Player Matchup

Ah Puch
Ah Puch
RadiantLlama
Ah Puch
Level 29
God Stats
3W - 4L
1,336 SR
Queue Stats
11W - 16L
1,161 Elo+
Party 1
Izanami
Izanami
heylims
Izanami
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,161 Elo+
Party 1
Tyr
Tyr
Аrdegard
Tyr
Level 23
God Stats
32W - 35L
1,508 SR
Queue Stats
83W - 89L
1,509 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,277 Elo+

VS

Team Averages
Level 22
1,500 SR
1,564 Elo+
Xbalanque
Xbalanque
BabushiVertet
Xbalanque
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Helderffg
Aphrodite
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Cthulhu
Cthulhu
ManMelter
Cthulhu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
RadiantLlama
Ah Puch
16
10 / 4 / 13
12,058
754
22,570
9,939
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
heylims
Izanami
16
5 / 3 / 17
11,542
721
11,836
11,840
4,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
11 / 2 / 12
12,525
783
19,922
16,975
13,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BabushiVertet
Xbalanque
14
3 / 9 / 2
10,592
662
8,515
17,461
6,014
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Helderffg
Aphrodite
14
1 / 10 / 5
10,382
649
7,677
16,852
12,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ManMelter
Cthulhu
14
4 / 7 / 2
10,714
670
14,279
24,395
27,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
26
Kills
8
9
Deaths
26
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BabushiVertet
Xbalanque
3
9
2
0.44
L
Aphrodite
Helderffg
Aphrodite
1
10
5
0.35
L
Cthulhu
ManMelter
Cthulhu
4
7
2
0.71
W
Ah Puch
RadiantLlama
Ah Puch
10
4
13
4.13
W
Izanami
heylims
Izanami
5
3
17
4.5
W
11
2
12
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,328
Damage
30,471
38,754
Taken
58,708
21,659
Mitigated
46,408
8,025
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BabushiVertet
Xbalanque
8,515
4,522
30
1,830
17,461
6,014
0
6,793
10,668
0
30,708
L
Aphrodite
Helderffg
Aphrodite
7,677
1,061
3,740
4,823
16,852
12,635
0
6,580
10,272
32,758
0
L
Cthulhu
ManMelter
Cthulhu
14,279
692
0
980
24,395
27,759
0
9,668
14,727
25,715
0
W
Ah Puch
RadiantLlama
Ah Puch
22,570
1,619
0
761
9,939
3,641
649
6,127
3,462
45,387
0
W
Izanami
heylims
Izanami
11,836
6,443
0
3,943
11,840
4,060
1,123
8,465
2,837
0
34,728
W
19,922
3,155
0
3,321
16,975
13,958
0
6,492
10,012
0
49,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
31,688
179
Minions Killed
160
7
Camps Cleared
5
835,096
Distance Traveled
745,821
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,592
662
48
3
4
230,061
2
L
Aphrodite
10,382
649
73
5
0
243,628
1
L
Cthulhu
10,714
670
39
2
1
272,132
0
W
Ah Puch
12,058
754
59
4
1
258,386
0
W
Izanami
11,542
721
64
4
0
254,136
0
W
Tyr
12,525
783
56
4
6
322,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role