Player Matchup

Athena
Athena
 
Athena
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
K3VD0G
Neith
Level 15
God Stats
2W - 4L
1,510 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 2
Ao Kuang
Ao Kuang
L0rdSnow17
Ao Kuang
Level 121
God Stats
1W - 0L
1,329 SR
Queue Stats
117W - 110L
1,537 Elo+
Party 2
Ymir
Ymir
Maddiel
Ymir
Level 39
God Stats
59W - 40L
1,670 SR
Queue Stats
125W - 106L
1,528 Elo+
Party 3
Chiron
Chiron
Vanquishlol
Chiron
Level 147
God Stats
14W - 9L
1,758 SR
Queue Stats
78W - 70L
1,565 Elo+
Party 3
Team Averages
Level 89
1,553 SR
1,517 Elo+

VS

Team Averages
Level 58
1,554 SR
1,452 Elo+
Achilles
Achilles
KastetKrase
Achilles
Level 12
God Stats
1W - 2L
1,796 SR
Queue Stats
4W - 8L
1,442 Elo+
Party 4
Janus
Janus
Qumoy
Janus
Level 28
God Stats
0W - 3L
1,135 SR
Queue Stats
25W - 31L
1,359 Elo+
Party 1
The Morrigan
The Morrigan
TheLordNSavior
The Morrigan
Level 135
God Stats
4W - 7L
1,675 SR
Queue Stats
179W - 154L
1,561 Elo+
Party 4
Ymir
Ymir
bobimo
Ymir
Level 49
God Stats
15W - 17L
1,500 SR
Queue Stats
144W - 177L
1,409 Elo+
Solo
Medusa
Medusa
ctjudd
Medusa
Level 67
God Stats
3W - 2L
1,666 SR
Queue Stats
195W - 187L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 0 / 3
7,113
593
4,083
8,863
6,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
K3VD0G
Neith
9
0 / 3 / 1
5,399
450
4,163
4,533
1,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
L0rdSnow17
Ao Kuang
12
5 / 0 / 2
7,088
591
5,078
7,022
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
Maddiel
Ymir
9
0 / 0 / 0
5,987
499
1,742
6,879
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
14
11 / 2 / 2
8,459
705
12,618
10,608
3,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KastetKrase
Achilles
10
0 / 2 / 0
5,837
486
3,832
8,522
7,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Qumoy
Janus
9
1 / 7 / 1
5,917
493
2,898
8,326
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
TheLordNSavior
The Morrigan
11
1 / 3 / 1
6,366
531
5,059
6,338
1,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
bobimo
Ymir
9
1 / 1 / 2
5,919
493
2,995
10,373
8,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
ctjudd
Medusa
9
2 / 3 / 1
5,895
491
7,324
8,810
2,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
16
Kills
5
5
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
3
1.5
W
Neith
K3VD0G
Neith
0
3
1
0.17
L
Achilles
KastetKrase
Achilles
0
2
0
0
W
Ao Kuang
L0rdSnow17
Ao Kuang
5
0
2
6
W
Ymir
Maddiel
Ymir
0
0
0
0
L
Janus
Qumoy
Janus
1
7
1
0.21
L
The Morrigan
TheLordNSavior
The Morrigan
1
3
1
0.5
W
Chiron
11
2
2
6
L
Ymir
bobimo
Ymir
1
1
2
2
L
Medusa
ctjudd
Medusa
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,684
Damage
22,108
37,905
Taken
42,369
17,847
Mitigated
22,108
12,276
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,083
884
695
1,510
8,863
6,301
13
922
7,233
37,008
0
W
Neith
K3VD0G
Neith
4,163
2,798
0
1,193
4,533
1,213
636
981
3,552
0
18,092
L
Achilles
KastetKrase
Achilles
3,832
853
0
1,792
8,522
7,399
224
4,122
4,400
0
25,349
W
Ao Kuang
L0rdSnow17
Ao Kuang
5,078
1,125
0
2,953
7,022
2,263
504
1,068
5,926
32,438
0
W
Ymir
Maddiel
Ymir
1,742
231
0
780
6,879
4,094
0
1,826
5,053
22,108
0
L
Janus
Qumoy
Janus
2,898
230
0
1,373
8,326
1,824
0
1,092
7,234
21,379
0
L
The Morrigan
TheLordNSavior
The Morrigan
5,059
1,285
27
1,902
6,338
1,870
99
890
5,448
34,124
760
W
Chiron
12,618
7,881
160
4,985
10,608
3,976
2,852
5,201
5,233
0
51,653
L
Ymir
bobimo
Ymir
2,995
279
0
2,723
10,373
8,609
0
3,577
6,796
19,065
0
L
Medusa
ctjudd
Medusa
7,324
4,338
0
2,934
8,810
2,406
0
1,222
7,588
0
33,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,046
Gold Earned
29,934
310
Minions Killed
244
0
Camps Cleared
0
1,220,127
Distance Traveled
1,097,939
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,113
593
76
6
0
265,807
4
W
Neith
5,399
450
38
3
0
226,632
4
L
Achilles
5,837
486
46
4
0
215,378
0
W
Ao Kuang
7,088
591
68
6
0
278,038
0
W
Ymir
5,987
499
36
3
0
230,704
3
L
Janus
5,917
493
42
4
0
219,355
0
L
The Morrigan
6,366
531
71
6
0
221,617
0
W
Chiron
8,459
705
92
8
0
218,946
3
L
Ymir
5,919
493
27
2
0
209,583
1
L
Medusa
5,895
491
58
5
0
232,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role