Player Matchup

Artio
Artio
Col643868
Artio
Level 12
God Stats
1W - 2L
1,741 SR
Queue Stats
9W - 9L
1,564 Elo+
Solo
Serqet
Serqet
Dalvatul
Serqet
Level 8
God Stats
3W - 3L
1,626 SR
Queue Stats
5W - 3L
1,643 Elo+
Solo
Danzaburou
Danzaburou
JosiasHaha
Danzaburou
Level 8
God Stats
4W - 1L
1,750 SR
Queue Stats
9W - 13L
1,542 Elo+
Solo
Bellona
Bellona
TRsaVi
Bellona
Level 20
God Stats
6W - 5L
1,491 SR
Queue Stats
21W - 17L
1,625 Elo+
Solo
Zeus
Zeus
ven980
Zeus
Level 9
God Stats
1W - 2L
1,559 SR
Queue Stats
10W - 11L
1,644 Elo+
Solo
Team Averages
Level 11
1,634 SR
1,604 Elo+

VS

Team Averages
Level 14
1,686 SR
1,594 Elo+
Bellona
Bellona
AintNoWay3818
Bellona
Level 3
God Stats
2W - 0L
1,747 SR
Queue Stats
4W - 2L
1,585 Elo+
Solo
Hel
Hel
Cerberus19626
Hel
Level 18
God Stats
6W - 0L
1,905 SR
Queue Stats
65W - 49L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
DVNNYT
Ne Zha
Level 28
God Stats
3W - 0L
1,929 SR
Queue Stats
111W - 92L
1,626 Elo+
Party 1
Xbalanque
Xbalanque
Gabe_TheHunter
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
orderly_thrower0
Kumbhakarna
Level 7
God Stats
1W - 3L
1,348 SR
Queue Stats
14W - 9L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Col643868
Artio
8
0 / 2 / 1
4,671
519
1,283
5,466
2,897
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
Dalvatul
Serqet
6
0 / 1 / 2
4,255
473
1,552
4,052
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
JosiasHaha
Danzaburou
2
1 / 1 / 0
3,586
398
744
907
110
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TRsaVi
Bellona
10
2 / 1 / 2
5,463
607
4,297
4,881
4,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zeus
ven980
Zeus
8
2 / 1 / 0
4,832
537
2,011
2,567
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 3 / 0
4,662
518
2,478
5,250
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 1 / 0
5,275
586
2,200
3,516
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
DVNNYT
Ne Zha
9
2 / 1 / 2
5,326
592
1,810
5,031
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Gabe_TheHunter
Xbalanque
9
2 / 0 / 0
5,495
611
2,502
3,798
1,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
orderly_thrower0
Kumbhakarna
8
0 / 1 / 4
4,923
547
820
7,172
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
3
0
0
W
2
1
0
2
L
Artio
Col643868
Artio
0
2
1
0.25
W
Ne Zha
DVNNYT
Ne Zha
2
1
2
3
L
Serqet
Dalvatul
Serqet
0
1
2
1
W
Xbalanque
Gabe_TheHunter
Xbalanque
2
0
0
2
L
Danzaburou
JosiasHaha
Danzaburou
1
1
0
1
L
Bellona
TRsaVi
Bellona
2
1
2
3
W
Kumbhakarna
orderly_thrower0
Kumbhakarna
0
1
4
2
L
Zeus
ven980
Zeus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,887
Damage
9,810
17,873
Taken
24,767
9,059
Mitigated
10,247
5,645
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
2,478
79
0
459
5,250
3,002
184
736
4,355
0
17,047
W
2,200
86
931
1,633
3,516
1,027
874
289
3,163
20,467
0
L
Artio
Col643868
Artio
1,283
573
134
2,810
5,466
2,897
0
369
5,097
20,897
0
W
Ne Zha
DVNNYT
Ne Zha
1,810
494
0
2,462
5,031
1,380
137
540
4,236
0
23,836
L
Serqet
Dalvatul
Serqet
1,552
79
0
1,419
4,052
1,420
0
680
3,372
0
14,562
W
Xbalanque
Gabe_TheHunter
Xbalanque
2,502
962
0
500
3,798
1,012
583
877
2,921
0
30,895
L
Danzaburou
JosiasHaha
Danzaburou
744
576
0
102
907
110
0
13
894
0
1,786
L
Bellona
TRsaVi
Bellona
4,297
642
0
690
4,881
4,038
0
640
4,241
4,184
23,120
W
Kumbhakarna
orderly_thrower0
Kumbhakarna
820
79
0
1,416
7,172
3,826
83
1,503
5,607
12,659
0
L
Zeus
ven980
Zeus
2,011
73
0
490
2,567
594
0
1,318
1,249
11,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,807
Gold Earned
25,681
174
Minions Killed
235
0
Camps Cleared
0
679,991
Distance Traveled
851,875
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,662
518
33
4
0
190,980
2
W
Hel
5,275
586
51
6
0
169,228
3
L
Artio
4,671
519
34
4
0
154,734
1
W
Ne Zha
5,326
592
55
6
0
159,488
1
L
Serqet
4,255
473
37
4
0
166,061
0
W
Xbalanque
5,495
611
70
8
0
157,623
0
L
Danzaburou
3,586
398
4
0
0
26,679
0
L
Bellona
5,463
607
63
7
0
170,335
0
W
Kumbhakarna
4,923
547
26
3
0
174,556
1
L
Zeus
4,832
537
36
4
0
162,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role