Player Matchup

Cabrakan
Cabrakan
DRxFEELGOODxxx
Cabrakan
Level 106
God Stats
29W - 20L
1,385 SR
Queue Stats
758W - 866L
1,393 Elo+
Solo
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 129
God Stats
100W - 101L
1,465 SR
Queue Stats
383W - 448L
1,414 Elo+
Party 1
Neith
Neith
ItsAvarice
Neith
Level 69
God Stats
153W - 136L
1,462 SR
Queue Stats
602W - 653L
1,397 Elo+
Party 1
Nike
Nike
PlannedWhisper7
Nike
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 98L
1,272 Elo+
Solo
Arachne
Arachne
kibaorvlad
Arachne
Level 95
God Stats
3W - 1L
1,559 SR
Queue Stats
125W - 125L
1,415 Elo+
Solo
Team Averages
Level 96
1,474 SR
1,378 Elo+

VS

Team Averages
Level 52
1,380 SR
1,436 Elo+
Fenrir
Fenrir
Bybin64
Fenrir
Level 62
God Stats
0W - 2L
1,163 SR
Queue Stats
7W - 4L
1,505 Elo+
Solo
Discordia
Discordia
Karma_BM
Discordia
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
178W - 243L
1,383 Elo+
Solo
Yemoja
Yemoja
Obsidaniite
Yemoja
Level 29
God Stats
0W - 2L
1,258 SR
Queue Stats
57W - 71L
1,385 Elo+
Party 2
Medusa
Medusa
cmurphy94
Medusa
Level 45
God Stats
74W - 94L
1,439 SR
Queue Stats
98W - 114L
1,399 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sammy_one_glove
Cu Chulainn
Level 35
God Stats
45W - 40L
1,541 SR
Queue Stats
47W - 42L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
20
10 / 0 / 8
12,832
611
15,670
12,643
9,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 1 / 10
10,004
476
6,297
12,356
10,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
19
8 / 5 / 5
11,702
557
20,871
19,594
7,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 4 / 4
9,821
468
5,067
14,706
10,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
kibaorvlad
Arachne
19
12 / 2 / 7
11,892
566
16,556
16,717
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bybin64
Fenrir
15
2 / 5 / 1
9,505
453
5,493
14,540
8,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Discordia
Karma_BM
Discordia
15
1 / 9 / 1
9,244
440
7,997
11,995
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 4 / 6
9,735
464
6,959
18,616
20,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
cmurphy94
Medusa
14
5 / 11 / 1
9,031
430
11,921
20,279
6,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
sammy_one_glove
Cu Chulainn
17
4 / 6 / 0
10,844
516
10,929
19,189
12,502
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
35
Kills
12
12
Deaths
35
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bybin64
Fenrir
2
5
1
0.5
W
Cabrakan
10
0
8
14
W
4
1
10
9
W
Neith
8
5
5
2.1
L
Discordia
Karma_BM
Discordia
1
9
1
0.17
L
Yemoja
0
4
6
0.75
W
1
4
4
0.75
L
Medusa
cmurphy94
Medusa
5
11
1
0.5
W
Arachne
kibaorvlad
Arachne
12
2
7
7.75
L
Cu Chulainn
sammy_one_glove
Cu Chulainn
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,461
Damage
43,299
76,016
Taken
84,619
45,829
Mitigated
53,085
29,024
Healing
16,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bybin64
Fenrir
5,493
1,681
0
6,223
14,540
8,983
0
4,551
9,931
0
51,076
W
Cabrakan
15,670
2,918
0
2,953
12,643
9,106
384
3,392
8,862
94,369
0
W
6,297
388
0
4,281
12,356
10,084
580
4,675
7,549
21,030
0
W
Neith
20,871
10,916
0
8,645
19,594
7,413
2,478
4,873
14,629
0
101,223
L
Discordia
Karma_BM
Discordia
7,997
870
24
838
11,995
3,891
0
3,567
8,320
57,066
0
L
Yemoja
6,959
654
2,328
2,128
18,616
20,887
147
2,905
15,675
41,857
0
W
5,067
972
0
4,303
14,706
10,320
31
1,372
13,334
3,634
54,696
L
Medusa
cmurphy94
Medusa
11,921
4,865
0
2,063
20,279
6,822
368
2,621
17,618
0
48,390
W
Arachne
kibaorvlad
Arachne
16,556
9,404
0
8,842
16,717
8,906
0
2,372
14,258
0
86,942
L
Cu Chulainn
sammy_one_glove
Cu Chulainn
10,929
2,607
0
2,619
19,189
12,502
596
8,267
10,694
10,371
69,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,251
Gold Earned
48,359
598
Minions Killed
482
0
Camps Cleared
0
1,993,697
Distance Traveled
1,842,016
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,505
453
84
4
0
395,518
4
W
Cabrakan
12,832
611
189
9
0
402,395
0
W
Bacchus
10,004
476
12
1
0
397,255
6
W
Neith
11,702
557
171
8
0
343,897
8
L
Discordia
9,244
440
115
5
0
342,254
7
L
Yemoja
9,735
464
74
4
0
336,073
4
W
Nike
9,821
468
105
5
0
383,250
3
L
Medusa
9,031
430
50
2
0
380,255
3
W
Arachne
11,892
566
121
6
0
466,900
0
L
Cu Chulainn
10,844
516
159
8
0
387,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role