Player Matchup

Set
Set
Axxys1892
Set
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
2W - 2L
1,399 Elo+
Solo
Artemis
Artemis
BallOutKenzoe
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,242 Elo+
Party 1
Olorun
Olorun
LemmyNG
Olorun
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,176 Elo+
Party 1
Ymir
Ymir
SteelyStream348
Ymir
Level 11
God Stats
1W - 0L
1,284 SR
Queue Stats
5W - 7L
1,202 Elo+
Party 1
Mercury
Mercury
iiCubanShotta
Mercury
Level 16
God Stats
4W - 5L
1,327 SR
Queue Stats
5W - 11L
1,202 Elo+
Party 1
Team Averages
Level 15
1,387 SR
1,244 Elo+

VS

Team Averages
Level 35
1,514 SR
1,420 Elo+
Terra
Terra
Holy-Herbb
Terra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,497 Elo+
Party 2
Bakasura
Bakasura
Mettaton_XEX
Bakasura
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
130W - 99L
1,433 Elo+
Solo
Kukulkan
Kukulkan
N0TluckjustSK1LL
Kukulkan
Level 96
God Stats
1W - 1L
1,546 SR
Queue Stats
73W - 72L
1,447 Elo+
Party 2
Chiron
Chiron
Not-Clampy
Chiron
Level 24
God Stats
18W - 25L
1,431 SR
Queue Stats
39W - 54L
1,354 Elo+
Solo
Olorun
Olorun
Tornshadow128
Olorun
Level 27
God Stats
62W - 37L
1,592 SR
Queue Stats
113W - 104L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,609
544
7,005
9,201
3,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
9
3 / 1 / 3
6,182
442
5,035
5,328
1,421
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
LemmyNG
Olorun
12
1 / 5 / 1
7,481
534
2,689
9,226
3,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 1 / 6
7,075
505
3,192
6,977
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
13
7 / 1 / 0
8,007
572
4,712
8,078
3,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
0 / 4 / 0
5,383
385
1,203
7,926
2,494
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
Mettaton_XEX
Bakasura
11
1 / 3 / 1
6,531
467
3,318
9,373
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
4 / 2 / 1
6,733
481
4,642
5,435
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Not-Clampy
Chiron
12
2 / 4 / 0
6,828
488
6,626
8,243
2,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
4 / 4 / 0
7,765
555
7,371
7,960
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
16
Kills
11
11
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
Artemis
3
1
3
4.5
L
Terra
0
4
0
0
W
Olorun
LemmyNG
Olorun
1
5
1
0.3
L
Bakasura
Mettaton_XEX
Bakasura
1
3
1
0.5
L
4
2
1
2.25
L
Chiron
Not-Clampy
Chiron
2
4
0
0.5
W
2
1
6
5
L
4
4
0
1
W
Mercury
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,633
Damage
23,160
38,810
Taken
38,937
16,385
Mitigated
13,344
9,245
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,005
2,616
0
2,415
9,201
3,354
427
4,343
4,507
0
39,859
W
Artemis
5,035
3,149
0
376
5,328
1,421
707
608
4,640
0
14,078
L
Terra
1,203
256
978
977
7,926
2,494
0
1,649
6,277
6,600
0
W
Olorun
LemmyNG
Olorun
2,689
1,117
0
2,251
9,226
3,172
2,459
4,802
4,363
35,354
0
L
Bakasura
Mettaton_XEX
Bakasura
3,318
2,141
0
3,510
9,373
3,444
30
52
9,321
0
32,861
L
4,642
880
0
1,250
5,435
1,877
0
2,074
3,361
28,849
0
L
Chiron
Not-Clampy
Chiron
6,626
1,566
335
2,362
8,243
2,307
0
1,491
6,752
0
40,841
W
3,192
1,154
0
2,371
6,977
4,891
29
490
6,487
16,086
0
L
7,371
2,868
0
2,104
7,960
3,222
614
615
7,345
41,647
6,548
W
Mercury
4,712
2,636
0
1,832
8,078
3,547
1,313
2,181
5,867
0
47,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,354
Gold Earned
33,240
274
Minions Killed
302
0
Camps Cleared
0
1,274,810
Distance Traveled
1,034,651
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,609
544
72
5
0
233,986
4
W
Artemis
6,182
442
23
2
0
230,800
0
L
Terra
5,383
385
16
1
0
148,392
0
W
Olorun
7,481
534
63
5
0
236,588
0
L
Bakasura
6,531
467
76
5
0
268,197
0
L
Kukulkan
6,733
481
56
4
0
164,217
1
L
Chiron
6,828
488
71
5
0
228,250
1
W
Ymir
7,075
505
26
2
0
262,614
4
L
Olorun
7,765
555
83
6
0
225,595
0
W
Mercury
8,007
572
90
6
0
310,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role