Player Matchup

Izanami
Izanami
Fikzy_Zrey42
Izanami
Level 29
God Stats
52W - 57L
1,442 SR
Queue Stats
73W - 93L
1,342 Elo+
Party 1
Achilles
Achilles
I_black_wolf44
Achilles
Level 16
God Stats
2W - 2L
1,571 SR
Queue Stats
32W - 42L
1,341 Elo+
Party 1
Fenrir
Fenrir
NorKTix
Fenrir
Level 27
God Stats
26W - 24L
1,481 SR
Queue Stats
50W - 59L
1,360 Elo+
Party 1
Neith
Neith
SonnyNho674
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
ValyNho67
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 15
1,499 SR
1,409 Elo+

VS

Team Averages
Level 18
1,499 SR
1,386 Elo+
Fenrir
Fenrir
BLI7S111
Fenrir
Level 24
God Stats
5W - 1L
1,534 SR
Queue Stats
26W - 37L
1,205 Elo+
Party 2
Sol
Sol
Ferro et igni
Sol
Level 29
God Stats
107W - 99L
1,512 SR
Queue Stats
112W - 113L
1,386 Elo+
Solo
Artemis
Artemis
GlitzyCardinal
Artemis
Level 8
God Stats
61W - 49L
1,446 SR
Queue Stats
89W - 86L
1,335 Elo+
Solo
Cabrakan
Cabrakan
IPERACCAPUT_89
Cabrakan
Level 26
God Stats
16W - 11L
1,504 SR
Queue Stats
49W - 57L
1,238 Elo+
Party 2
Anubis
Anubis
Lamen3495
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,767 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fikzy_Zrey42
Izanami
18
6 / 4 / 3
11,890
566
9,703
12,659
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
15
1 / 6 / 2
9,518
453
3,414
14,084
9,885
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
NorKTix
Fenrir
17
7 / 3 / 3
10,808
515
7,802
14,870
4,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 14 / 1
8,397
400
5,858
14,339
2,772
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
ValyNho67
Artemis
9
0 / 10 / 3
7,057
336
2,987
8,841
1,770
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BLI7S111
Fenrir
5
0 / 4 / 0
6,525
311
1,215
3,134
715
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
4 / 1 / 2
12,660
603
6,279
9,241
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 15
10,841
516
7,193
10,633
3,420
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
18
18 / 2 / 9
12,903
614
20,740
11,273
7,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
Lamen3495
Anubis
17
10 / 5 / 7
11,706
557
12,784
14,924
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
69
16
Kills
36
37
Deaths
16
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BLI7S111
Fenrir
0
4
0
0
W
4
1
2
5
L
Izanami
Fikzy_Zrey42
Izanami
6
4
3
1.88
W
4
4
15
2.88
W
Cabrakan
18
2
9
11.25
L
Achilles
1
6
2
0.33
W
Anubis
Lamen3495
Anubis
10
5
7
2.7
L
Fenrir
NorKTix
Fenrir
7
3
3
2.83
L
2
14
1
0.18
L
Artemis
ValyNho67
Artemis
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,764
Damage
48,211
64,793
Taken
49,205
22,474
Mitigated
23,985
11,349
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BLI7S111
Fenrir
1,215
256
0
0
3,134
715
0
0
3,134
0
7,766
W
6,279
2,287
0
5,422
9,241
4,351
6,311
0
9,241
86,205
9,745
L
Izanami
Fikzy_Zrey42
Izanami
9,703
6,505
0
3,722
12,659
3,113
1,602
8,027
4,632
0
86,099
W
7,193
3,740
0
2,647
10,633
3,420
1,498
0
10,633
0
40,886
W
Cabrakan
20,740
3,115
0
2,674
11,273
7,555
115
0
11,273
55,050
0
L
Achilles
3,414
1,282
0
850
14,084
9,885
790
8,030
6,054
0
43,481
W
Anubis
Lamen3495
Anubis
12,784
207
0
5,174
14,924
7,944
228
0
14,924
57,396
0
L
Fenrir
NorKTix
Fenrir
7,802
2,533
0
5,624
14,870
4,934
0
8,147
6,723
0
63,271
L
5,858
3,761
0
803
14,339
2,772
1,305
10,043
4,296
0
30,846
L
Artemis
ValyNho67
Artemis
2,987
2,386
0
350
8,841
1,770
512
5,067
3,774
0
14,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,670
Gold Earned
54,635
445
Minions Killed
448
0
Camps Cleared
0
1,642,211
Distance Traveled
1,509,368
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,525
311
16
1
0
106,721
0
W
Sol
12,660
603
190
9
0
372,076
9
L
Izanami
11,890
566
157
7
0
345,846
2
W
Artemis
10,841
516
64
3
0
331,794
2
W
Cabrakan
12,903
614
82
4
0
398,300
0
L
Achilles
9,518
453
90
4
0
326,716
2
W
Anubis
11,706
557
96
5
0
300,477
0
L
Fenrir
10,808
515
111
5
0
435,236
0
L
Neith
8,397
400
61
3
0
316,906
2
L
Artemis
7,057
336
26
1
0
217,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role