Player Matchup

Mercury
Mercury
EarthBuckler
Mercury
Level 18
God Stats
16W - 31L
1,226 SR
Queue Stats
27W - 54L
1,142 Elo+
Party 1
Odin
Odin
MisterBeach
Odin
Level 34
God Stats
10W - 9L
1,432 SR
Queue Stats
46W - 87L
1,202 Elo+
Party 1
Discordia
Discordia
mklovin1
Discordia
Level 67
God Stats
3W - 3L
1,142 SR
Queue Stats
42W - 71L
1,235 Elo+
Party 1
Team Averages
Level 40
1,267 SR
1,193 Elo+

VS

Team Averages
Level 33
1,432 SR
1,304 Elo+
Hel
Hel
 
Hel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NDF_AWESOME
Ne Zha
Level 18
God Stats
4W - 6L
1,296 SR
Queue Stats
25W - 39L
1,258 Elo+
Solo
Nemesis
Nemesis
SadFoster
Nemesis
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
5W - 12L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EarthBuckler
Mercury
11
5 / 1 / 12
7,957
796
5,128
5,770
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
8 / 1 / 13
8,714
871
7,555
6,836
4,845
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
mklovin1
Discordia
13
9 / 0 / 10
8,993
899
7,357
2,630
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 5 / 1
6,242
624
1,547
6,768
2,012
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
7
0 / 9 / 0
5,625
563
1,295
10,069
5,872
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SadFoster
Nemesis
10
1 / 8 / 1
7,086
709
1,873
8,817
2,676
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
3
22
Kills
1
2
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
1
0.1
W
Mercury
EarthBuckler
Mercury
5
1
12
11
W
8
1
13
14.5
L
Ne Zha
0
9
0
0
L
Nemesis
SadFoster
Nemesis
1
8
1
0.19
W
Discordia
mklovin1
Discordia
9
0
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,040
Damage
4,715
15,236
Taken
25,654
7,290
Mitigated
10,560
519
Healing
1,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,547
108
143
699
6,768
2,012
0
2,429
4,255
7,882
0
W
Mercury
EarthBuckler
Mercury
5,128
2,455
0
162
5,770
1,613
838
488
4,392
0
15,887
W
7,555
2,399
0
357
6,836
4,845
144
466
6,370
0
14,584
L
Ne Zha
1,295
351
0
22
10,069
5,872
0
2,225
7,707
0
3,551
L
Nemesis
SadFoster
Nemesis
1,873
551
0
674
8,817
2,676
0
2,749
5,889
0
8,179
W
Discordia
mklovin1
Discordia
7,357
1,256
0
0
2,630
832
1,256
993
1,637
38,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,664
Gold Earned
18,953
108
Minions Killed
34
6
Camps Cleared
1
604,781
Distance Traveled
400,814
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,242
624
20
2
0
83,582
0
W
Mercury
7,957
796
32
3
1
233,003
1
W
Odin
8,714
871
15
2
1
190,052
1
L
Ne Zha
5,625
563
3
0
0
162,440
3
L
Nemesis
7,086
709
11
1
1
154,792
0
W
Discordia
8,993
899
61
6
4
181,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role