Player Matchup

Thor
Thor
Kennman76
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 162L
1,382 Elo+
Solo
Cu Chulainn
Cu Chulainn
Matheus7591
Cu Chulainn
Level 62
God Stats
0W - 1L
1,450 SR
Queue Stats
55W - 59L
1,399 Elo+
Party 1
Baron Samedi
Baron Samedi
arcnjo_mael
Baron Samedi
Level 27
God Stats
0W - 1L
1,385 SR
Queue Stats
2W - 8L
1,197 Elo+
Party 1
Team Averages
Level 56
1,445 SR
1,326 Elo+

VS

Team Averages
Level 41
1,409 SR
1,359 Elo+
Zhong Kui
Zhong Kui
DeathHawkzer
Zhong Kui
Level 69
God Stats
11W - 14L
1,551 SR
Queue Stats
43W - 57L
1,402 Elo+
Party 2
Danzaburou
Danzaburou
SIEGE_1014
Danzaburou
Level 27
God Stats
40W - 45L
1,468 SR
Queue Stats
164W - 238L
1,288 Elo+
Solo
Amaterasu
Amaterasu
l Sage Zero l
Amaterasu
Level 26
God Stats
1W - 0L
1,208 SR
Queue Stats
24W - 23L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
1 / 8 / 8
8,737
624
6,272
16,618
6,548
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Matheus7591
Cu Chulainn
13
4 / 6 / 6
9,889
706
12,401
20,674
24,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
arcnjo_mael
Baron Samedi
15
7 / 6 / 5
10,613
758
8,887
13,597
6,788
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DeathHawkzer
Zhong Kui
16
8 / 4 / 8
11,239
803
18,239
17,721
11,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
SIEGE_1014
Danzaburou
15
10 / 6 / 7
11,694
835
17,875
11,570
4,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
l Sage Zero l
Amaterasu
13
2 / 3 / 12
9,917
708
6,498
11,920
8,415
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
12
Kills
20
20
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
DeathHawkzer
Zhong Kui
8
4
8
3
L
Thor
1
8
8
0.63
L
Cu Chulainn
Matheus7591
Cu Chulainn
4
6
6
1.17
W
Danzaburou
SIEGE_1014
Danzaburou
10
6
7
2.25
L
Baron Samedi
arcnjo_mael
Baron Samedi
7
6
5
1.58
W
Amaterasu
l Sage Zero l
Amaterasu
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
42,612
50,889
Taken
41,211
37,944
Mitigated
24,488
9,215
Healing
14,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
DeathHawkzer
Zhong Kui
18,239
1,030
561
9,117
17,721
11,397
730
4,430
13,291
42,855
0
L
Thor
6,272
3,454
0
2,014
16,618
6,548
1,233
4,303
12,315
0
17,525
L
Cu Chulainn
Matheus7591
Cu Chulainn
12,401
3,526
0
1,232
20,674
24,608
0
6,840
13,834
0
34,210
W
Danzaburou
SIEGE_1014
Danzaburou
17,875
8,716
0
994
11,570
4,676
1,375
2,837
8,733
0
50,318
L
Baron Samedi
arcnjo_mael
Baron Samedi
8,887
1,684
2,049
3,920
13,597
6,788
177
7,787
5,810
29,136
0
W
Amaterasu
l Sage Zero l
Amaterasu
6,498
3,955
158
3,912
11,920
8,415
917
2,417
9,170
0
12,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
32,850
114
Minions Killed
141
6
Camps Cleared
5
634,899
Distance Traveled
673,232
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,239
803
74
5
1
249,704
2
L
Thor
8,737
624
25
2
0
212,132
0
L
Cu Chulainn
9,889
706
34
2
0
235,462
1
W
Danzaburou
11,694
835
54
4
4
204,862
1
L
Baron Samedi
10,613
758
55
4
6
187,305
0
W
Amaterasu
9,917
708
13
1
0
218,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role