Player Matchup

Chaac
Chaac
Jersey GOAT
Chaac
Level 129
God Stats
4W - 3L
1,399 SR
Queue Stats
35W - 42L
1,475 Elo+
Party 1
Cerberus
Cerberus
l Oblivion l
Cerberus
Level 149
God Stats
4W - 2L
1,277 SR
Queue Stats
62W - 73L
1,479 Elo+
Party 1
Scylla
Scylla
vfontz
Scylla
Level 114
God Stats
3W - 1L
1,625 SR
Queue Stats
9W - 8L
1,510 Elo+
Party 1
Team Averages
Level 131
1,434 SR
1,488 Elo+

VS

Team Averages
Level 30
1,483 SR
1,097 Elo+
Anubis
Anubis
CreachXP
Anubis
Level 10
God Stats
5W - 7L
1,400 SR
Queue Stats
6W - 26L
993 Elo+
Party 2
Bastet
Bastet
XY ProHD
Bastet
Level 14
God Stats
0W - 4L
1,313 SR
Queue Stats
14W - 46L
1,119 Elo+
Party 2
Mercury
Mercury
xXGRIMREAPER98Xx
Mercury
Level 66
God Stats
0W - 1L
1,737 SR
Queue Stats
15W - 41L
1,178 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 15
10,015
770
8,634
8,847
9,883
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
l Oblivion l
Cerberus
16
18 / 0 / 11
11,991
922
11,204
12,883
12,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
vfontz
Scylla
13
6 / 4 / 14
9,827
756
9,622
6,235
1,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CreachXP
Anubis
11
1 / 12 / 2
8,199
631
6,135
14,281
5,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
XY ProHD
Bastet
13
2 / 8 / 2
8,640
665
5,213
12,019
3,798
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 10 / 1
7,976
614
4,518
12,873
3,733
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
29
Kills
5
5
Deaths
30
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
CreachXP
Anubis
1
12
2
0.17
W
5
1
15
12.5
L
Bastet
XY ProHD
Bastet
2
8
2
0.38
W
Cerberus
l Oblivion l
Cerberus
18
0
11
23.5
W
Scylla
vfontz
Scylla
6
4
14
3.25
L
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,460
Damage
15,866
27,965
Taken
39,173
23,821
Mitigated
13,076
6,755
Healing
5,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CreachXP
Anubis
6,135
541
0
3,049
14,281
5,545
0
7,947
6,334
20,041
0
W
8,634
1,199
0
2,241
8,847
9,883
422
2,560
6,287
5,533
26,057
L
Bastet
XY ProHD
Bastet
5,213
2,713
0
1,426
12,019
3,798
0
6,391
5,628
0
21,181
W
Cerberus
l Oblivion l
Cerberus
11,204
290
0
3,256
12,883
12,162
454
1,983
10,900
27,403
0
W
Scylla
vfontz
Scylla
9,622
1,481
0
1,258
6,235
1,776
1,028
1,983
4,252
32,288
0
L
4,518
824
25
1,299
12,873
3,733
0
9,067
3,806
0
22,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,833
Gold Earned
24,815
161
Minions Killed
102
6
Camps Cleared
5
669,353
Distance Traveled
624,271
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,199
631
27
2
0
166,399
1
W
Chaac
10,015
770
55
4
1
230,828
1
L
Bastet
8,640
665
38
3
2
225,242
1
W
Cerberus
11,991
922
54
4
4
226,728
2
W
Scylla
9,827
756
52
4
1
211,797
5
L
Mercury
7,976
614
37
3
3
232,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role