Player Matchup

Ravana
Ravana
Jeyping
Ravana
Level 157
God Stats
4W - 5L
1,568 SR
Queue Stats
185W - 179L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
Sorjack
Gilgamesh
Level 109
God Stats
67W - 38L
1,722 SR
Queue Stats
188W - 159L
1,640 Elo+
Party 2
Ra
Ra
Tofboy01
Ra
Level 115
God Stats
2W - 3L
1,535 SR
Queue Stats
142W - 103L
1,684 Elo+
Party 2
Team Averages
Level 127
1,608 SR
1,649 Elo+

VS

Team Averages
Level 151
1,638 SR
1,651 Elo+
Sol
Sol
AdaptingSon
Sol
Level 157
God Stats
2W - 0L
1,724 SR
Queue Stats
16W - 9L
1,717 Elo+
Solo
Bastet
Bastet
BattlePeanut
Bastet
Level 142
God Stats
1W - 0L
1,527 SR
Queue Stats
135W - 117L
1,586 Elo+
Party 1
Nike
Nike
Whateverplease
Nike
Level 155
God Stats
4W - 2L
1,662 SR
Queue Stats
116W - 98L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jeyping
Ravana
10
0 / 5 / 2
7,100
592
4,737
10,756
3,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
Sorjack
Gilgamesh
11
1 / 4 / 1
7,764
647
6,294
13,589
7,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 6 / 0
7,314
610
3,853
13,465
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 6
9,563
797
13,096
8,973
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
13
5 / 1 / 4
8,881
740
11,046
7,253
2,192
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 0 / 12
9,049
754
10,588
10,553
9,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
15
15
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
7
1
6
10
W
Bastet
5
1
4
7
L
Ravana
Jeyping
Ravana
0
5
2
0.2
L
Gilgamesh
Sorjack
Gilgamesh
1
4
1
0.38
L
1
6
0
0.17
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,884
Damage
34,730
37,810
Taken
26,779
13,597
Mitigated
14,407
3,816
Healing
11,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,096
4,774
198
4,493
8,973
2,721
2,488
1,105
7,614
54,824
0
W
Bastet
11,046
1,795
0
1,876
7,253
2,192
379
1,419
5,708
0
26,768
L
Ravana
Jeyping
Ravana
4,737
640
0
158
10,756
3,020
0
2,967
7,175
0
12,719
L
Gilgamesh
Sorjack
Gilgamesh
6,294
1,338
0
1,118
13,589
7,778
0
6,587
6,452
947
21,960
L
3,853
57
717
1,823
13,465
2,799
0
3,328
9,500
29,875
0
W
10,588
734
418
4,343
10,553
9,494
525
1,988
8,196
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,178
Gold Earned
27,493
130
Minions Killed
136
3
Camps Cleared
9
685,335
Distance Traveled
732,048
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,563
797
82
7
5
218,839
2
W
Bastet
8,881
740
29
2
3
270,635
5
L
Ravana
7,100
592
33
3
2
209,927
3
L
Gilgamesh
7,764
647
35
3
0
236,358
4
L
Ra
7,314
610
62
5
1
239,050
3
W
Nike
9,049
754
25
2
1
242,574
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role