Player Matchup

Awilix
Awilix
FajnyFrod
Awilix
Level 65
God Stats
0W - 1L
1,188 SR
Queue Stats
79W - 96L
1,221 Elo+
Party 2
Ullr
Ullr
IeeStorm
Ullr
Level 30
God Stats
3W - 10L
1,639 SR
Queue Stats
83W - 96L
1,415 Elo+
Party 1
Poseidon
Poseidon
MURADinc
Poseidon
Level 47
God Stats
1W - 2L
1,757 SR
Queue Stats
97W - 108L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
Vulpeeeeeee
Sun Wukong
Level 63
God Stats
0W - 1L
1,248 SR
Queue Stats
106W - 126L
1,241 Elo+
Party 2
Bacchus
Bacchus
arteki1
Bacchus
Level 42
God Stats
1W - 3L
1,518 SR
Queue Stats
30W - 49L
1,205 Elo+
Party 2
Team Averages
Level 49
1,470 SR
1,311 Elo+

VS

Team Averages
Level 58
1,524 SR
1,498 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
CFD l ZnZ 10
Baba Yaga
Level 109
God Stats
14W - 9L
1,606 SR
Queue Stats
674W - 665L
1,552 Elo+
Party 4
Athena
Athena
Endurice
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 3
Nike
Nike
LunatikGhost997
Nike
Level 17
God Stats
4W - 0L
1,914 SR
Queue Stats
11W - 11L
1,518 Elo+
Party 4
Medusa
Medusa
ZagtmoyYT
Medusa
Level 89
God Stats
2W - 4L
1,100 SR
Queue Stats
57W - 67L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
FajnyFrod
Awilix
11
2 / 12 / 0
8,301
395
8,130
18,940
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
10
0 / 11 / 0
7,012
334
5,799
14,537
4,000
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
MURADinc
Poseidon
12
0 / 11 / 0
8,190
390
6,962
14,651
5,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Vulpeeeeeee
Sun Wukong
14
3 / 9 / 1
9,918
472
10,233
20,330
21,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
arteki1
Bacchus
9
0 / 11 / 1
7,277
347
8,382
21,973
21,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
13 / 1 / 14
11,524
549
19,712
15,018
6,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
CFD l ZnZ 10
Baba Yaga
20
12 / 1 / 12
12,910
615
16,058
15,811
9,376
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Athena
Endurice
Athena
14
4 / 0 / 20
10,093
481
6,341
14,328
17,455
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 2 / 10
10,356
493
7,962
11,802
7,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
ZagtmoyYT
Medusa
19
20 / 1 / 10
12,296
586
25,542
12,815
5,437
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
120
5
Kills
54
54
Deaths
5
2
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
1
14
20
W
Baba Yaga
CFD l ZnZ 10
Baba Yaga
12
1
12
18
W
Athena
Endurice
Athena
4
0
20
14
L
Awilix
FajnyFrod
Awilix
2
12
0
0.17
L
Ullr
0
11
0
0
W
5
2
10
5
L
Poseidon
MURADinc
Poseidon
0
11
0
0
L
Sun Wukong
Vulpeeeeeee
Sun Wukong
3
9
1
0.39
W
Medusa
ZagtmoyYT
Medusa
20
1
10
25
L
Bacchus
arteki1
Bacchus
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,506
Damage
75,615
90,431
Taken
69,774
58,646
Mitigated
46,870
4,878
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
19,712
3,872
0
5,647
15,018
6,699
921
1,908
12,781
0
83,085
W
Baba Yaga
CFD l ZnZ 10
Baba Yaga
16,058
429
158
6,217
15,811
9,376
1,099
3,726
11,924
109,123
0
W
Athena
Endurice
Athena
6,341
2,281
0
2,502
14,328
17,455
444
3,261
10,831
20,721
0
L
Awilix
FajnyFrod
Awilix
8,130
4,481
122
2,211
18,940
6,219
0
5,539
13,265
0
33,668
L
Ullr
5,799
2,320
0
0
14,537
4,000
735
2,383
12,064
0
33,144
W
7,962
1,751
0
613
11,802
7,903
556
1,485
10,027
1,027
48,164
L
Poseidon
MURADinc
Poseidon
6,962
1,113
0
467
14,651
5,105
67
6,355
8,000
47,272
0
L
Sun Wukong
Vulpeeeeeee
Sun Wukong
10,233
2,709
0
1,592
20,330
21,944
1,004
4,110
16,098
0
44,769
W
Medusa
ZagtmoyYT
Medusa
25,542
12,232
0
5,170
12,815
5,437
4,185
5,077
7,704
0
102,265
L
Bacchus
arteki1
Bacchus
8,382
1,705
0
486
21,973
21,378
424
3,594
18,269
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
57,179
323
Minions Killed
567
0
Camps Cleared
0
1,711,792
Distance Traveled
2,103,060
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,524
549
114
5
0
456,634
3
W
Baba Yaga
12,910
615
182
9
0
433,112
2
W
Athena
10,093
481
28
1
0
389,079
4
L
Awilix
8,301
395
55
3
0
373,289
0
L
Ullr
7,012
334
60
3
0
320,126
1
W
Nike
10,356
493
94
4
0
427,244
0
L
Poseidon
8,190
390
96
5
0
319,845
9
L
Sun Wukong
9,918
472
89
4
0
362,888
0
W
Medusa
12,296
586
149
7
0
396,991
3
L
Bacchus
7,277
347
23
1
0
335,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role