Player Matchup

Sobek
Sobek
Acelta
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,619 Elo+
Solo
Bastet
Bastet
AintNoWay3818
Bastet
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
4W - 2L
1,792 Elo+
Solo
Bellona
Bellona
INTENSEGAMING07
Bellona
Level 16
God Stats
12W - 13L
1,595 SR
Queue Stats
33W - 34L
1,501 Elo+
Party 1
Izanami
Izanami
Ryuu-Shio
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
oxudercinae
Olorun
Level 29
God Stats
3W - 5L
1,341 SR
Queue Stats
93W - 86L
1,552 Elo+
Party 1
Team Averages
Level 16
1,534 SR
1,593 Elo+

VS

Team Averages
Level 21
1,631 SR
1,575 Elo+
Cliodhna
Cliodhna
Cerberus19626
Cliodhna
Level 18
God Stats
6W - 0L
2,008 SR
Queue Stats
65W - 49L
1,644 Elo+
Solo
Artio
Artio
Col643868
Artio
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,535 Elo+
Solo
Chronos
Chronos
DVNNYT
Chronos
Level 28
God Stats
4W - 1L
1,714 SR
Queue Stats
111W - 92L
1,617 Elo+
Solo
Hera
Hera
Kodgia
Hera
Level 29
God Stats
2W - 1L
1,668 SR
Queue Stats
20W - 17L
1,561 Elo+
Solo
Danzaburou
Danzaburou
RakentSama_Razen
Danzaburou
Level 18
God Stats
2W - 3L
1,266 SR
Queue Stats
38W - 33L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Acelta
Sobek
7
0 / 1 / 0
4,660
388
1,238
7,016
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 2
5,662
472
3,841
6,833
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 4 / 0
5,947
496
3,260
9,160
5,594
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Ryuu-Shio
Izanami
9
0 / 2 / 0
5,071
423
2,004
5,712
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
9
0 / 5 / 0
5,237
436
1,047
7,779
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Cerberus19626
Cliodhna
12
8 / 0 / 0
7,511
626
4,854
5,517
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Col643868
Artio
11
0 / 0 / 9
6,535
545
3,617
9,911
6,994
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
DVNNYT
Chronos
13
3 / 2 / 0
8,157
680
3,953
6,170
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hera
Kodgia
Hera
12
1 / 0 / 4
7,270
606
5,025
2,698
748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
RakentSama_Razen
Danzaburou
13
3 / 0 / 1
7,622
635
7,351
3,478
1,152
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sobek
Acelta
Sobek
0
1
0
0
L
0
3
2
0.33
W
Cliodhna
Cerberus19626
Cliodhna
8
0
0
8
W
Artio
Col643868
Artio
0
0
9
4.5
W
Chronos
DVNNYT
Chronos
3
2
0
1.5
L
2
4
0
0.5
W
Hera
Kodgia
Hera
1
0
4
3
W
Danzaburou
RakentSama_Razen
Danzaburou
3
0
1
3.5
L
Izanami
Ryuu-Shio
Izanami
0
2
0
0
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,390
Damage
24,800
36,500
Taken
27,774
15,051
Mitigated
12,420
7,336
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Acelta
Sobek
1,238
226
0
2,379
7,016
3,345
0
1,312
5,704
4,719
0
L
3,841
1,237
0
882
6,833
2,404
0
2,284
4,541
0
31,152
W
Cliodhna
Cerberus19626
Cliodhna
4,854
537
0
2,877
5,517
1,790
348
261
5,256
0
33,498
W
Artio
Col643868
Artio
3,617
884
433
3,686
9,911
6,994
148
764
9,147
28,642
0
W
Chronos
DVNNYT
Chronos
3,953
1,523
0
1,696
6,170
1,736
482
0
6,170
46,240
0
L
3,260
1,082
0
1,974
9,160
5,594
80
3,534
5,454
0
28,564
W
Hera
Kodgia
Hera
5,025
1,112
43
771
2,698
748
1,686
786
1,912
44,189
0
W
Danzaburou
RakentSama_Razen
Danzaburou
7,351
3,838
0
2,202
3,478
1,152
486
474
3,004
0
49,938
L
Izanami
Ryuu-Shio
Izanami
2,004
1,341
0
797
5,712
1,180
0
788
4,924
0
24,623
L
Olorun
1,047
169
76
1,228
7,779
2,528
0
4,497
3,282
26,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,577
Gold Earned
37,095
241
Minions Killed
397
0
Camps Cleared
0
1,091,599
Distance Traveled
1,226,869
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,660
388
7
1
0
137,902
5
L
Bastet
5,662
472
51
4
0
279,895
1
W
Cliodhna
7,511
626
72
6
0
294,134
5
W
Artio
6,535
545
48
4
0
255,153
2
W
Chronos
8,157
680
106
9
0
214,912
3
L
Bellona
5,947
496
66
6
0
249,751
0
W
Hera
7,270
606
79
7
0
244,517
1
W
Danzaburou
7,622
635
92
8
0
218,153
1
L
Izanami
5,071
423
64
5
0
221,552
0
L
Olorun
5,237
436
53
4
0
202,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role