Player Matchup

Neith
Neith
Fragments0fAsh
Neith
Level 16
God Stats
15W - 8L
1,752 SR
Queue Stats
230W - 240L
1,552 Elo+
Party 1
Anubis
Anubis
Sync slyde
Anubis
Level 27
God Stats
13W - 11L
1,482 SR
Queue Stats
104W - 127L
1,316 Elo+
Party 2
Hera
Hera
cutekillerwhale
Hera
Level 81
God Stats
2W - 4L
1,462 SR
Queue Stats
246W - 271L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
jdude11706
Guan Yu
Level 11
God Stats
12W - 13L
1,487 SR
Queue Stats
14W - 15L
1,434 Elo+
Party 1
Ah Puch
Ah Puch
null_fish7
Ah Puch
Level 29
God Stats
28W - 37L
1,431 SR
Queue Stats
151W - 174L
1,312 Elo+
Party 2
Team Averages
Level 33
1,523 SR
1,416 Elo+

VS

Team Averages
Level 32
1,433 SR
1,434 Elo+
Kukulkan
Kukulkan
GElVlINI
Kukulkan
Level 102
God Stats
1W - 5L
1,525 SR
Queue Stats
147W - 138L
1,542 Elo+
Party 3
Nemesis
Nemesis
Otomatone Sloth
Nemesis
Level 18
God Stats
0W - 2L
1,359 SR
Queue Stats
28W - 35L
1,386 Elo+
Solo
Ra
Ra
YIVIIR
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,622 Elo+
Party 3
Apollo
Apollo
feikal
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,227 Elo+
Solo
Chaac
Chaac
thegodofdeath71
Chaac
Level 20
God Stats
3W - 10L
1,280 SR
Queue Stats
7W - 13L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 14
14,999
1,071
16,631
10,859
4,013
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
Sync slyde
Anubis
20
7 / 10 / 13
13,335
953
13,954
17,008
7,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 3 / 9
17,043
1,217
26,557
13,562
4,495
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
jdude11706
Guan Yu
20
3 / 4 / 13
13,435
960
8,211
22,796
27,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
null_fish7
Ah Puch
20
0 / 2 / 18
12,258
876
13,002
15,224
4,819
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GElVlINI
Kukulkan
20
10 / 8 / 5
15,882
1,134
31,653
22,458
6,012
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
1 / 11 / 11
12,441
889
10,048
27,146
6,872
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
20
7 / 12 / 7
15,529
1,109
28,720
28,175
7,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Apollo
feikal
Apollo
16
0 / 2 / 3
10,327
738
235
2,657
789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
0 / 0 / 2
10,293
735
580
2,494
1,164
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
46
33
Kills
18
19
Deaths
33
67
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Kukulkan
GElVlINI
Kukulkan
10
8
5
1.56
L
1
11
11
0.59
W
Anubis
Sync slyde
Anubis
7
10
13
1.35
L
Ra
7
12
7
0.88
W
18
3
9
7.5
L
Apollo
feikal
Apollo
0
2
3
0.75
W
Guan Yu
jdude11706
Guan Yu
3
4
13
2.38
W
Ah Puch
null_fish7
Ah Puch
0
2
18
4.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,355
Damage
71,236
79,449
Taken
82,930
47,984
Mitigated
22,371
17,338
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,631
4,499
0
3,612
10,859
4,013
0
7,825
3,034
0
66,863
L
Kukulkan
GElVlINI
Kukulkan
31,653
2,241
0
1,723
22,458
6,012
0
16,733
5,725
89,779
0
L
10,048
3,852
0
1,834
27,146
6,872
0
15,883
11,263
0
21,022
W
Anubis
Sync slyde
Anubis
13,954
355
0
2,043
17,008
7,558
0
15,288
1,720
21,056
0
L
Ra
28,720
3,404
808
3,119
28,175
7,534
0
18,122
10,053
82,066
0
W
26,557
6,402
265
2,781
13,562
4,495
0
11,170
2,392
70,647
0
L
Apollo
feikal
Apollo
235
235
0
27
2,657
789
0
1,472
1,185
0
2,406
W
Guan Yu
jdude11706
Guan Yu
8,211
986
839
6,031
22,796
27,099
0
15,073
6,463
0
17,554
W
Ah Puch
null_fish7
Ah Puch
13,002
794
0
1,767
15,224
4,819
0
11,017
4,207
23,982
0
L
580
49
0
498
2,494
1,164
0
1,303
1,191
0
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,070
Gold Earned
64,472
287
Minions Killed
270
11
Camps Cleared
7
1,156,091
Distance Traveled
853,590
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,999
1,071
112
8
8
243,113
2
L
Kukulkan
15,882
1,134
120
9
3
238,922
0
L
Nemesis
12,441
889
14
1
0
257,931
0
W
Anubis
13,335
953
15
1
1
183,599
0
L
Ra
15,529
1,109
123
9
2
248,229
0
W
Hera
17,043
1,217
116
8
1
239,025
2
L
Apollo
10,327
738
5
0
0
60,796
2
W
Guan Yu
13,435
960
22
2
1
238,703
3
W
Ah Puch
12,258
876
22
2
0
251,651
2
L
Chaac
10,293
735
8
1
2
47,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role