Player Matchup

Agni
Agni
JULILOKA
Agni
Level 14
God Stats
9W - 16L
1,500 SR
Queue Stats
25W - 36L
1,283 Elo+
Solo
Loki
Loki
NRG_obito_
Loki
Level 26
God Stats
45W - 39L
1,613 SR
Queue Stats
218W - 270L
1,431 Elo+
Party 1
Apollo
Apollo
TTSPPP
Apollo
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 70L
1,446 Elo+
Party 1
Hercules
Hercules
hue_mil-gral
Hercules
Level 27
God Stats
22W - 28L
1,669 SR
Queue Stats
315W - 376L
1,352 Elo+
Party 1
Yemoja
Yemoja
soldierluiz98
Yemoja
Level 25
God Stats
6W - 5L
1,605 SR
Queue Stats
58W - 46L
1,442 Elo+
Solo
Team Averages
Level 22
1,577 SR
1,391 Elo+

VS

Team Averages
Level 22
1,496 SR
1,531 Elo+
Artio
Artio
BootyClapBill
Artio
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,359 Elo+
Party 3
Cernunnos
Cernunnos
CapnHowdy666517
Cernunnos
Level 6
God Stats
3W - 4L
1,783 SR
Queue Stats
5W - 10L
1,482 Elo+
Party 3
Zhong Kui
Zhong Kui
EnzoDaniel04
Zhong Kui
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,658 Elo+
Party 2
Thor
Thor
demonshide
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
gonzajj
Mulan
Level 6
God Stats
2W - 1L
1,198 SR
Queue Stats
11W - 3L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
14
0 / 9 / 0
8,822
420
4,668
15,455
5,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 7 / 3
10,635
506
9,231
15,284
4,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
TTSPPP
Apollo
14
4 / 5 / 3
8,862
422
15,443
13,293
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
hue_mil-gral
Hercules
14
1 / 6 / 0
8,784
418
3,507
17,470
19,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 1 / 5
8,331
397
7,243
6,592
3,825
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,404
400
2,669
19,088
16,207
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
CapnHowdy666517
Cernunnos
13
0 / 4 / 3
8,121
387
2,142
11,755
4,564
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
EnzoDaniel04
Zhong Kui
18
9 / 0 / 6
11,705
557
15,988
11,256
7,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 2 / 4
11,255
536
6,501
13,489
8,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
gonzajj
Mulan
18
10 / 2 / 5
11,696
557
12,732
14,495
9,979
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
46
11
Kills
27
28
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Cernunnos
CapnHowdy666517
Cernunnos
0
4
3
0.38
W
Zhong Kui
EnzoDaniel04
Zhong Kui
9
0
6
12
L
Agni
0
9
0
0
L
5
7
3
0.93
L
Apollo
TTSPPP
Apollo
4
5
3
1.1
W
8
2
4
5
W
Mulan
gonzajj
Mulan
10
2
5
6.25
L
Hercules
hue_mil-gral
Hercules
1
6
0
0.17
L
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,092
Damage
40,032
68,094
Taken
70,083
38,358
Mitigated
47,182
14,884
Healing
22,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,669
0
198
8,059
19,088
16,207
505
4,019
15,069
32,760
0
W
Cernunnos
CapnHowdy666517
Cernunnos
2,142
979
0
587
11,755
4,564
958
2,152
9,603
0
35,828
W
Zhong Kui
EnzoDaniel04
Zhong Kui
15,988
1,190
0
7,186
11,256
7,752
4,905
3,078
8,178
62,465
0
L
Agni
4,668
292
0
3,546
15,455
5,273
2,288
7,654
7,801
43,080
0
L
9,231
2,474
0
3,561
15,284
4,861
0
5,026
10,258
0
45,431
L
Apollo
TTSPPP
Apollo
15,443
8,014
0
1,475
13,293
5,264
425
1,654
11,639
0
55,522
W
6,501
2,048
0
3,728
13,489
8,680
436
1,103
12,386
0
82,153
W
Mulan
gonzajj
Mulan
12,732
2,120
0
3,167
14,495
9,979
1,186
1,559
12,936
0
54,823
L
Hercules
hue_mil-gral
Hercules
3,507
431
0
2,384
17,470
19,135
950
979
16,491
0
40,759
L
7,243
771
1,943
1,975
6,592
3,825
152
3,407
3,185
28,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,434
Gold Earned
51,181
363
Minions Killed
439
0
Camps Cleared
0
1,824,115
Distance Traveled
1,973,068
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,404
400
44
2
0
434,445
6
W
Cernunnos
8,121
387
58
3
0
361,991
2
W
Zhong Kui
11,705
557
100
5
0
392,116
1
L
Agni
8,822
420
78
4
0
302,462
0
L
Loki
10,635
506
75
4
0
407,252
0
L
Apollo
8,862
422
86
4
0
341,651
0
W
Thor
11,255
536
126
6
0
376,318
1
W
Mulan
11,696
557
111
5
0
408,198
1
L
Hercules
8,784
418
69
3
0
379,801
0
L
Yemoja
8,331
397
55
3
0
392,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role