Player Matchup

Rama
Rama
Astikko
Rama
Level 83
God Stats
3W - 1L
1,706 SR
Queue Stats
25W - 12L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
Barbuken
Gilgamesh
Level 29
God Stats
1W - 0L
1,181 SR
Queue Stats
34W - 17L
1,508 Elo+
Party 2
Ares
Ares
Fxotheory
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,270 Elo+
Party 2
Nemesis
Nemesis
LenKia
Nemesis
Level 2
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 6L
1,426 Elo+
Party 2
Zeus
Zeus
Nifaye
Zeus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,247 Elo+
Party 2
Team Averages
Level 24
1,521 SR
1,396 Elo+

VS

Team Averages
Level 16
1,354 SR
1,368 Elo+
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Dzorek
Nemesis
Level 5
God Stats
0W - 6L
1,103 SR
Queue Stats
2W - 11L
1,080 Elo+
Solo
Aphrodite
Aphrodite
KrisLC10
Aphrodite
Level 3
God Stats
13W - 17L
1,500 SR
Queue Stats
42W - 53L
1,222 Elo+
Party 1
Thanatos
Thanatos
ninjadjauser
Thanatos
Level 28
God Stats
0W - 1L
1,167 SR
Queue Stats
6W - 3L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Astikko
Rama
20
24 / 4 / 21
15,202
1,382
40,102
15,241
8,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Barbuken
Gilgamesh
20
11 / 4 / 29
12,921
1,175
26,486
19,696
21,714
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ares
20
3 / 1 / 39
12,478
1,134
11,489
13,715
21,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
LenKia
Nemesis
19
7 / 5 / 28
12,113
1,101
10,700
15,535
8,738
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Nifaye
Zeus
19
6 / 8 / 22
11,974
1,089
11,366
15,277
6,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 8 / 9
12,866
1,170
23,899
22,619
8,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
18
6 / 4 / 4
12,809
1,164
10,096
15,071
6,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Nemesis
Dzorek
Nemesis
19
0 / 15 / 9
11,332
1,030
11,765
25,679
10,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Aphrodite
KrisLC10
Aphrodite
18
0 / 14 / 7
10,164
924
7,550
19,292
10,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
ninjadjauser
Thanatos
19
10 / 11 / 5
14,057
1,278
20,556
25,141
10,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

190
Kill Participation
56
51
Kills
22
22
Deaths
52
139
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
6
8
9
1.31
L
Fenrir
 
Fenrir
6
4
4
2
W
Rama
Astikko
Rama
24
4
21
8.63
W
Gilgamesh
Barbuken
Gilgamesh
11
4
29
6.38
L
Nemesis
Dzorek
Nemesis
0
15
9
0.3
W
Ares
3
1
39
22.5
L
Aphrodite
KrisLC10
Aphrodite
0
14
7
0.25
W
Nemesis
LenKia
Nemesis
7
5
28
4.2
W
Zeus
Nifaye
Zeus
6
8
22
2.13
L
Thanatos
ninjadjauser
Thanatos
10
11
5
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,143
Damage
73,866
79,464
Taken
107,802
67,274
Mitigated
46,875
10,157
Healing
22,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
23,899
19,902
0
2,252
22,619
8,704
0
4,554
18,065
0
61,851
L
Fenrir
 
Fenrir
10,096
7,346
0
2,595
15,071
6,415
0
4,223
10,848
0
35,533
W
Rama
Astikko
Rama
40,102
28,509
0
5,723
15,241
8,785
0
790
14,451
0
69,363
W
Gilgamesh
Barbuken
Gilgamesh
26,486
8,890
0
820
19,696
21,714
0
1,548
18,148
3,284
35,048
L
Nemesis
Dzorek
Nemesis
11,765
6,009
0
2,579
25,679
10,895
0
5,852
19,827
0
27,854
W
Ares
11,489
1,772
0
148
13,715
21,073
0
3,073
9,835
24,940
0
L
Aphrodite
KrisLC10
Aphrodite
7,550
649
3,387
2,694
19,292
10,687
0
5,028
14,264
15,890
0
W
Nemesis
LenKia
Nemesis
10,700
3,738
0
2,755
15,535
8,738
0
802
14,733
0
23,440
W
Zeus
Nifaye
Zeus
11,366
2,694
0
711
15,277
6,964
0
1,337
13,940
24,394
0
L
Thanatos
ninjadjauser
Thanatos
20,556
4,820
0
8,527
25,141
10,174
0
5,091
20,050
0
38,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,688
Gold Earned
61,228
182
Minions Killed
207
3
Camps Cleared
13
1,023,731
Distance Traveled
1,132,649
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,866
1,170
87
8
2
199,982
0
L
Fenrir
12,809
1,164
35
3
8
241,789
1
W
Rama
15,202
1,382
73
7
1
181,819
0
W
Gilgamesh
12,921
1,175
20
2
0
238,049
1
L
Nemesis
11,332
1,030
40
4
0
244,806
1
W
Ares
12,478
1,134
22
2
0
218,027
1
L
Aphrodite
10,164
924
12
1
1
214,305
0
W
Nemesis
12,113
1,101
35
3
2
240,080
0
W
Zeus
11,974
1,089
32
3
0
145,756
0
L
Thanatos
14,057
1,278
33
3
2
231,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role