Player Matchup

Nemesis
Nemesis
Cepb
Nemesis
Level 26
God Stats
5W - 4L
1,499 SR
Queue Stats
14W - 16L
1,264 Elo+
Solo
Jing Wei
Jing Wei
D3ADLYN1NJA290
Jing Wei
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,248 Elo+
Party 1
Chaac
Chaac
GoalieJoe01
Chaac
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,345 Elo+
Party 1
Ares
Ares
KiezleMcBiezle
Ares
Level 8
God Stats
1W - 3L
1,089 SR
Queue Stats
6W - 11L
1,309 Elo+
Party 1
Olorun
Olorun
Milk20
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,199 Elo+
Party 1
Team Averages
Level 13
1,418 SR
1,273 Elo+

VS

Team Averages
Level 23
1,479 SR
1,357 Elo+
Pele
Pele
Berelax
Pele
Level 69
God Stats
1W - 3L
1,216 SR
Queue Stats
57W - 72L
1,332 Elo+
Party 2
Kuzenbo
Kuzenbo
Mexiun
Kuzenbo
Level 18
God Stats
2W - 2L
1,519 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Amaterasu
Amaterasu
TheAchemist6666
Amaterasu
Level 3
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 2L
1,099 Elo+
Party 2
Thor
Thor
TheMightyEL
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Izanami
Izanami
chloegreen
Izanami
Level 22
God Stats
3W - 1L
1,746 SR
Queue Stats
17W - 25L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cepb
Nemesis
13
3 / 0 / 3
7,964
531
2,997
6,369
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jing Wei
12
1 / 1 / 5
7,160
477
6,220
8,586
2,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 2 / 2
8,434
562
8,263
11,031
11,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 1
7,727
515
6,331
10,403
8,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Milk20
Olorun
12
2 / 1 / 2
7,203
480
4,711
8,530
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Berelax
Pele
12
3 / 0 / 1
7,226
482
9,677
11,838
3,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
Mexiun
Kuzenbo
10
0 / 2 / 1
5,844
390
4,462
9,595
10,461
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
TheAchemist6666
Amaterasu
7
0 / 3 / 0
5,209
347
142
6,369
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 6 / 2
6,138
409
2,664
7,924
2,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
chloegreen
Izanami
10
1 / 5 / 1
6,020
401
1,901
8,650
2,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
5
5
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
Berelax
Pele
3
0
1
3.5
W
Nemesis
Cepb
Nemesis
3
0
3
4.5
W
Jing Wei
1
1
5
3.5
W
5
2
2
3
W
5
1
1
5.5
L
Kuzenbo
Mexiun
Kuzenbo
0
2
1
0.25
W
Olorun
Milk20
Olorun
2
1
2
3
L
Amaterasu
TheAchemist6666
Amaterasu
0
3
0
0
L
1
6
2
0.33
L
Izanami
chloegreen
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
18,846
44,919
Taken
44,376
27,708
Mitigated
23,144
20,101
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
Berelax
Pele
9,677
1,725
0
4,396
11,838
3,902
0
4,859
6,931
0
47,160
W
Nemesis
Cepb
Nemesis
2,997
1,057
0
4,006
6,369
2,069
0
26
6,343
0
45,644
W
Jing Wei
6,220
5,705
0
3,112
8,586
2,754
2,154
0
8,586
0
51,805
W
8,263
1,664
0
3,908
11,031
11,550
783
1,102
9,929
9,188
38,797
W
6,331
280
0
3,710
10,403
8,194
243
33
10,370
26,527
0
L
Kuzenbo
Mexiun
Kuzenbo
4,462
2,149
0
0
9,595
10,461
0
3,398
5,831
14,333
0
W
Olorun
Milk20
Olorun
4,711
2,834
0
5,365
8,530
3,141
928
3,301
5,229
35,365
0
L
Amaterasu
TheAchemist6666
Amaterasu
142
126
0
988
6,369
3,605
0
117
6,252
0
22,161
L
2,664
773
0
227
7,924
2,701
550
900
6,432
0
17,865
L
Izanami
chloegreen
Izanami
1,901
1,198
0
2,382
8,650
2,475
41
2,937
5,713
0
22,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,488
Gold Earned
30,437
403
Minions Killed
225
0
Camps Cleared
0
1,334,935
Distance Traveled
1,307,380
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,226
482
66
4
0
307,137
1
W
Nemesis
7,964
531
100
7
0
300,910
3
W
Jing Wei
7,160
477
119
8
0
255,883
1
W
Chaac
8,434
562
90
6
0
246,846
1
W
Ares
7,727
515
18
1
0
296,887
5
L
Kuzenbo
5,844
390
22
1
0
266,316
0
W
Olorun
7,203
480
76
5
0
234,409
1
L
Amaterasu
5,209
347
39
3
0
254,051
0
L
Thor
6,138
409
42
3
0
242,809
0
L
Izanami
6,020
401
56
4
0
237,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role