Player Matchup

Izanami
Izanami
AnitaBuerk
Izanami
Level 64
God Stats
55W - 56L
1,550 SR
Queue Stats
234W - 288L
1,378 Elo+
Party 1
Gilgamesh
Gilgamesh
Dalovesanita
Gilgamesh
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 15L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
Delorianexe
Ao Kuang
Level 8
God Stats
7W - 2L
1,500 SR
Queue Stats
45W - 32L
1,256 Elo+
Solo
Chernobog
Chernobog
Klau1337
Chernobog
Level 22
God Stats
5W - 2L
1,781 SR
Queue Stats
52W - 53L
1,324 Elo+
Party 2
Terra
Terra
Syntech1337
Terra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,346 Elo+
Party 2
Team Averages
Level 24
1,566 SR
1,349 Elo+

VS

Team Averages
Level 11
1,479 SR
1,457 Elo+
Izanami
Izanami
BorcanulAerisit
Izanami
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Party 3
Olorun
Olorun
Malebodgia
Olorun
Level 17
God Stats
6W - 4L
1,402 SR
Queue Stats
31W - 35L
1,272 Elo+
Solo
Janus
Janus
XxZeUsSsXx
Janus
Level 24
God Stats
1W - 1L
1,267 SR
Queue Stats
3W - 1L
1,457 Elo+
Solo
Hun Batz
Hun Batz
iLikeGraphQL
Hun Batz
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,502 Elo+
Party 3
Ymir
Ymir
theozdask
Ymir
Level 6
God Stats
4W - 2L
1,727 SR
Queue Stats
17W - 20L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnitaBuerk
Izanami
19
4 / 7 / 2
11,851
539
5,870
16,912
5,325
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Dalovesanita
Gilgamesh
15
0 / 7 / 3
9,106
414
8,724
24,174
20,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
Delorianexe
Ao Kuang
17
4 / 9 / 3
10,880
495
10,418
18,916
7,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Klau1337
Chernobog
17
3 / 4 / 4
10,069
458
8,380
17,804
7,806
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 3
8,358
380
2,653
15,733
15,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 4
12,221
556
13,779
12,763
5,579
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
Malebodgia
Olorun
16
2 / 3 / 3
10,844
493
10,713
12,514
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
16
3 / 4 / 10
10,046
457
10,588
6,779
2,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
iLikeGraphQL
Hun Batz
20
9 / 2 / 9
13,522
615
20,682
13,724
8,097
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
20
12 / 1 / 7
13,582
617
18,235
20,915
32,446
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
11
Kills
30
30
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnitaBuerk
Izanami
4
7
2
0.71
W
4
1
4
6
L
Gilgamesh
Dalovesanita
Gilgamesh
0
7
3
0.21
L
Ao Kuang
Delorianexe
Ao Kuang
4
9
3
0.61
L
Chernobog
Klau1337
Chernobog
3
4
4
1.25
W
Olorun
Malebodgia
Olorun
2
3
3
1.17
L
0
3
3
0.5
W
Janus
3
4
10
2
W
Hun Batz
iLikeGraphQL
Hun Batz
9
2
9
6.75
W
Ymir
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,045
Damage
73,997
93,539
Taken
66,695
56,324
Mitigated
53,125
13,205
Healing
21,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnitaBuerk
Izanami
5,870
3,113
0
1,214
16,912
5,325
1,112
1,355
15,557
0
80,650
W
13,779
11,310
0
5,756
12,763
5,579
7,873
684
12,079
0
113,321
L
Gilgamesh
Dalovesanita
Gilgamesh
8,724
2,188
0
3,095
24,174
20,514
0
12,872
11,302
0
52,611
L
Ao Kuang
Delorianexe
Ao Kuang
10,418
3,071
0
1,108
18,916
7,380
0
7,650
11,266
70,732
0
L
Chernobog
Klau1337
Chernobog
8,380
3,385
565
2,518
17,804
7,806
0
8,080
9,724
0
55,537
W
Olorun
Malebodgia
Olorun
10,713
4,100
2,339
5,693
12,514
4,836
2,850
4,952
7,562
66,915
0
L
2,653
308
2,144
2,561
15,733
15,299
0
9,579
6,154
18,142
0
W
Janus
10,588
135
0
742
6,779
2,167
902
1,748
5,031
39,089
0
W
Hun Batz
iLikeGraphQL
Hun Batz
20,682
7,836
0
2,051
13,724
8,097
2,178
2,887
10,837
0
121,166
W
Ymir
18,235
4,204
0
5,337
20,915
32,446
364
2,800
18,115
85,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,264
Gold Earned
60,215
504
Minions Killed
688
0
Camps Cleared
0
1,982,542
Distance Traveled
2,146,843
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,851
539
169
8
0
387,978
2
W
Izanami
12,221
556
182
8
0
440,802
9
L
Gilgamesh
9,106
414
97
4
0
440,564
1
L
Ao Kuang
10,880
495
104
5
0
381,272
3
L
Chernobog
10,069
458
107
5
0
375,549
1
W
Olorun
10,844
493
122
6
0
403,064
2
L
Terra
8,358
380
27
1
0
397,179
3
W
Janus
10,046
457
55
3
0
427,280
1
W
Hun Batz
13,522
615
178
8
0
475,716
3
W
Ymir
13,582
617
151
7
0
399,981
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role