,976
1
L
Odin
9,753
390
24
1
0
403,986
0
W
Sun Wukong
10,270
411
63
3
0
387,725
5
W
Baron Samedi
12,951
518
142
6
0
438,347
1
L
Zeus
7,263
291
19
1
0
159,250
1
W
Medusa
14,017
561
154
6
0
398,133
1
L
Hel
9,440
378
42
2
0
297,850
0
L
Loki
9,699
388
89
4
0
397,598
3
W
King Arthur
12,852
514
92
4
0
458,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role