Player Matchup

Skadi
Skadi
EnzoDaniel04
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,782 Elo+
Party 1
Thanatos
Thanatos
H4chim4n1
Thanatos
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,508 Elo+
Solo
Ra
Ra
MACHADO014
Ra
Level 28
God Stats
4W - 4L
1,469 SR
Queue Stats
103W - 88L
1,446 Elo+
Solo
Bellona
Bellona
demonshide
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 1
Ymir
Ymir
gonzajj
Ymir
Level 6
God Stats
5W - 0L
1,671 SR
Queue Stats
11W - 3L
1,716 Elo+
Party 1
Team Averages
Level 21
1,528 SR
1,640 Elo+

VS

Team Averages
Level 35
1,510 SR
1,452 Elo+
Ne Zha
Ne Zha
JimmyPage73
Ne Zha
Level 27
God Stats
2W - 17L
1,328 SR
Queue Stats
81W - 83L
1,520 Elo+
Solo
Merlin
Merlin
LordSenbonzakura
Merlin
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 18L
1,307 Elo+
Solo
Ymir
Ymir
RX_-Carpess
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
RX_-Hard
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,419 Elo+
Party 2
Medusa
Medusa
ReyLLuliett
Medusa
Level 27
God Stats
3W - 2L
1,722 SR
Queue Stats
77W - 79L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,019
604
1,034
1,785
406
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
H4chim4n1
Thanatos
5
4 / 0 / 0
3,861
772
1,692
1,804
542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 2
3,554
711
884
2,211
629
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
demonshide
Bellona
5
1 / 2 / 1
3,413
683
1,737
3,023
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ymir
gonzajj
Ymir
4
0 / 0 / 0
2,978
596
470
1,578
864
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
5
0 / 1 / 1
3,322
664
889
3,142
664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,083
617
687
1,859
474
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

5
0 / 0 / 1
3,071
614
968
2,194
1,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
RX_-Hard
King Arthur
5
2 / 2 / 0
3,336
667
1,383
3,427
1,014
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
1
0 / 0 / 0
2,409
482
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
5
Kills
2
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Thanatos
H4chim4n1
Thanatos
4
0
0
4
L
Ne Zha
0
1
1
0.5
L
0
2
0
0
W
0
0
2
1
L
0
0
1
0.5
L
King Arthur
RX_-Hard
King Arthur
2
2
0
1
L
Medusa
0
0
0
0
W
Bellona
demonshide
Bellona
1
2
1
0.75
W
Ymir
gonzajj
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,817
Damage
3,927
10,401
Taken
10,622
4,718
Mitigated
3,191
3,727
Healing
3,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,034
666
0
73
1,785
406
350
446
1,339
0
11,463
W
Thanatos
H4chim4n1
Thanatos
1,692
425
0
2,071
1,804
542
0
64
1,718
0
10,525
L
Ne Zha
889
426
0
1,708
3,142
664
0
102
3,040
0
10,942
L
687
126
0
390
1,859
474
0
782
1,077
7,142
0
W
884
41
60
909
2,211
629
0
503
1,610
12,984
0
L
968
57
0
635
2,194
1,039
0
470
1,724
6,832
0
L
King Arthur
RX_-Hard
King Arthur
1,383
273
0
803
3,427
1,014
0
0
3,427
0
8,538
L
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
demonshide
Bellona
1,737
716
0
177
3,023
2,277
0
0
3,023
0
7,566
W
Ymir
gonzajj
Ymir
470
140
194
243
1,578
864
158
522
1,056
4,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,825
Gold Earned
15,221
104
Minions Killed
76
0
Camps Cleared
0
455,406
Distance Traveled
366,878
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,019
604
19
4
0
83,826
0
W
Thanatos
3,861
772
21
4
0
86,979
1
L
Ne Zha
3,322
664
34
7
0
96,644
2
L
Merlin
3,083
617
16
3
0
84,325
0
W
Ra
3,554
711
31
6
0
107,918
2
L
Ymir
3,071
614
14
3
0
91,453
0
L
King Arthur
3,336
667
12
2
0
94,456
0
L
Medusa
2,409
482
0
0
0
0
0
W
Bellona
3,413
683
18
4
0
83,732
0
W
Ymir
2,978
596
15
3
0
92,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role