Player Matchup

Ymir
Ymir
Jdiggity9550
Ymir
Level 28
God Stats
32W - 37L
1,429 SR
Queue Stats
111W - 152L
1,291 Elo+
Solo
Izanami
Izanami
Mr_Wildside
Izanami
Level 34
God Stats
12W - 30L
1,313 SR
Queue Stats
13W - 34L
1,215 Elo+
Party 1
Cthulhu
Cthulhu
aububba
Cthulhu
Level 25
God Stats
5W - 5L
1,822 SR
Queue Stats
15W - 21L
1,408 Elo+
Party 1
Olorun
Olorun
esmm
Olorun
Level 17
God Stats
4W - 15L
1,282 SR
Queue Stats
19W - 37L
1,173 Elo+
Solo
Heimdallr
Heimdallr
xdlsoldat
Heimdallr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,292 Elo+
Solo
Team Averages
Level 22
1,469 SR
1,276 Elo+

VS

Team Averages
Level 20
1,465 SR
1,300 Elo+
Cthulhu
Cthulhu
DabasaurusRecks
Cthulhu
Level 20
God Stats
10W - 6L
1,463 SR
Queue Stats
94W - 140L
1,263 Elo+
Solo
Nemesis
Nemesis
Erick JCM
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,276 Elo+
Solo
Thanatos
Thanatos
FantasmaHack
Thanatos
Level 24
God Stats
16W - 15L
1,488 SR
Queue Stats
34W - 61L
1,250 Elo+
Solo
Baron Samedi
Baron Samedi
PeachTea37
Baron Samedi
Level 25
God Stats
8W - 11L
1,575 SR
Queue Stats
48W - 48L
1,406 Elo+
Solo
Vamana
Vamana
Thakela_07
Vamana
Level 26
God Stats
10W - 7L
1,300 SR
Queue Stats
66W - 82L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 0
13,157
506
18,676
24,981
19,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Mr_Wildside
Izanami
16
2 / 4 / 6
10,964
422
10,813
20,778
8,989
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
aububba
Cthulhu
13
2 / 5 / 2
9,394
361
5,880
17,504
9,427
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
esmm
Olorun
15
1 / 7 / 1
10,048
386
5,190
16,256
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
xdlsoldat
Heimdallr
16
2 / 10 / 3
10,884
419
15,014
25,024
9,098
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
10,275
395
6,696
11,948
11,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Erick JCM
Nemesis
20
12 / 3 / 4
13,410
516
18,419
18,673
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FantasmaHack
Thanatos
18
10 / 6 / 3
12,637
486
15,063
22,260
8,880
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
PeachTea37
Baron Samedi
20
5 / 0 / 12
13,667
526
22,698
15,538
7,121
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Thakela_07
Vamana
20
4 / 1 / 12
13,280
511
16,175
20,546
19,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
13
Kills
31
32
Deaths
14
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
0
4
6
0.75
W
Nemesis
Erick JCM
Nemesis
12
3
4
4.67
W
Thanatos
FantasmaHack
Thanatos
10
6
3
1.92
L
6
6
0
1
L
Izanami
Mr_Wildside
Izanami
2
4
6
1.25
W
Baron Samedi
PeachTea37
Baron Samedi
5
0
12
11
W
Vamana
Thakela_07
Vamana
4
1
12
10
L
Cthulhu
aububba
Cthulhu
2
5
2
0.6
L
Olorun
esmm
Olorun
1
7
1
0.21
L
Heimdallr
xdlsoldat
Heimdallr
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,573
Damage
79,051
104,543
Taken
88,965
52,107
Mitigated
57,122
31,479
Healing
46,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,696
130
317
1,046
11,948
11,802
1,150
3,911
7,863
28,811
0
W
Nemesis
Erick JCM
Nemesis
18,419
8,882
0
5,156
18,673
9,699
2,907
4,045
14,499
0
81,911
W
Thanatos
FantasmaHack
Thanatos
15,063
5,173
0
16,088
22,260
8,880
3,166
7,273
14,535
0
75,446
L
18,676
3,130
0
9,584
24,981
19,342
482
6,574
17,402
80,919
0
L
Izanami
Mr_Wildside
Izanami
10,813
6,760
0
8,839
20,778
8,989
3,057
7,727
12,565
0
68,462
W
Baron Samedi
PeachTea37
Baron Samedi
22,698
795
3,904
11,228
15,538
7,121
3,970
4,944
10,553
105,902
0
W
Vamana
Thakela_07
Vamana
16,175
6,254
0
8,522
20,546
19,620
1,976
8,213
11,769
0
73,676
L
Cthulhu
aububba
Cthulhu
5,880
720
154
3,987
17,504
9,427
1,075
3,989
13,247
23,937
0
L
Olorun
esmm
Olorun
5,190
2,303
466
3,417
16,256
5,251
1,967
4,686
11,057
42,541
0
L
Heimdallr
xdlsoldat
Heimdallr
15,014
7,159
0
5,032
25,024
9,098
1,156
5,415
19,046
0
71,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,447
Gold Earned
63,269
473
Minions Killed
554
0
Camps Cleared
0
2,129,320
Distance Traveled
2,732,218
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,275
395
46
2
0
503,584
1
W
Nemesis
13,410
516
115
4
0
585,365
0
W
Thanatos
12,637
486
105
4
0
503,326
10
L
Ymir
13,157
506
143
6
0
385,086
2
L
Izanami
10,964
422
126
5
0
414,531
5
W
Baron Samedi
13,667
526
166
6
0
512,895
7
W
Vamana
13,280
511
122
5
0
627,048
1
L
Cthulhu
9,394
361
28
1
0
423,013
0
L
Olorun
10,048
386
73
3
0
449,463
0
L
Heimdallr
10,884
419
103
4
0
457,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role