Player Matchup

Anubis
Anubis
DemonFoxRavinn
Anubis
Level 9
God Stats
3W - 4L
1,410 SR
Queue Stats
17W - 37L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
Huntiman
Cthulhu
Level 24
God Stats
8W - 7L
1,465 SR
Queue Stats
20W - 29L
1,377 Elo+
Party 1
Izanami
Izanami
Jtma1
Izanami
Level 25
God Stats
21W - 17L
1,512 SR
Queue Stats
47W - 84L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
NeonWolfgames
Nu Wa
Level 45
God Stats
4W - 4L
1,497 SR
Queue Stats
60W - 86L
1,369 Elo+
Party 1
Medusa
Medusa
SacredDawn
Medusa
Level 23
God Stats
3W - 4L
1,381 SR
Queue Stats
32W - 54L
1,364 Elo+
Party 1
Team Averages
Level 25
1,453 SR
1,354 Elo+

VS

Team Averages
Level 17
1,487 SR
1,303 Elo+
Zhong Kui
Zhong Kui
Karryuu
Zhong Kui
Level 27
God Stats
6W - 7L
1,339 SR
Queue Stats
204W - 217L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Loulourino
Sun Wukong
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,073 Elo+
Party 3
Baron Samedi
Baron Samedi
SarkaNUTZ
Baron Samedi
Level 23
God Stats
13W - 9L
1,691 SR
Queue Stats
143W - 135L
1,463 Elo+
Party 2
Tyr
Tyr
Shergulath
Tyr
Level 23
God Stats
23W - 15L
1,403 SR
Queue Stats
175W - 152L
1,440 Elo+
Party 2
Chernobog
Chernobog
kebabBBQ
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,073 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 19
13,698
856
9,457
10,861
4,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Huntiman
Cthulhu
20
9 / 2 / 21
16,671
1,042
24,029
30,861
45,882
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Jtma1
Izanami
20
10 / 9 / 16
16,559
1,035
35,944
24,415
10,735
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
17 / 4 / 16
18,340
1,146
53,108
18,831
7,687
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
SacredDawn
Medusa
20
2 / 3 / 19
14,594
912
22,171
23,179
10,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

45

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Karryuu
Zhong Kui
20
7 / 8 / 9
16,272
1,017
29,941
31,780
36,316
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
Loulourino
Sun Wukong
20
0 / 7 / 10
13,765
860
9,205
33,208
23,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SarkaNUTZ
Baron Samedi
20
9 / 10 / 7
15,949
997
26,817
28,917
12,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 11
15,162
948
23,157
38,699
45,020
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
kebabBBQ
Chernobog
20
1 / 7 / 15
14,546
909
13,644
19,569
10,789
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
73
38
Kills
21
21
Deaths
38
91
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
3
19
3.17
W
Cthulhu
Huntiman
Cthulhu
9
2
21
9.75
W
Izanami
Jtma1
Izanami
10
9
16
2
L
Zhong Kui
Karryuu
Zhong Kui
7
8
9
1.44
L
Sun Wukong
Loulourino
Sun Wukong
0
7
10
0.71
W
17
4
16
6.25
W
Medusa
SacredDawn
Medusa
2
3
19
3.83
L
Baron Samedi
SarkaNUTZ
Baron Samedi
9
10
7
1.25
L
4
6
11
1.58
L
Chernobog
kebabBBQ
Chernobog
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,709
Damage
102,764
108,147
Taken
152,173
79,490
Mitigated
127,543
14,767
Healing
24,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,457
789
90
2,169
10,861
4,863
0
7,109
3,659
22,403
0
W
Cthulhu
Huntiman
Cthulhu
24,029
1,419
630
80
30,861
45,882
0
14,844
15,462
43,538
0
W
Izanami
Jtma1
Izanami
35,944
29,444
0
2,283
24,415
10,735
0
14,536
9,478
0
72,521
L
Zhong Kui
Karryuu
Zhong Kui
29,941
7,865
56
7,882
31,780
36,316
0
15,209
16,571
72,109
0
L
Sun Wukong
Loulourino
Sun Wukong
9,205
1,157
0
878
33,208
23,167
0
19,732
13,476
9,528
47,088
W
53,108
16,411
311
3,981
18,831
7,687
0
13,751
4,681
79,317
0
W
Medusa
SacredDawn
Medusa
22,171
16,736
0
5,223
23,179
10,323
0
11,754
11,027
0
59,003
L
Baron Samedi
SarkaNUTZ
Baron Samedi
26,817
1,935
4,280
4,247
28,917
12,251
0
21,053
7,776
60,277
0
L
23,157
1,771
0
4,665
38,699
45,020
0
17,757
20,942
9,370
27,081
L
Chernobog
kebabBBQ
Chernobog
13,644
5,215
1,378
1,149
19,569
10,789
0
12,843
6,726
0
49,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,862
Gold Earned
75,694
290
Minions Killed
356
8
Camps Cleared
4
1,486,632
Distance Traveled
1,525,392
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,698
856
35
2
1
304,262
0
W
Cthulhu
16,671
1,042
43
3
1
361,897
0
W
Izanami
16,559
1,035
76
5
5
261,333
0
L
Zhong Kui
16,272
1,017
118
7
0
262,026
1
L
Sun Wukong
13,765
860
92
6
0
321,365
0
W
Nu Wa
18,340
1,146
60
4
0
281,999
0
W
Medusa
14,594
912
76
5
1
277,141
0
L
Baron Samedi
15,949
997
53
3
1
300,192
0
L
Tyr
15,162
948
32
2
2
365,146
0
L
Chernobog
14,546
909
61
4
1
276,663
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role