Player Matchup

Artemis
Artemis
GreeneyesStank
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 2
Yemoja
Yemoja
Kentstank
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,249 Elo+
Party 2
Da Ji
Da Ji
Mystic_-DF
Da Ji
Level 24
God Stats
30W - 25L
1,524 SR
Queue Stats
52W - 55L
1,339 Elo+
Solo
Cliodhna
Cliodhna
TLW_ZEUS_2018
Cliodhna
Level 28
God Stats
4W - 6L
1,509 SR
Queue Stats
47W - 60L
1,372 Elo+
Solo
Nu Wa
Nu Wa
jib_nation
Nu Wa
Level 29
God Stats
1W - 3L
1,618 SR
Queue Stats
79W - 67L
1,407 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,331 Elo+

VS

Team Averages
Level 18
1,573 SR
1,481 Elo+
Apollo
Apollo
JustBamYT
Apollo
Level 29
God Stats
8W - 1L
1,542 SR
Queue Stats
37W - 31L
1,406 Elo+
Solo
Danzaburou
Danzaburou
MilkWagon74
Danzaburou
Level 5
God Stats
3W - 1L
1,701 SR
Queue Stats
24W - 10L
1,377 Elo+
Solo
Cthulhu
Cthulhu
NothinggButNett
Cthulhu
Level 26
God Stats
12W - 4L
1,621 SR
Queue Stats
18W - 16L
1,329 Elo+
Solo
Olorun
Olorun
TenLion9880607
Olorun
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
83W - 75L
1,596 Elo+
Party 1
Ra
Ra
VeryBubbles7863
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 0
7,400
389
4,051
11,130
4,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Kentstank
Yemoja
10
0 / 8 / 0
7,077
372
3,264
14,019
8,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
8
1 / 4 / 1
6,664
351
5,982
7,610
2,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
TLW_ZEUS_2018
Cliodhna
13
2 / 10 / 1
8,221
433
5,144
10,913
3,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
16
3 / 4 / 2
9,839
518
8,681
11,797
4,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JustBamYT
Apollo
15
2 / 3 / 7
9,180
483
4,583
10,000
3,131
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
MilkWagon74
Danzaburou
15
12 / 2 / 5
10,369
546
6,380
10,140
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
8 / 0 / 11
10,067
530
8,642
13,345
15,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 1 / 9
9,838
518
7,974
12,215
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 3 / 10
10,091
531
10,657
12,684
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
7
Kills
33
34
Deaths
9
4
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
Apollo
JustBamYT
Apollo
2
3
7
1.83
L
Yemoja
Kentstank
Yemoja
0
8
0
0
W
Danzaburou
MilkWagon74
Danzaburou
12
2
5
7.25
L
Da Ji
1
4
1
0.38
W
8
0
11
13.5
L
Cliodhna
TLW_ZEUS_2018
Cliodhna
2
10
1
0.25
W
5
1
9
9.5
W
6
3
10
3.67
L
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
38,236
55,469
Taken
58,384
23,158
Mitigated
30,781
7,611
Healing
18,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,051
2,258
0
776
11,130
4,081
2,037
7,076
3,845
0
33,488
W
Apollo
JustBamYT
Apollo
4,583
2,405
0
1,698
10,000
3,131
2,876
2,811
7,189
0
57,525
L
Yemoja
Kentstank
Yemoja
3,264
1,156
1,207
804
14,019
8,958
804
9,257
4,495
18,884
0
W
Danzaburou
MilkWagon74
Danzaburou
6,380
2,092
0
2,015
10,140
3,475
1,514
3,758
6,382
0
45,032
L
Da Ji
5,982
1,395
0
1,811
7,610
2,293
0
2,693
4,793
0
19,289
W
8,642
569
291
3,248
13,345
15,353
0
2,685
10,660
35,518
0
L
Cliodhna
TLW_ZEUS_2018
Cliodhna
5,144
525
0
151
10,913
3,661
2,056
3,278
7,310
0
45,236
W
7,974
3,754
263
6,403
12,215
4,231
1,125
4,037
8,178
60,670
0
W
10,657
1,133
824
4,197
12,684
4,591
563
3,965
8,719
82,147
0
L
Nu Wa
8,681
3,387
0
2,862
11,797
4,165
161
3,906
7,753
59,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,201
Gold Earned
49,545
319
Minions Killed
426
0
Camps Cleared
0
1,428,637
Distance Traveled
1,637,323
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,400
389
65
3
0
286,180
0
W
Apollo
9,180
483
96
5
0
294,693
2
L
Yemoja
7,077
372
31
2
0
258,326
0
W
Danzaburou
10,369
546
64
3
0
332,736
0
L
Da Ji
6,664
351
35
2
0
228,087
0
W
Cthulhu
10,067
530
51
3
0
311,220
0
L
Cliodhna
8,221
433
80
4
0
346,506
1
W
Olorun
9,838
518
86
5
0
356,138
3
W
Ra
10,091
531
129
7
0
342,536
0
L
Nu Wa
9,839
518
108
6
0
309,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role