Player Matchup

Athena
Athena
 
Athena
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
EclipsalAbyss
Neith
Level 101
God Stats
12W - 11L
1,495 SR
Queue Stats
97W - 101L
1,491 Elo+
Party 1
Mulan
Mulan
MommiFuria
Mulan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
ketamine_kings
Ne Zha
Level 29
God Stats
1W - 0L
1,700 SR
Queue Stats
39W - 46L
1,425 Elo+
Party 1
Olorun
Olorun
ubwds
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,186 Elo+
Party 1
Team Averages
Level 36
1,539 SR
1,421 Elo+

VS

Team Averages
Level 14
1,484 SR
1,448 Elo+
King Arthur
King Arthur
Adi0k0_94
King Arthur
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,313 Elo+
Party 2
Hercules
Hercules
OP-kissa
Hercules
Level 29
God Stats
17W - 20L
1,685 SR
Queue Stats
160W - 151L
1,577 Elo+
Solo
Hades
Hades
TheKaruka1
Hades
Level 14
God Stats
1W - 4L
1,107 SR
Queue Stats
13W - 15L
1,352 Elo+
Party 2
Thor
Thor
xGajos
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,742 Elo+
Party 2
Ares
Ares
xxxSEGAxxx2
Ares
Level 16
God Stats
2W - 2L
1,627 SR
Queue Stats
12W - 16L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
6 / 3 / 12
8,886
592
7,135
12,022
8,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
13 / 2 / 8
9,362
624
15,525
10,636
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mulan
16
6 / 1 / 4
9,568
638
13,767
11,070
10,188
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
7 / 3 / 2
8,933
596
8,512
12,084
5,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
ubwds
Olorun
12
0 / 4 / 8
7,713
514
4,361
8,327
2,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Adi0k0_94
King Arthur
9
1 / 6 / 5
6,346
423
4,485
10,743
6,904
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
OP-kissa
Hercules
13
0 / 5 / 0
7,371
491
5,752
13,834
6,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
12
6 / 6 / 2
7,815
521
10,232
14,525
7,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
xGajos
Thor
10
3 / 9 / 4
7,022
468
5,387
11,539
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 6 / 2
6,892
459
4,331
15,228
11,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
32
Kills
13
13
Deaths
32
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
3
12
4
L
King Arthur
Adi0k0_94
King Arthur
1
6
5
0.58
W
13
2
8
8.5
W
Mulan
6
1
4
8
L
Hercules
OP-kissa
Hercules
0
5
0
0
L
Hades
6
6
2
1.17
W
7
3
2
2.67
W
Olorun
ubwds
Olorun
0
4
8
1
L
Thor
xGajos
Thor
3
9
4
0.56
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
30,187
54,139
Taken
65,869
30,591
Mitigated
37,062
18,189
Healing
12,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,135
674
123
2,491
12,022
8,398
458
1,806
10,216
25,723
0
L
King Arthur
Adi0k0_94
King Arthur
4,485
896
0
2,149
10,743
6,904
0
1,903
8,840
0
14,331
W
15,525
8,071
0
3,921
10,636
3,963
1,843
2,453
8,183
0
47,425
W
Mulan
13,767
1,640
0
4,716
11,070
10,188
752
2,804
8,266
0
68,436
L
Hercules
OP-kissa
Hercules
5,752
1,430
0
3,722
13,834
6,371
956
115
13,719
0
51,487
L
Hades
10,232
457
83
3,481
14,525
7,516
0
3,674
10,851
26,869
0
W
8,512
3,704
0
3,875
12,084
5,172
0
2,869
9,215
0
58,178
W
Olorun
ubwds
Olorun
4,361
1,743
182
2,881
8,327
2,870
689
4,631
3,696
32,188
0
L
Thor
xGajos
Thor
5,387
2,152
0
467
11,539
4,441
0
3,128
8,411
0
20,890
L
4,331
216
0
2,821
15,228
11,830
0
2,676
12,552
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,462
Gold Earned
35,446
377
Minions Killed
222
0
Camps Cleared
0
1,409,687
Distance Traveled
1,310,288
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,886
592
44
3
0
307,532
0
L
King Arthur
6,346
423
23
2
0
278,893
0
W
Neith
9,362
624
76
5
0
263,011
0
W
Mulan
9,568
638
114
8
0
296,884
1
L
Hercules
7,371
491
106
7
0
286,656
3
L
Hades
7,815
521
45
3
0
231,897
0
W
Ne Zha
8,933
596
84
6
0
298,331
6
W
Olorun
7,713
514
59
4
0
243,929
0
L
Thor
7,022
468
25
2
0
249,124
1
L
Ares
6,892
459
23
2
0
263,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role