Player Matchup

Fenrir
Fenrir
Caetano269
Fenrir
Level 26
God Stats
15W - 22L
1,353 SR
Queue Stats
61W - 73L
1,388 Elo+
Solo
King Arthur
King Arthur
ELDIOSPAPU
King Arthur
Level 28
God Stats
21W - 11L
1,589 SR
Queue Stats
143W - 101L
1,504 Elo+
Solo
Rama
Rama
Insほへ
Rama
Level 23
God Stats
16W - 12L
1,831 SR
Queue Stats
146W - 164L
1,476 Elo+
Solo
Ganesha
Ganesha
On My Motherrr
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,329 Elo+
Solo
Ra
Ra
Rodo_28_
Ra
Level 25
God Stats
0W - 3L
1,302 SR
Queue Stats
77W - 76L
1,450 Elo+
Solo
Team Averages
Level 23
1,515 SR
1,429 Elo+

VS

Team Averages
Level 18
1,485 SR
1,369 Elo+
Fenrir
Fenrir
KamM3000
Fenrir
Level 25
God Stats
19W - 18L
1,453 SR
Queue Stats
24W - 22L
1,329 Elo+
Solo
Nike
Nike
Sh4RPSh00T3R002
Nike
Level 29
God Stats
3W - 2L
1,630 SR
Queue Stats
360W - 252L
1,587 Elo+
Solo
Zeus
Zeus
SwankierTiara75
Zeus
Level 8
God Stats
1W - 1L
1,341 SR
Queue Stats
2W - 10L
990 Elo+
Solo
Cabrakan
Cabrakan
Vonn_lol
Cabrakan
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 94L
1,462 Elo+
Solo
Cernunnos
Cernunnos
mrbigchungus
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Caetano269
Fenrir
11
1 / 6 / 1
7,538
397
4,665
14,311
4,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
ELDIOSPAPU
King Arthur
18
4 / 1 / 1
10,673
562
13,477
11,652
12,090
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
13
0 / 6 / 0
7,691
405
3,416
11,291
2,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 9 / 3
6,960
366
2,243
15,370
5,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 4 / 2
10,925
575
10,438
12,117
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KamM3000
Fenrir
13
3 / 4 / 6
8,386
441
4,571
11,685
6,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 2 / 4
10,690
563
10,009
15,399
17,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

2
0 / 1 / 0
5,443
286
108
465
113
Cabrakan
Vonn_lol
Cabrakan
13
1 / 4 / 6
8,334
439
6,729
12,257
6,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
mrbigchungus
Cernunnos
20
17 / 1 / 3
13,194
694
22,264
13,946
6,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
25
26
Deaths
12
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Caetano269
Fenrir
1
6
1
0.25
L
King Arthur
ELDIOSPAPU
King Arthur
4
1
1
4.5
L
Rama
0
6
0
0
W
Fenrir
KamM3000
Fenrir
3
4
6
1.5
L
0
9
3
0.17
L
7
4
2
2
W
4
2
4
3
W
0
1
0
0
W
Cabrakan
Vonn_lol
Cabrakan
1
4
6
1
W
Cernunnos
mrbigchungus
Cernunnos
17
1
3
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,239
Damage
43,681
64,741
Taken
53,752
28,420
Mitigated
36,850
13,344
Healing
17,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Caetano269
Fenrir
4,665
1,127
0
4,428
14,311
4,643
208
3,356
10,955
0
31,618
L
King Arthur
ELDIOSPAPU
King Arthur
13,477
1,455
0
2,558
11,652
12,090
116
2,218
9,434
9,938
69,374
L
Rama
3,416
1,843
0
1,559
11,291
2,087
0
992
10,299
0
37,025
W
Fenrir
KamM3000
Fenrir
4,571
943
0
2,068
11,685
6,581
219
4,929
6,756
0
26,247
L
2,243
605
30
758
15,370
5,822
108
1,108
14,262
23,532
0
L
10,438
1,141
452
3,559
12,117
3,778
0
834
11,283
93,293
0
W
10,009
1,608
0
1,155
15,399
17,011
1,049
2,927
12,320
6,006
65,892
W
108
78
0
0
465
113
0
320
145
108
0
W
Cabrakan
Vonn_lol
Cabrakan
6,729
779
0
5,090
12,257
6,937
0
3,876
8,381
37,520
0
W
Cernunnos
mrbigchungus
Cernunnos
22,264
11,883
0
9,245
13,946
6,208
2,804
2,761
11,171
0
120,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,787
Gold Earned
46,047
486
Minions Killed
434
0
Camps Cleared
0
1,645,314
Distance Traveled
1,436,312
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,538
397
58
3
0
351,081
0
L
King Arthur
10,673
562
180
9
0
344,458
0
L
Rama
7,691
405
62
3
0
287,866
6
W
Fenrir
8,386
441
41
2
0
346,676
5
L
Ganesha
6,960
366
24
1
0
321,822
0
L
Ra
10,925
575
162
9
0
340,087
2
W
Nike
10,690
563
138
7
0
358,166
1
W
Zeus
5,443
286
0
0
0
19,141
0
W
Cabrakan
8,334
439
71
4
0
357,128
1
W
Cernunnos
13,194
694
184
10
0
355,201
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role