Player Matchup

Hercules
Hercules
 
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
DawningDruid
Awilix
Level 45
God Stats
3W - 1L
1,714 SR
Queue Stats
19W - 21L
1,372 Elo+
Party 3
Kukulkan
Kukulkan
DeeplnThought
Kukulkan
Level 47
God Stats
15W - 17L
1,490 SR
Queue Stats
218W - 204L
1,508 Elo+
Solo
Geb
Geb
IamSpodrmen
Geb
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
209W - 237L
1,422 Elo+
Party 1
Skadi
Skadi
iRecklessSmurf
Skadi
Level 85
God Stats
27W - 17L
1,695 SR
Queue Stats
232W - 253L
1,392 Elo+
Party 1
Team Averages
Level 58
1,580 SR
1,439 Elo+

VS

Team Averages
Level 41
1,549 SR
1,471 Elo+
Izanami
Izanami
MARTINI3000
Izanami
Level 46
God Stats
3W - 9L
1,465 SR
Queue Stats
180W - 191L
1,431 Elo+
Party 4
Chang'e
Chang'e
MoistenedCrevas
Chang'e
Level 38
God Stats
4W - 4L
1,780 SR
Queue Stats
23W - 14L
1,576 Elo+
Solo
Olorun
Olorun
Teravangian
Olorun
Level 53
God Stats
38W - 33L
1,501 SR
Queue Stats
110W - 151L
1,395 Elo+
Party 2
Cliodhna
Cliodhna
Zeredel
Cliodhna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,452 Elo+
Party 2
Thor
Thor
xxpergoxx
Thor
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 33L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
1 / 6 / 4
6,837
456
5,382
12,693
8,034
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
13
4 / 7 / 6
7,893
526
7,803
11,588
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
DeeplnThought
Kukulkan
17
11 / 1 / 4
10,196
680
11,040
4,506
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 9
7,539
503
6,417
11,676
9,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

14
10 / 0 / 3
9,021
601
11,859
7,874
2,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MARTINI3000
Izanami
11
0 / 7 / 3
6,646
443
5,268
10,181
2,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 7 / 3
7,053
470
3,063
12,400
4,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Olorun
14
8 / 2 / 3
8,768
585
11,327
12,208
4,146
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
Zeredel
Cliodhna
12
5 / 6 / 1
7,418
495
7,849
12,195
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
11
3 / 7 / 1
6,841
456
4,365
11,312
2,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
27
29
Kills
16
17
Deaths
29
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
6
4
0.5
W
Awilix
4
7
6
1
W
Kukulkan
DeeplnThought
Kukulkan
11
1
4
13
W
3
3
9
2.5
L
Izanami
MARTINI3000
Izanami
0
7
3
0.21
L
0
7
3
0.21
L
Olorun
8
2
3
4.75
L
Cliodhna
Zeredel
Cliodhna
5
6
1
0.92
W
10
0
3
11.5
L
Thor
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,501
Damage
31,872
48,337
Taken
58,296
25,286
Mitigated
17,911
12,907
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,382
1,034
0
3,561
12,693
8,034
122
8,358
4,335
0
21,628
W
Awilix
7,803
2,849
0
2,150
11,588
3,666
0
3,465
8,123
0
29,567
W
Kukulkan
DeeplnThought
Kukulkan
11,040
1,049
0
719
4,506
1,994
0
964
3,542
74,629
0
W
6,417
478
303
2,619
11,676
9,157
0
1,649
10,027
25,025
0
L
Izanami
MARTINI3000
Izanami
5,268
2,653
0
712
10,181
2,805
92
2,172
7,989
0
40,351
L
3,063
511
107
3,381
12,400
4,193
323
5,546
6,598
37,331
0
L
Olorun
11,327
7,630
167
7,083
12,208
4,146
1,851
2,796
9,374
45,877
0
L
Cliodhna
Zeredel
Cliodhna
7,849
1,270
0
3,213
12,195
3,943
0
3,406
8,675
0
44,451
W
11,859
5,841
751
2,804
7,874
2,435
562
0
7,874
0
66,530
L
Thor
4,365
1,055
0
1,307
11,312
2,824
0
3,071
8,203
0
16,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
36,726
380
Minions Killed
335
0
Camps Cleared
0
1,374,621
Distance Traveled
1,246,302
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,837
456
26
2
0
236,430
1
W
Awilix
7,893
526
49
3
0
257,100
1
W
Kukulkan
10,196
680
162
11
0
277,704
5
W
Geb
7,539
503
21
1
0
322,693
1
L
Izanami
6,646
443
83
6
0
272,140
4
L
Chang'e
7,053
470
69
5
0
224,319
1
L
Olorun
8,768
585
83
6
0
248,154
0
L
Cliodhna
7,418
495
78
5
0
250,118
0
W
Skadi
9,021
601
122
8
0
280,694
4
L
Thor
6,841
456
22
1
0
251,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role