Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
T_mota_pro
Aphrodite
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,308 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Theeews21
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,277 Elo+
Party 2
Pele
Pele
papulucho_xx
Pele
Level 82
God Stats
0W - 1L
1,747 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Team Averages
Level 119
1,549 SR
1,354 Elo+

VS

Team Averages
Level 79
1,546 SR
1,468 Elo+
Mercury
Mercury
Boriça
Mercury
Level 153
God Stats
2W - 1L
1,590 SR
Queue Stats
104W - 96L
1,519 Elo+
Party 1
Yemoja
Yemoja
Krokodaio
Yemoja
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Solo
Discordia
Discordia
MasaCocadinha
Discordia
Level 35
God Stats
4W - 2L
1,777 SR
Queue Stats
29W - 34L
1,302 Elo+
Party 1
Chronos
Chronos
Muridani
Chronos
Level 82
God Stats
2W - 2L
1,364 SR
Queue Stats
96W - 105L
1,461 Elo+
Solo
Geb
Geb
icykevin0
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 44L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 2 / 8
7,630
848
5,116
10,813
12,458
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
 
Ah Puch
13
4 / 0 / 5
7,508
834
13,968
4,573
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
T_mota_pro
Aphrodite
13
1 / 2 / 4
7,070
786
2,942
6,761
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Theeews21
Ah Muzen Cab
12
2 / 2 / 3
6,761
751
3,969
5,849
2,827
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 6 / 6
6,984
776
2,397
9,642
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Boriça
Mercury
14
4 / 1 / 8
7,925
881
6,744
6,333
3,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Yemoja
Krokodaio
Yemoja
13
0 / 2 / 7
7,903
878
3,023
4,655
3,689
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
MasaCocadinha
Discordia
16
4 / 2 / 6
8,581
953
14,373
6,103
2,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
Muridani
Chronos
14
3 / 2 / 4
8,120
902
4,575
8,255
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
1 / 2 / 8
7,952
884
5,315
10,113
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
9
Kills
12
12
Deaths
9
26
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
2
8
2.5
L
Ah Puch
 
Ah Puch
4
0
5
6.5
W
Mercury
Boriça
Mercury
4
1
8
8
W
Yemoja
Krokodaio
Yemoja
0
2
7
1.75
W
Discordia
MasaCocadinha
Discordia
4
2
6
3.5
W
Chronos
Muridani
Chronos
3
2
4
2.5
L
Aphrodite
T_mota_pro
Aphrodite
1
2
4
1.5
L
Ah Muzen Cab
Theeews21
Ah Muzen Cab
2
2
3
1.75
W
1
2
8
2.5
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,392
Damage
34,030
37,638
Taken
35,459
25,895
Mitigated
23,493
16,585
Healing
16,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
5,116
256
92
1,141
10,813
12,458
0
7,067
3,746
11,084
0
L
Ah Puch
 
Ah Puch
13,968
273
1,653
2,688
4,573
2,140
0
3,428
1,145
18,612
0
W
Mercury
Boriça
Mercury
6,744
1,800
1,701
1,680
6,333
3,168
376
3,249
3,084
0
10,875
W
Yemoja
Krokodaio
Yemoja
3,023
421
4,481
1,044
4,655
3,689
486
3,936
719
10,527
0
W
Discordia
MasaCocadinha
Discordia
14,373
624
1,073
1,135
6,103
2,630
857
3,981
2,122
30,799
0
W
Chronos
Muridani
Chronos
4,575
562
744
2,430
8,255
3,622
1,894
5,799
2,456
12,963
0
L
Aphrodite
T_mota_pro
Aphrodite
2,942
313
3,693
2,889
6,761
4,379
0
5,354
1,407
18,483
0
L
Ah Muzen Cab
Theeews21
Ah Muzen Cab
3,969
1,047
1,693
2,371
5,849
2,827
0
4,298
1,551
0
11,346
W
5,315
451
711
1,910
10,113
10,384
81
5,061
5,052
10,217
0
L
2,397
273
0
365
9,642
4,091
0
7,139
2,503
0
8,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,953
Gold Earned
40,481
89
Minions Killed
129
0
Camps Cleared
0
926,075
Distance Traveled
1,035,907
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,630
848
13
1
0
193,578
4
L
Ah Puch
7,508
834
17
2
0
166,772
0
W
Mercury
7,925
881
25
3
0
247,515
0
W
Yemoja
7,903
878
20
2
0
171,346
4
W
Discordia
8,581
953
48
5
0
199,480
0
W
Chronos
8,120
902
31
3
0
195,470
1
L
Aphrodite
7,070
786
37
4
0
184,971
0
L
Ah Muzen Cab
6,761
751
12
1
0
185,694
0
W
Geb
7,952
884
5
1
0
222,096
0
L
Pele
6,984
776
10
1
0
195,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role