Player Matchup

Ravana
Ravana
GøDArRøX
Ravana
Level 12
God Stats
5W - 6L
1,777 SR
Queue Stats
39W - 41L
1,412 Elo+
Solo
Skadi
Skadi
Nanaki772
Skadi
Level 13
God Stats
11W - 7L
1,747 SR
Queue Stats
22W - 11L
1,742 Elo+
Party 1
Terra
Terra
RENOMESI
Terra
Level 11
God Stats
0W - 1L
1,465 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
ZeroMechanicSs
King Arthur
Level 6
God Stats
7W - 4L
1,751 SR
Queue Stats
16W - 5L
1,731 Elo+
Party 1
Anubis
Anubis
silentbeast123
Anubis
Level 55
God Stats
7W - 10L
1,507 SR
Queue Stats
46W - 27L
1,546 Elo+
Party 1
Team Averages
Level 19
1,649 SR
1,586 Elo+

VS

Team Averages
Level 18
1,698 SR
1,519 Elo+
Mulan
Mulan
 
Mulan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Lunly
Terra
Level 11
God Stats
3W - 2L
1,660 SR
Queue Stats
3W - 3L
1,505 Elo+
Party 2
Kali
Kali
Ordarion
Kali
Level 29
God Stats
12W - 8L
1,707 SR
Queue Stats
80W - 75L
1,537 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sloth30
Morgan Le Fay
Level 29
God Stats
10W - 4L
1,760 SR
Queue Stats
74W - 50L
1,582 Elo+
Solo
Neith
Neith
ZariTheCrow
Neith
Level 6
God Stats
3W - 1L
1,863 SR
Queue Stats
4W - 4L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GøDArRøX
Ravana
17
3 / 3 / 7
9,931
473
7,365
14,436
8,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Nanaki772
Skadi
14
5 / 7 / 6
9,295
443
12,085
13,205
4,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
RENOMESI
Terra
12
0 / 5 / 8
8,127
387
3,063
18,868
19,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ZeroMechanicSs
King Arthur
13
3 / 10 / 6
8,896
424
12,838
21,408
19,350
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
8 / 6 / 4
10,636
506
19,554
18,491
9,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
11 / 5 / 6
12,175
580
20,287
26,142
24,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
Lunly
Terra
13
1 / 3 / 11
9,647
459
9,666
18,055
20,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
19
11 / 4 / 8
12,671
603
15,019
21,594
10,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Sloth30
Morgan Le Fay
16
5 / 4 / 7
11,062
527
18,310
12,138
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 5 / 7
9,154
436
8,266
9,224
2,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
70
19
Kills
31
31
Deaths
21
31
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
11
5
6
2.8
L
Ravana
GøDArRøX
Ravana
3
3
7
2.17
W
Terra
Lunly
Terra
1
3
11
2.17
L
Skadi
Nanaki772
Skadi
5
7
6
1.14
W
Kali
11
4
8
3.75
L
Terra
RENOMESI
Terra
0
5
8
0.8
W
Morgan Le Fay
Sloth30
Morgan Le Fay
5
4
7
2.13
W
3
5
7
1.3
L
King Arthur
ZeroMechanicSs
King Arthur
3
10
6
0.6
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,905
Damage
71,548
86,408
Taken
87,153
59,997
Mitigated
63,167
20,798
Healing
33,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,287
2,957
0
9,643
26,142
24,906
532
5,877
20,265
8,087
57,895
L
Ravana
GøDArRøX
Ravana
7,365
1,248
0
4,794
14,436
8,143
906
2,572
11,534
0
72,853
W
Terra
Lunly
Terra
9,666
1,566
2,567
7,002
18,055
20,803
1,306
5,098
12,957
26,895
0
L
Skadi
Nanaki772
Skadi
12,085
6,707
0
1,930
13,205
4,020
289
5,291
7,672
0
35,435
W
Kali
15,019
8,590
0
8,550
21,594
10,302
773
5,235
16,359
0
87,609
L
Terra
RENOMESI
Terra
3,063
1,120
2,888
2,924
18,868
19,047
0
8,306
10,184
11,733
0
W
Morgan Le Fay
Sloth30
Morgan Le Fay
18,310
1,229
0
3,214
12,138
4,922
1,355
4,612
7,526
63,995
0
W
8,266
3,647
0
2,706
9,224
2,234
3,749
4,500
4,724
0
42,819
L
King Arthur
ZeroMechanicSs
King Arthur
12,838
1,976
0
350
21,408
19,350
275
6,009
14,420
10,388
38,670
L
19,554
201
0
7,912
18,491
9,437
0
7,565
10,218
72,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,885
Gold Earned
54,709
341
Minions Killed
427
0
Camps Cleared
0
1,899,468
Distance Traveled
1,952,527
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,175
580
120
6
0
349,671
8
L
Ravana
9,931
473
102
5
0
441,125
3
W
Terra
9,647
459
34
2
0
411,579
4
L
Skadi
9,295
443
46
2
0
353,722
6
W
Kali
12,671
603
108
5
0
446,905
2
L
Terra
8,127
387
12
1
0
383,511
3
W
Morgan Le Fay
11,062
527
102
5
0
396,096
6
W
Neith
9,154
436
63
3
0
348,276
5
L
King Arthur
8,896
424
68
3
0
376,527
7
L
Anubis
10,636
506
113
5
0
344,583
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role