Player Matchup

Skadi
Skadi
Hrtx4
Skadi
Level 25
God Stats
12W - 7L
1,554 SR
Queue Stats
146W - 151L
1,456 Elo+
Party 1
Serqet
Serqet
On My Motherrr
Serqet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,160 Elo+
Solo
Mulan
Mulan
SolarisSamurai
Mulan
Level 16
God Stats
3W - 1L
1,773 SR
Queue Stats
21W - 27L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Starelm9140
Sylvanus
Level 29
God Stats
4W - 1L
1,835 SR
Queue Stats
144W - 154L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
xVelocityxAlt
Kukulkan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 113L
1,391 Elo+
Party 1
Team Averages
Level 22
1,632 SR
1,380 Elo+

VS

Team Averages
Level 23
1,495 SR
1,494 Elo+
Loki
Loki
GATOBLEDOR
Loki
Level 26
God Stats
0W - 2L
1,269 SR
Queue Stats
5W - 13L
1,434 Elo+
Solo
Fenrir
Fenrir
KamM3000
Fenrir
Level 25
God Stats
19W - 18L
1,464 SR
Queue Stats
24W - 22L
1,342 Elo+
Solo
Hachiman
Hachiman
LunchTableKami
Hachiman
Level 28
God Stats
1W - 1L
1,556 SR
Queue Stats
3W - 6L
1,709 Elo+
Solo
Izanami
Izanami
NoarBacK
Izanami
Level 30
God Stats
65W - 78L
1,467 SR
Queue Stats
118W - 161L
1,335 Elo+
Solo
Bellona
Bellona
Taco55
Bellona
Level 5
God Stats
0W - 2L
1,718 SR
Queue Stats
2W - 4L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hrtx4
Skadi
14
6 / 2 / 3
8,537
569
8,762
7,411
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 4 / 3
6,414
428
1,129
7,319
3,809
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
5 / 5 / 1
8,526
568
7,193
10,954
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Starelm9140
Sylvanus
12
3 / 1 / 7
7,754
517
7,418
7,744
9,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
xVelocityxAlt
Kukulkan
12
0 / 2 / 5
7,510
501
5,392
7,595
2,744
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
6,042
403
3,371
7,672
2,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
KamM3000
Fenrir
9
4 / 5 / 1
6,366
424
6,264
14,780
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
9
0 / 3 / 3
5,855
390
3,983
5,856
1,458
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
NoarBacK
Izanami
13
2 / 3 / 2
7,633
509
4,140
11,285
3,124
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Bellona
Taco55
Bellona
9
5 / 2 / 0
7,104
474
4,550
6,195
4,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
15
Kills
13
14
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Skadi
Hrtx4
Skadi
6
2
3
3.75
L
Fenrir
KamM3000
Fenrir
4
5
1
0.9
L
Hachiman
0
3
3
0.5
L
Izanami
NoarBacK
Izanami
2
3
2
1
W
1
4
3
0.63
W
5
5
1
1.1
W
Sylvanus
Starelm9140
Sylvanus
3
1
7
6.5
L
Bellona
Taco55
Bellona
5
2
0
2.5
W
Kukulkan
xVelocityxAlt
Kukulkan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
22,308
41,023
Taken
45,788
26,618
Mitigated
17,714
8,962
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,371
1,278
0
2,302
7,672
2,309
0
2,079
5,593
0
18,754
W
Skadi
Hrtx4
Skadi
8,762
3,849
0
1,721
7,411
2,368
3,699
0
7,411
0
51,616
L
Fenrir
KamM3000
Fenrir
6,264
844
0
2,491
14,780
5,898
0
3,620
10,901
0
18,295
L
Hachiman
3,983
1,349
0
220
5,856
1,458
152
1,963
3,893
0
17,984
L
Izanami
NoarBacK
Izanami
4,140
2,195
0
3,330
11,285
3,124
953
4,095
7,070
0
58,277
W
1,129
463
0
448
7,319
3,809
622
0
7,319
0
10,395
W
7,193
2,231
0
1,149
10,954
8,230
2,407
319
10,635
0
43,158
W
Sylvanus
Starelm9140
Sylvanus
7,418
2,122
788
2,526
7,744
9,467
808
0
7,744
25,792
7,279
L
Bellona
Taco55
Bellona
4,550
1,388
0
338
6,195
4,925
0
346
5,383
4,082
16,785
W
Kukulkan
xVelocityxAlt
Kukulkan
5,392
606
0
2,330
7,595
2,744
903
266
7,329
36,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,741
Gold Earned
33,000
314
Minions Killed
243
0
Camps Cleared
0
1,339,047
Distance Traveled
1,301,031
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,042
403
42
3
0
302,822
0
W
Skadi
8,537
569
83
6
0
276,260
2
L
Fenrir
6,366
424
28
2
0
311,126
4
L
Hachiman
5,855
390
34
2
0
255,151
0
L
Izanami
7,633
509
96
6
0
251,328
4
W
Serqet
6,414
428
14
1
0
285,581
0
W
Mulan
8,526
568
87
6
0
280,514
1
W
Sylvanus
7,754
517
52
3
0
266,112
2
L
Bellona
7,104
474
43
3
0
180,604
0
W
Kukulkan
7,510
501
78
5
0
230,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role