Player Matchup

Hun Batz
Hun Batz
ArcticHunter8
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 221L
1,500 Elo+
Solo
King Arthur
King Arthur
Jshiz_
King Arthur
Level 153
God Stats
0W - 1L
1,154 SR
Queue Stats
115W - 124L
1,543 Elo+
Party 2
Jing Wei
Jing Wei
TWilgy
Jing Wei
Level 154
God Stats
9W - 10L
1,617 SR
Queue Stats
206W - 200L
1,618 Elo+
Party 2
Tiamat
Tiamat
ZWilgy
Tiamat
Level 129
God Stats
0W - 2L
1,557 SR
Queue Stats
76W - 80L
1,559 Elo+
Party 2
Geb
Geb
srdudley
Geb
Level 41
God Stats
4W - 4L
1,502 SR
Queue Stats
68W - 52L
1,559 Elo+
Party 2
Team Averages
Level 121
1,466 SR
1,556 Elo+

VS

Team Averages
Level 61
1,672 SR
1,536 Elo+
Ares
Ares
IAmMilwaukee
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,496 Elo+
Solo
Kukulkan
Kukulkan
NUTTCASE5150
Kukulkan
Level 33
God Stats
5W - 8L
1,598 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 1
Anhur
Anhur
Smooches2Love
Anhur
Level 28
God Stats
1W - 0L
1,922 SR
Queue Stats
103W - 40L
1,691 Elo+
Solo
Geb
Geb
StayClasy7755
Geb
Level 106
God Stats
5W - 1L
1,714 SR
Queue Stats
44W - 27L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
iTz SUPR4
Cabrakan
Level 108
God Stats
3W - 2L
1,625 SR
Queue Stats
96W - 90L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ArcticHunter8
Hun Batz
14
1 / 4 / 0
7,719
702
8,715
9,555
4,309
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Jshiz_
King Arthur
13
0 / 6 / 2
7,173
652
2,958
12,118
9,032
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
TWilgy
Jing Wei
13
1 / 5 / 1
7,705
700
4,939
11,280
3,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
ZWilgy
Tiamat
13
0 / 8 / 1
6,852
623
5,299
12,015
6,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 7 / 0
7,807
710
5,506
17,601
16,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 14
8,684
789
4,609
10,417
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
NUTTCASE5150
Kukulkan
17
5 / 0 / 10
9,797
891
11,621
6,640
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
14 / 1 / 9
11,641
1,058
21,304
11,661
5,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 1 / 14
9,482
862
7,334
7,347
3,715
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
iTz SUPR4
Cabrakan
15
6 / 1 / 17
10,274
934
9,575
9,533
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
94
3
Kills
30
30
Deaths
3
4
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ArcticHunter8
Hun Batz
1
4
0
0.25
W
0
0
14
7
L
King Arthur
Jshiz_
King Arthur
0
6
2
0.17
W
Kukulkan
NUTTCASE5150
Kukulkan
5
0
10
10
W
14
1
9
18.5
W
5
1
14
12
L
Jing Wei
TWilgy
Jing Wei
1
5
1
0.3
L
Tiamat
ZWilgy
Tiamat
0
8
1
0.06
W
Cabrakan
iTz SUPR4
Cabrakan
6
1
17
14.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,417
Damage
54,443
62,569
Taken
45,598
40,132
Mitigated
28,226
4,098
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ArcticHunter8
Hun Batz
8,715
1,481
0
0
9,555
4,309
0
5,954
3,601
0
30,367
W
4,609
60
0
946
10,417
9,717
807
748
9,669
14,144
0
L
King Arthur
Jshiz_
King Arthur
2,958
27
0
1,075
12,118
9,032
0
5,777
6,341
0
15,957
W
Kukulkan
NUTTCASE5150
Kukulkan
11,621
1,809
0
317
6,640
3,133
882
1,325
5,315
52,518
0
W
21,304
12,445
0
4,950
11,661
5,060
2,073
4,277
7,384
0
54,578
W
7,334
804
0
1,072
7,347
3,715
494
2,033
5,314
20,608
0
L
Jing Wei
TWilgy
Jing Wei
4,939
3,169
0
1,125
11,280
3,962
0
6,675
4,605
0
24,518
L
Tiamat
ZWilgy
Tiamat
5,299
259
0
780
12,015
6,115
0
5,483
6,532
23,949
0
W
Cabrakan
iTz SUPR4
Cabrakan
9,575
1,079
0
1,784
9,533
6,601
0
2,588
6,945
17,658
0
L
5,506
352
0
1,118
17,601
16,714
1
9,510
8,091
15,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,256
Gold Earned
49,878
208
Minions Killed
274
7
Camps Cleared
8
984,621
Distance Traveled
1,102,101
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,719
702
58
5
1
201,141
2
W
Ares
8,684
789
12
1
1
227,192
2
L
King Arthur
7,173
652
33
3
0
197,619
0
W
Kukulkan
9,797
891
106
10
3
214,037
1
W
Anhur
11,641
1,058
91
8
2
200,637
0
W
Geb
9,482
862
34
3
1
251,619
0
L
Jing Wei
7,705
700
50
5
1
213,565
0
L
Tiamat
6,852
623
49
4
5
188,300
2
W
Cabrakan
10,274
934
31
3
1
208,616
0
L
Geb
7,807
710
18
2
0
183,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role