Player Matchup

Ymir
Ymir
Mr-_NAIMMMM-L1
Ymir
Level 20
God Stats
9W - 6L
1,501 SR
Queue Stats
12W - 13L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
OMG-_-ItzTheOG
Nu Wa
Level 41
God Stats
3W - 4L
1,399 SR
Queue Stats
121W - 120L
1,408 Elo+
Party 2
Thor
Thor
tomaomenos
Thor
Level 6
God Stats
0W - 1L
1,416 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 2
Team Averages
Level 22
1,438 SR
1,374 Elo+

VS

Team Averages
Level 72
1,329 SR
1,292 Elo+
Merlin
Merlin
Ambrosios sage9
Merlin
Level 81
God Stats
32W - 57L
1,255 SR
Queue Stats
288W - 464L
1,280 Elo+
Party 1
Skadi
Skadi
CoyoteMO7
Skadi
Level 86
God Stats
55W - 82L
1,406 SR
Queue Stats
556W - 794L
1,302 Elo+
Party 1
Horus
Horus
WickedKnight921
Horus
Level 48
God Stats
30W - 38L
1,325 SR
Queue Stats
256W - 363L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
9,964
623
6,861
14,334
15,655
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 5 / 2
9,770
611
12,423
13,263
4,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 6 / 3
8,569
536
3,746
15,946
6,170
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 4
11,292
706
16,335
10,212
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
CoyoteMO7
Skadi
15
2 / 0 / 12
10,436
652
11,766
9,940
10,833
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 8
10,605
663
6,615
14,740
13,587
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
4
2.75
W
Skadi
CoyoteMO7
Skadi
2
0
12
8
L
2
4
3
0.88
L
3
5
2
0.8
W
4
1
8
8
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
34,716
43,543
Taken
34,892
26,218
Mitigated
28,183
3,120
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,335
1,428
0
2,235
10,212
3,763
94
5,878
4,022
43,376
0
W
Skadi
CoyoteMO7
Skadi
11,766
4,717
597
574
9,940
10,833
0
5,429
4,140
0
40,732
L
6,861
1,017
0
0
14,334
15,655
0
7,173
6,621
22,457
0
L
12,423
2,195
0
3,120
13,263
4,393
16
3,517
9,475
30,105
0
W
6,615
3,411
3,157
7,812
14,740
13,587
341
7,263
6,945
0
23,428
L
3,746
535
0
0
15,946
6,170
32
5,516
10,096
0
15,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,303
Gold Earned
32,333
116
Minions Killed
161
3
Camps Cleared
9
713,143
Distance Traveled
833,018
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,292
706
67
4
4
243,929
0
W
Skadi
10,436
652
66
4
5
308,719
2
L
Ymir
9,964
623
44
3
0
235,590
0
L
Nu Wa
9,770
611
40
3
1
250,846
1
W
Horus
10,605
663
28
2
0
280,370
2
L
Thor
8,569
536
32
2
2
226,707
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role