Player Matchup

Amaterasu
Amaterasu
Doit4Coach
Amaterasu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 66L
1,339 Elo+
Solo
Neith
Neith
DrewsViews
Neith
Level 8
God Stats
0W - 2L
993 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
SwayZonGawd
Cliodhna
Level 24
God Stats
8W - 3L
1,530 SR
Queue Stats
51W - 60L
1,341 Elo+
Party 1
Khepri
Khepri
TA xRudyG502
Khepri
Level 18
God Stats
1W - 6L
1,500 SR
Queue Stats
119W - 143L
1,341 Elo+
Solo
The Morrigan
The Morrigan
WaveRyder7
The Morrigan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 176L
1,224 Elo+
Solo
Team Averages
Level 21
1,405 SR
1,349 Elo+

VS

Team Averages
Level 22
1,576 SR
1,277 Elo+
Ah Puch
Ah Puch
BigJerm421
Ah Puch
Level 27
God Stats
1W - 3L
1,563 SR
Queue Stats
23W - 39L
1,163 Elo+
Party 2
Bakasura
Bakasura
JKillerlol1
Bakasura
Level 27
God Stats
2W - 1L
1,364 SR
Queue Stats
18W - 35L
1,132 Elo+
Party 2
Danzaburou
Danzaburou
MilkWagon74
Danzaburou
Level 5
God Stats
3W - 1L
1,798 SR
Queue Stats
24W - 10L
1,430 Elo+
Solo
Cthulhu
Cthulhu
NothinggButNett
Cthulhu
Level 26
God Stats
12W - 4L
1,657 SR
Queue Stats
18W - 16L
1,348 Elo+
Solo
Amaterasu
Amaterasu
jaybirdkiller552
Amaterasu
Level 24
God Stats
9W - 1L
1,500 SR
Queue Stats
22W - 20L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Doit4Coach
Amaterasu
8
1 / 2 / 1
8,474
326
1,263
3,971
1,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
15
4 / 13 / 3
10,847
417
12,237
18,895
6,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
SwayZonGawd
Cliodhna
20
12 / 3 / 2
14,462
556
21,956
18,717
11,305
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
13
0 / 11 / 3
9,388
361
7,049
25,939
19,378
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Morrigan
WaveRyder7
The Morrigan
17
4 / 8 / 1
11,791
454
7,268
14,577
5,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BigJerm421
Ah Puch
17
6 / 6 / 6
11,834
455
11,661
18,625
7,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JKillerlol1
Bakasura
15
5 / 3 / 5
11,394
438
7,251
13,696
5,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
MilkWagon74
Danzaburou
19
15 / 5 / 7
13,444
517
25,383
19,193
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 4 / 5
9,062
349
5,359
11,248
9,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
19
9 / 4 / 12
12,719
489
14,338
16,656
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
21
Kills
37
37
Deaths
22
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BigJerm421
Ah Puch
6
6
6
1.5
L
Amaterasu
Doit4Coach
Amaterasu
1
2
1
0.75
L
Neith
4
13
3
0.42
W
Bakasura
JKillerlol1
Bakasura
5
3
5
2.5
W
Danzaburou
MilkWagon74
Danzaburou
15
5
7
3.7
W
2
4
5
1.13
L
Cliodhna
SwayZonGawd
Cliodhna
12
3
2
4.33
L
Khepri
0
11
3
0.14
L
The Morrigan
WaveRyder7
The Morrigan
4
8
1
0.56
W
Amaterasu
9
4
12
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,773
Damage
63,992
82,099
Taken
79,418
44,590
Mitigated
39,139
8,824
Healing
19,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BigJerm421
Ah Puch
11,661
724
176
5,970
18,625
7,028
1,683
3,507
14,925
65,112
0
L
Amaterasu
Doit4Coach
Amaterasu
1,263
267
0
910
3,971
1,748
0
607
3,303
0
9,080
L
Neith
12,237
7,937
0
1,807
18,895
6,192
4,291
4,586
14,309
0
46,661
W
Bakasura
JKillerlol1
Bakasura
7,251
3,811
0
1,166
13,696
5,436
2,638
1,388
11,240
0
38,612
W
Danzaburou
MilkWagon74
Danzaburou
25,383
9,899
0
4,517
19,193
9,425
1,838
1,625
17,568
0
103,749
W
5,359
764
156
2,959
11,248
9,303
189
3,525
7,723
24,887
0
L
Cliodhna
SwayZonGawd
Cliodhna
21,956
4,897
0
4,685
18,717
11,305
1,033
2,529
15,721
0
120,128
L
Khepri
7,049
715
0
0
25,939
19,378
1,130
5,780
20,159
33,748
0
L
The Morrigan
WaveRyder7
The Morrigan
7,268
1,712
134
1,288
14,577
5,967
2,943
3,518
10,462
64,984
1,731
W
Amaterasu
14,338
7,511
478
4,222
16,656
7,947
2,403
3,459
13,197
0
51,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
58,453
471
Minions Killed
404
0
Camps Cleared
0
1,790,824
Distance Traveled
2,163,177
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,834
455
105
4
0
426,839
0
L
Amaterasu
8,474
326
25
1
0
67,010
1
L
Neith
10,847
417
73
3
0
374,632
0
W
Bakasura
11,394
438
85
3
0
564,831
1
W
Danzaburou
13,444
517
133
5
0
460,938
0
W
Cthulhu
9,062
349
33
1
0
233,246
0
L
Cliodhna
14,462
556
187
7
0
543,971
0
L
Khepri
9,388
361
79
3
0
419,120
1
L
The Morrigan
11,791
454
107
4
0
386,091
0
W
Amaterasu
12,719
489
48
2
0
477,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role