Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BrutalDog
Loki
Level 128
God Stats
6W - 5L
1,559 SR
Queue Stats
70W - 58L
1,531 Elo+
Party 1
Persephone
Persephone
Sleet170
Persephone
Level 160
God Stats
0W - 1L
1,694 SR
Queue Stats
93W - 74L
1,557 Elo+
Party 2
Bellona
Bellona
Tinves
Bellona
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,667 Elo+
Party 1
Yemoja
Yemoja
kingwalruton
Yemoja
Level 124
God Stats
0W - 1L
1,642 SR
Queue Stats
44W - 33L
1,557 Elo+
Party 2
Team Averages
Level 135
1,579 SR
1,563 Elo+

VS

Team Averages
Level 91
1,533 SR
1,510 Elo+
He Bo
He Bo
DaiHana
He Bo
Level 80
God Stats
6W - 12L
1,444 SR
Queue Stats
758W - 773L
1,487 Elo+
Solo
Neith
Neith
JUMBOMANIAC
Neith
Level 118
God Stats
2W - 0L
1,508 SR
Queue Stats
126W - 133L
1,463 Elo+
Solo
Anhur
Anhur
Suppleyr
Anhur
Level 136
God Stats
9W - 12L
1,468 SR
Queue Stats
565W - 485L
1,575 Elo+
Solo
Hel
Hel
YunoNa
Hel
Level 94
God Stats
3W - 1L
1,746 SR
Queue Stats
47W - 57L
1,510 Elo+
Solo
Mercury
Mercury
sharytyp
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
5 / 5 / 11
14,731
670
38,843
21,333
10,117
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
18
6 / 11 / 6
12,921
587
18,077
20,772
9,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Sleet170
Persephone
20
5 / 5 / 9
14,949
680
39,489
19,439
10,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Tinves
Bellona
20
3 / 6 / 10
13,768
626
18,981
32,016
42,782
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
20
4 / 4 / 14
14,490
659
11,924
26,227
35,280
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
DaiHana
He Bo
20
8 / 9 / 8
14,624
665
26,845
29,074
11,444
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 3 / 14
15,861
721
28,738
28,821
13,187
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
Suppleyr
Anhur
20
7 / 4 / 10
14,870
676
19,405
27,248
11,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
YunoNa
Hel
20
2 / 3 / 21
13,567
617
13,786
35,904
25,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Mercury
sharytyp
Mercury
20
6 / 4 / 16
13,797
627
18,312
21,229
8,740
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
100
23
Kills
31
31
Deaths
23
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
5
5
11
2.1
L
Loki
6
11
6
0.82
W
He Bo
DaiHana
He Bo
8
9
8
1.33
W
8
3
14
5
L
Persephone
Sleet170
Persephone
5
5
9
1.9
W
Anhur
Suppleyr
Anhur
7
4
10
3
L
Bellona
Tinves
Bellona
3
6
10
1.33
W
Hel
YunoNa
Hel
2
3
21
4.17
L
Yemoja
4
4
14
2.75
W
Mercury
sharytyp
Mercury
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,314
Damage
107,086
119,787
Taken
142,276
108,274
Mitigated
70,627
46,857
Healing
89,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
38,843
1,945
2,974
5,574
21,333
10,117
1,318
9,713
11,264
80,655
0
L
Loki
18,077
2,443
1,212
971
20,772
9,596
895
4,820
15,764
0
31,415
W
He Bo
DaiHana
He Bo
26,845
818
955
1,697
29,074
11,444
176
19,669
8,685
35,137
0
W
28,738
9,986
2,015
8,551
28,821
13,187
3,638
18,861
9,960
0
71,855
L
Persephone
Sleet170
Persephone
39,489
467
1,352
2,095
19,439
10,499
569
9,431
9,675
68,715
0
W
Anhur
Suppleyr
Anhur
19,405
11,383
1,087
5,254
27,248
11,374
0
17,187
10,061
0
56,343
L
Bellona
Tinves
Bellona
18,981
2,290
3,876
5,573
32,016
42,782
571
8,450
23,383
9,755
22,613
W
Hel
YunoNa
Hel
13,786
693
39,492
24,835
35,904
25,882
505
25,150
10,754
36,209
0
L
Yemoja
11,924
2,511
16,808
6,422
26,227
35,280
744
6,767
19,041
23,104
0
W
Mercury
sharytyp
Mercury
18,312
5,447
3,084
2,323
21,229
8,740
878
13,870
7,359
0
24,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,859
Gold Earned
72,719
220
Minions Killed
240
0
Camps Cleared
0
1,897,124
Distance Traveled
2,154,752
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,731
670
101
5
0
375,135
3
L
Loki
12,921
587
22
1
0
366,628
0
W
He Bo
14,624
665
28
1
0
388,654
0
W
Neith
15,861
721
91
4
0
407,326
1
L
Persephone
14,949
680
56
3
0
404,474
0
W
Anhur
14,870
676
87
4
0
377,444
4
L
Bellona
13,768
626
27
1
0
404,885
0
W
Hel
13,567
617
23
1
0
483,763
2
L
Yemoja
14,490
659
14
1
0
346,002
5
W
Mercury
13,797
627
11
1
0
497,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role