Player Matchup

Tiamat
Tiamat
FernetWithCoca69
Tiamat
Level 148
God Stats
22W - 7L
1,779 SR
Queue Stats
241W - 240L
1,466 Elo+
Solo
Guan Yu
Guan Yu
FuXe_Frizort-
Guan Yu
Level 108
God Stats
36W - 27L
1,535 SR
Queue Stats
306W - 311L
1,441 Elo+
Solo
Achilles
Achilles
Labortamox
Achilles
Level 107
God Stats
10W - 10L
1,407 SR
Queue Stats
434W - 420L
1,462 Elo+
Solo
Ymir
Ymir
MegaStrike69
Ymir
Level 107
God Stats
27W - 30L
1,483 SR
Queue Stats
640W - 671L
1,433 Elo+
Solo
Rama
Rama
gokumigateluiz
Rama
Level 87
God Stats
3W - 4L
1,536 SR
Queue Stats
336W - 347L
1,506 Elo+
Solo
Team Averages
Level 111
1,548 SR
1,462 Elo+

VS

Team Averages
Level 100
1,518 SR
1,482 Elo+
Artemis
Artemis
 
Artemis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AcerolaEBom
Ne Zha
Level 123
God Stats
12W - 4L
1,572 SR
Queue Stats
219W - 209L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Boifita
Cu Chulainn
Level 66
God Stats
13W - 12L
1,482 SR
Queue Stats
161W - 204L
1,381 Elo+
Solo
The Morrigan
The Morrigan
Exterminador723
The Morrigan
Level 88
God Stats
8W - 4L
1,537 SR
Queue Stats
197W - 206L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TSDFuzz
Cthulhu
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
6,024
502
3,975
4,959
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
10
5 / 5 / 1
6,387
532
7,455
10,265
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Labortamox
Achilles
11
3 / 2 / 4
6,959
580
6,031
8,523
6,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

6
0 / 3 / 2
4,690
391
1,175
4,619
2,093
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
6,218
518
2,510
7,276
1,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
9 / 1 / 2
7,837
653
6,675
5,560
1,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
13
3 / 1 / 5
7,467
622
6,123
9,089
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Boifita
Cu Chulainn
10
1 / 6 / 1
6,098
508
2,816
9,956
3,840
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Exterminador723
The Morrigan
11
2 / 0 / 1
6,376
531
2,991
5,699
1,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
TSDFuzz
Cthulhu
10
2 / 1 / 4
5,983
499
3,877
4,254
2,207
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
9
Kills
17
17
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
1
2
10
W
Ne Zha
3
1
5
5.5
W
Cu Chulainn
Boifita
Cu Chulainn
1
6
1
0.25
W
The Morrigan
Exterminador723
The Morrigan
2
0
1
2.5
L
1
2
0
0.5
L
Guan Yu
5
5
1
1.1
L
Achilles
Labortamox
Achilles
3
2
4
2.5
L
0
3
2
0.33
W
Cthulhu
TSDFuzz
Cthulhu
2
1
4
4
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,146
Damage
22,482
35,642
Taken
34,558
17,745
Mitigated
12,139
8,349
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,675
4,369
0
2,392
5,560
1,694
1,011
492
5,012
0
43,075
W
Ne Zha
6,123
2,769
0
4,420
9,089
2,573
0
810
8,189
0
52,206
W
Cu Chulainn
Boifita
Cu Chulainn
2,816
679
0
1,634
9,956
3,840
0
0
9,956
1,423
25,433
W
The Morrigan
Exterminador723
The Morrigan
2,991
820
50
1,351
5,699
1,825
1,046
2,052
3,363
24,620
3,744
L
3,975
219
0
1,210
4,959
2,686
0
1,478
3,481
26,825
0
L
Guan Yu
7,455
1,516
509
2,412
10,265
4,985
0
1,481
8,784
0
33,183
L
Achilles
Labortamox
Achilles
6,031
1,729
0
2,601
8,523
6,042
0
1,487
7,036
0
32,517
L
1,175
181
0
365
4,619
2,093
0
920
3,699
11,217
0
W
Cthulhu
TSDFuzz
Cthulhu
3,877
385
98
428
4,254
2,207
217
1,320
2,888
18,219
0
L
2,510
1,872
0
1,252
7,276
1,939
0
1,390
5,886
0
41,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
33,761
279
Minions Killed
350
0
Camps Cleared
0
967,391
Distance Traveled
1,114,228
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,837
653
91
8
0
203,717
1
W
Ne Zha
7,467
622
97
8
0
246,374
0
W
Cu Chulainn
6,098
508
62
5
0
215,369
0
W
The Morrigan
6,376
531
65
5
0
210,285
0
L
Tiamat
6,024
502
60
5
0
194,450
6
L
Guan Yu
6,387
532
53
4
0
231,177
2
L
Achilles
6,959
580
67
6
0
221,666
4
L
Ymir
4,690
391
21
2
0
131,905
2
W
Cthulhu
5,983
499
35
3
0
238,483
1
L
Rama
6,218
518
78
7
0
188,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role