Player Matchup

Bellona
Bellona
Gudisss
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,685 Elo+
Party 3
Horus
Horus
J00YZ
Horus
Level 29
God Stats
3W - 2L
1,438 SR
Queue Stats
148W - 138L
1,446 Elo+
Party 2
Anhur
Anhur
Phantomen
Anhur
Level 13
God Stats
2W - 0L
1,763 SR
Queue Stats
5W - 2L
1,673 Elo+
Solo
Olorun
Olorun
Siukstiskiai
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Thor
Thor
TerexV9
Thor
Level 21
God Stats
8W - 5L
1,610 SR
Queue Stats
32W - 28L
1,443 Elo+
Party 2
Team Averages
Level 14
1,562 SR
1,549 Elo+

VS

Team Averages
Level 23
1,409 SR
1,155 Elo+
Rama
Rama
Beastskillz
Rama
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 97L
1,504 Elo+
Solo
Zeus
Zeus
COCODRIL0
Zeus
Level 29
God Stats
2W - 4L
1,272 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Thor
Thor
Ga1D1312
Thor
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Charybdis
Charybdis
Rusya01
Charybdis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1
Sol
Sol
Sambovochka
Sol
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
2W - 4L
1,068 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gudisss
Bellona
8
0 / 9 / 3
5,964
351
1,300
10,970
6,329
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
J00YZ
Horus
12
3 / 0 / 9
8,416
495
3,507
9,793
9,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Phantomen
Anhur
18
20 / 1 / 5
11,557
680
22,764
14,239
5,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
8
0 / 9 / 4
5,976
352
1,797
10,515
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thor
TerexV9
Thor
16
13 / 4 / 1
9,873
581
9,160
11,838
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,974
469
4,873
9,657
1,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
13
15 / 4 / 7
9,525
560
24,539
6,902
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
9
2 / 9 / 6
7,107
418
2,691
10,858
2,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Rusya01
Charybdis
8
1 / 9 / 6
6,107
359
1,817
8,628
961
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 10 / 3
6,259
368
2,950
10,392
1,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
48
36
Kills
22
23
Deaths
36
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Zeus
15
4
7
4.63
L
Thor
2
9
6
0.56
W
Bellona
Gudisss
Bellona
0
9
3
0.17
W
Horus
J00YZ
Horus
3
0
9
7.5
W
Anhur
Phantomen
Anhur
20
1
5
22.5
L
Charybdis
Rusya01
Charybdis
1
9
6
0.44
L
1
10
3
0.25
W
Olorun
0
9
4
0.22
W
Thor
TerexV9
Thor
13
4
1
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,528
Damage
36,870
57,355
Taken
46,437
31,375
Mitigated
7,477
18,955
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,873
2,923
0
1,488
9,657
1,928
633
876
8,781
0
41,036
L
Zeus
24,539
1,230
0
849
6,902
1,206
205
458
6,444
49,056
0
L
Thor
2,691
707
0
94
10,858
2,006
500
635
10,223
0
11,653
W
Bellona
Gudisss
Bellona
1,300
383
0
666
10,970
6,329
151
6,425
4,545
0
15,325
W
Horus
J00YZ
Horus
3,507
852
2,785
2,874
9,793
9,307
76
4,616
5,177
1,913
20,415
W
Anhur
Phantomen
Anhur
22,764
16,606
0
8,636
14,239
5,639
3,231
5,906
8,333
0
102,551
L
Charybdis
Rusya01
Charybdis
1,817
1,218
0
130
8,628
961
2,149
249
8,379
0
7,755
L
2,950
962
0
1,516
10,392
1,376
49
197
10,195
18,615
2,541
W
Olorun
1,797
1,145
720
1,285
10,515
4,243
453
7,363
3,152
11,255
0
W
Thor
TerexV9
Thor
9,160
2,583
0
1,989
11,838
5,857
0
2,845
8,993
0
70,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
36,972
359
Minions Killed
215
0
Camps Cleared
0
1,358,257
Distance Traveled
1,487,260
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,974
469
86
5
0
264,263
7
L
Zeus
9,525
560
61
4
0
324,057
4
L
Thor
7,107
418
19
1
0
286,717
2
W
Bellona
5,964
351
35
2
0
219,924
1
W
Horus
8,416
495
29
2
0
307,679
2
W
Anhur
11,557
680
168
10
0
324,598
5
L
Charybdis
6,107
359
20
1
0
301,574
0
L
Sol
6,259
368
29
2
0
310,649
5
W
Olorun
5,976
352
12
1
0
207,568
0
W
Thor
9,873
581
115
7
0
298,488
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role