Player Matchup

Heimdallr
Heimdallr
Butersasasin
Heimdallr
Level 21
God Stats
4W - 2L
1,666 SR
Queue Stats
114W - 126L
1,381 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DwarfMine678
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,355 Elo+
Solo
King Arthur
King Arthur
ELDIOSPAPU
King Arthur
Level 28
God Stats
21W - 11L
1,451 SR
Queue Stats
143W - 101L
1,408 Elo+
Solo
Cabrakan
Cabrakan
Kayylamc
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,473 Elo+
Solo
Fenrir
Fenrir
Vonn_lol
Fenrir
Level 24
God Stats
11W - 11L
1,408 SR
Queue Stats
84W - 94L
1,472 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,418 Elo+

VS

Team Averages
Level 25
1,592 SR
1,494 Elo+
Arachne
Arachne
Kinerev
Arachne
Level 12
God Stats
2W - 1L
1,838 SR
Queue Stats
5W - 5L
1,637 Elo+
Solo
Ares
Ares
OneTankyBoi
Ares
Level 29
God Stats
3W - 3L
1,668 SR
Queue Stats
79W - 71L
1,605 Elo+
Solo
Danzaburou
Danzaburou
SavageSupremacy
Danzaburou
Level 27
God Stats
6W - 9L
1,579 SR
Queue Stats
95W - 83L
1,504 Elo+
Solo
Tiamat
Tiamat
StiffenShine
Tiamat
Level 29
God Stats
6W - 5L
1,532 SR
Queue Stats
63W - 63L
1,405 Elo+
Solo
Sun Wukong
Sun Wukong
TwistedRadical
Sun Wukong
Level 29
God Stats
0W - 2L
1,342 SR
Queue Stats
12W - 18L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Butersasasin
Heimdallr
16
3 / 6 / 9
10,882
473
6,796
16,559
6,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DwarfMine678
Morgan Le Fay
14
3 / 9 / 10
9,766
425
7,565
16,670
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ELDIOSPAPU
King Arthur
20
16 / 1 / 11
14,709
640
28,641
25,587
30,935
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
Kayylamc
Cabrakan
20
15 / 3 / 15
13,629
593
18,350
18,688
25,561
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
Vonn_lol
Fenrir
17
5 / 6 / 11
11,333
493
12,364
24,837
11,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kinerev
Arachne
17
6 / 8 / 5
10,590
460
11,911
20,525
10,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 8 / 6
11,908
518
19,145
19,584
25,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SavageSupremacy
Danzaburou
15
2 / 8 / 10
10,048
437
11,602
16,167
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
15
5 / 10 / 5
9,818
427
12,906
20,692
11,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
TwistedRadical
Sun Wukong
16
4 / 8 / 5
10,284
447
13,866
19,710
16,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
56
42
Kills
25
25
Deaths
42
56
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Butersasasin
Heimdallr
3
6
9
1.25
W
Morgan Le Fay
DwarfMine678
Morgan Le Fay
3
9
10
0.89
W
King Arthur
ELDIOSPAPU
King Arthur
16
1
11
21.5
W
Cabrakan
Kayylamc
Cabrakan
15
3
15
7.5
L
Arachne
Kinerev
Arachne
6
8
5
1.06
L
8
8
6
1.38
L
Danzaburou
SavageSupremacy
Danzaburou
2
8
10
0.88
L
Tiamat
5
10
5
0.75
L
Sun Wukong
TwistedRadical
Sun Wukong
4
8
5
0.81
W
Fenrir
Vonn_lol
Fenrir
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,716
Damage
69,430
102,341
Taken
96,678
82,119
Mitigated
70,523
32,011
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Butersasasin
Heimdallr
6,796
1,479
0
4,704
16,559
6,847
1,785
5,266
11,197
0
64,501
W
Morgan Le Fay
DwarfMine678
Morgan Le Fay
7,565
1,363
156
2,834
16,670
6,947
2,140
7,985
8,279
37,164
0
W
King Arthur
ELDIOSPAPU
King Arthur
28,641
3,310
0
10,071
25,587
30,935
462
5,886
19,390
18,277
105,655
W
Cabrakan
Kayylamc
Cabrakan
18,350
2,803
607
3,896
18,688
25,561
924
5,593
12,891
57,795
0
L
Arachne
Kinerev
Arachne
11,911
6,081
0
6,969
20,525
10,171
255
5,959
14,566
0
77,762
L
19,145
572
0
500
19,584
25,709
1,145
7,242
12,342
71,430
0
L
Danzaburou
SavageSupremacy
Danzaburou
11,602
5,607
178
2,746
16,167
6,679
1,364
4,182
11,985
0
50,427
L
Tiamat
12,906
1,576
0
5,254
20,692
11,713
662
8,180
12,512
43,518
0
L
Sun Wukong
TwistedRadical
Sun Wukong
13,866
2,469
0
2,748
19,710
16,251
223
5,320
14,390
6,622
36,055
W
Fenrir
Vonn_lol
Fenrir
12,364
2,538
0
9,743
24,837
11,829
687
8,958
15,759
0
85,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,319
Gold Earned
52,648
592
Minions Killed
428
0
Camps Cleared
0
1,987,820
Distance Traveled
2,013,232
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,882
473
95
4
0
395,195
3
W
Morgan Le Fay
9,766
425
66
3
0
356,301
0
W
King Arthur
14,709
640
233
10
0
425,248
2
W
Cabrakan
13,629
593
90
4
0
381,164
3
L
Arachne
10,590
460
115
5
0
440,604
5
L
Ares
11,908
518
99
4
0
458,634
3
L
Danzaburou
10,048
437
70
3
0
336,499
0
L
Tiamat
9,818
427
77
3
0
362,173
3
L
Sun Wukong
10,284
447
67
3
0
415,322
1
W
Fenrir
11,333
493
108
5
0
429,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role