Player Matchup

Fafnir
Fafnir
Lorska
Fafnir
Level 159
God Stats
2W - 2L
1,371 SR
Queue Stats
169W - 86L
1,772 Elo+
Party 1
Gilgamesh
Gilgamesh
Loryk
Gilgamesh
Level 160
God Stats
7W - 2L
1,792 SR
Queue Stats
206W - 108L
1,772 Elo+
Party 1
Charybdis
Charybdis
Markliuz
Charybdis
Level 157
God Stats
0W - 2L
1,163 SR
Queue Stats
104W - 58L
1,719 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nightdrifter
Morgan Le Fay
Level 125
God Stats
10W - 6L
1,774 SR
Queue Stats
82W - 49L
1,781 Elo+
Party 1
Team Averages
Level 150
1,525 SR
1,761 Elo+

VS

Team Averages
Level 97
1,736 SR
1,786 Elo+
Morgan Le Fay
Morgan Le Fay
CEOofGarlicBread
Morgan Le Fay
Level 155
God Stats
1W - 0L
1,776 SR
Queue Stats
23W - 4L
1,881 Elo+
Party 2
Horus
Horus
Jawswhite
Horus
Level 157
God Stats
1W - 1L
1,590 SR
Queue Stats
21W - 9L
1,815 Elo+
Party 2
Artemis
Artemis
Lelleigh
Artemis
Level 44
God Stats
1W - 0L
1,753 SR
Queue Stats
4W - 2L
1,896 Elo+
Party 2
Artio
Artio
TheTrapLover
Artio
Level 33
God Stats
1W - 0L
1,827 SR
Queue Stats
3W - 2L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lorska
Fafnir
15
2 / 5 / 3
10,656
666
6,300
24,885
36,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Loryk
Gilgamesh
16
4 / 7 / 3
10,961
685
18,485
23,944
16,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
Markliuz
Charybdis
16
0 / 6 / 2
10,241
640
6,392
15,207
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Nightdrifter
Morgan Le Fay
17
2 / 7 / 5
11,162
698
12,492
14,698
6,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CEOofGarlicBread
Morgan Le Fay
20
17 / 0 / 7
14,526
908
38,285
14,200
7,293
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Jawswhite
Horus
19
6 / 1 / 10
12,460
779
12,984
14,543
14,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Lelleigh
Artemis
16
0 / 4 / 5
10,684
668
4,531
11,454
3,871
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 3 / 19
12,270
767
15,320
25,474
35,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
8
Kills
25
25
Deaths
8
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CEOofGarlicBread
Morgan Le Fay
17
0
7
20.5
W
Horus
Jawswhite
Horus
6
1
10
11
W
Artemis
Lelleigh
Artemis
0
4
5
0.63
L
Fafnir
Lorska
Fafnir
2
5
3
0.7
L
Gilgamesh
Loryk
Gilgamesh
4
7
3
0.79
L
Charybdis
Markliuz
Charybdis
0
6
2
0.17
L
Morgan Le Fay
Nightdrifter
Morgan Le Fay
2
7
5
0.64
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,669
Damage
71,120
78,734
Taken
65,671
63,905
Mitigated
61,860
8,699
Healing
24,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CEOofGarlicBread
Morgan Le Fay
38,285
2,293
1,108
5,668
14,200
7,293
3,632
5,355
8,606
98,034
0
W
Horus
Jawswhite
Horus
12,984
4,588
3,470
3,529
14,543
14,781
735
3,231
10,371
5,715
34,246
W
Artemis
Lelleigh
Artemis
4,531
1,660
0
1,977
11,454
3,871
781
5,358
5,871
0
25,172
L
Fafnir
Lorska
Fafnir
6,300
740
589
3,611
24,885
36,233
385
16,721
7,105
20,403
0
L
Gilgamesh
Loryk
Gilgamesh
18,485
4,712
0
1,827
23,944
16,751
287
15,198
7,751
0
40,618
L
Charybdis
Markliuz
Charybdis
6,392
3,628
0
1,268
15,207
4,705
153
10,448
4,324
0
47,004
L
Morgan Le Fay
Nightdrifter
Morgan Le Fay
12,492
627
0
1,404
14,698
6,216
688
10,807
3,358
43,244
0
W
15,320
1,271
2,169
7,054
25,474
35,915
286
5,527
19,293
37,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
49,940
243
Minions Killed
265
12
Camps Cleared
16
1,068,726
Distance Traveled
1,263,119
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,526
908
143
9
5
337,818
0
W
Horus
12,460
779
45
3
6
318,711
0
W
Artemis
10,684
668
44
3
2
263,830
1
L
Fafnir
10,656
666
26
2
1
259,384
2
L
Gilgamesh
10,961
685
48
3
2
264,430
2
L
Charybdis
10,241
640
88
6
4
281,694
1
L
Morgan Le Fay
11,162
698
81
5
5
263,218
1
W
Artio
12,270
767
33
2
3
342,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role