Player Matchup

Hel
Hel
Bex12
Hel
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 70L
1,418 Elo+
Party 1
Jormungandr
Jormungandr
PleaseAdoptMe
Jormungandr
Level 133
God Stats
9W - 7L
1,406 SR
Queue Stats
149W - 146L
1,472 Elo+
Party 3
Chaac
Chaac
StackerMagician
Chaac
Level 24
God Stats
12W - 9L
1,611 SR
Queue Stats
56W - 53L
1,509 Elo+
Party 3
Da Ji
Da Ji
Xenoviguroth
Da Ji
Level 44
God Stats
3W - 1L
1,342 SR
Queue Stats
55W - 70L
1,424 Elo+
Party 1
Neith
Neith
ZadokD
Neith
Level 44
God Stats
9W - 6L
1,537 SR
Queue Stats
202W - 213L
1,452 Elo+
Solo
Team Averages
Level 62
1,479 SR
1,455 Elo+

VS

Team Averages
Level 38
1,548 SR
1,492 Elo+
Osiris
Osiris
ActuallyStrange
Osiris
Level 36
God Stats
5W - 5L
1,463 SR
Queue Stats
6W - 6L
1,467 Elo+
Party 4
Heimdallr
Heimdallr
DarBen007
Heimdallr
Level 42
God Stats
20W - 19L
1,625 SR
Queue Stats
214W - 243L
1,445 Elo+
Party 2
Kali
Kali
Kidc986
Kali
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,538 Elo+
Party 4
Thor
Thor
chokestick
Thor
Level 40
God Stats
7W - 6L
1,628 SR
Queue Stats
261W - 252L
1,419 Elo+
Solo
Merlin
Merlin
jrcowill
Merlin
Level 37
God Stats
0W - 2L
1,523 SR
Queue Stats
83W - 64L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bex12
Hel
20
6 / 8 / 28
12,749
1,062
16,275
18,025
8,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
PleaseAdoptMe
Jormungandr
20
7 / 1 / 33
14,005
1,167
20,112
15,872
21,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
7 / 6 / 24
13,015
1,085
21,523
20,702
28,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 4 / 21
13,340
1,112
15,916
15,949
6,951
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
ZadokD
Neith
20
11 / 3 / 18
14,380
1,198
21,576
14,115
5,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

133

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 15
12,330
1,028
8,588
20,760
12,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
DarBen007
Heimdallr
19
4 / 8 / 13
12,808
1,067
22,353
18,843
8,316
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kali
Kidc986
Kali
19
3 / 11 / 16
12,054
1,005
11,999
20,517
9,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 12 / 11
12,776
1,065
9,420
23,310
16,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
jrcowill
Merlin
19
6 / 6 / 12
13,177
1,098
27,209
15,340
6,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
89
41
Kills
22
22
Deaths
41
124
Assists
67
Player
Kills
Deaths
Assists
KDA
L
3
4
15
2.63
W
Hel
Bex12
Hel
6
8
28
2.5
L
Heimdallr
DarBen007
Heimdallr
4
8
13
1.31
L
Kali
Kidc986
Kali
3
11
16
1
W
Jormungandr
PleaseAdoptMe
Jormungandr
7
1
33
23.5
W
7
6
24
3.17
W
10
4
21
5.13
W
Neith
ZadokD
Neith
11
3
18
6.67
L
6
12
11
0.96
L
Merlin
jrcowill
Merlin
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,402
Damage
79,569
84,663
Taken
98,770
71,227
Mitigated
53,633
18,123
Healing
6,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,588
3,194
0
2,582
20,760
12,261
0
7,712
12,329
0
20,887
W
Hel
Bex12
Hel
16,275
1,551
5,131
4,398
18,025
8,654
0
4,546
13,479
30,673
0
L
Heimdallr
DarBen007
Heimdallr
22,353
13,276
0
1,040
18,843
8,316
0
7,479
10,779
0
60,399
L
Kali
Kidc986
Kali
11,999
4,329
0
1,746
20,517
9,415
0
8,200
11,520
0
19,126
W
Jormungandr
PleaseAdoptMe
Jormungandr
20,112
2,709
0
1,636
15,872
21,899
0
5,705
10,167
38,206
0
W
21,523
3,037
0
4,448
20,702
28,199
0
5,905
14,797
1,837
42,021
W
15,916
4,242
0
534
15,949
6,951
0
6,180
9,769
0
24,438
W
Neith
ZadokD
Neith
21,576
14,054
0
1,976
14,115
5,524
0
4,873
9,242
0
57,606
L
9,420
2,769
0
149
23,310
16,926
0
8,378
14,274
0
26,205
L
Merlin
jrcowill
Merlin
27,209
3,180
0
902
15,340
6,715
0
4,174
10,739
55,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,489
Gold Earned
63,145
244
Minions Killed
243
4
Camps Cleared
10
1,120,402
Distance Traveled
1,063,731
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,330
1,028
29
2
1
238,052
0
W
Hel
12,749
1,062
40
3
1
185,134
0
L
Heimdallr
12,808
1,067
103
9
1
202,527
0
L
Kali
12,054
1,005
17
1
1
236,218
0
W
Jormungandr
14,005
1,167
36
3
2
251,582
0
W
Chaac
13,015
1,085
57
5
0
249,615
1
W
Da Ji
13,340
1,112
19
2
1
215,013
0
W
Neith
14,380
1,198
92
8
0
219,058
0
L
Thor
12,776
1,065
28
2
5
181,018
1
L
Merlin
13,177
1,098
66
6
2
205,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role