Player Matchup

Danzaburou
Danzaburou
JOPE101
Danzaburou
Level 28
God Stats
14W - 18L
1,415 SR
Queue Stats
74W - 60L
1,375 Elo+
Party 1
Eset
Eset
Lixiu
Eset
Level 6
God Stats
10W - 4L
1,506 SR
Queue Stats
20W - 16L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
OIKAN
Gilgamesh
Level 17
God Stats
7W - 5L
1,444 SR
Queue Stats
15W - 8L
1,539 Elo+
Party 1
Sobek
Sobek
RoyalCarnage
Sobek
Level 29
God Stats
1W - 1L
1,300 SR
Queue Stats
148W - 161L
1,416 Elo+
Party 2
Pele
Pele
YellowBee999
Pele
Level 28
God Stats
2W - 1L
1,492 SR
Queue Stats
59W - 54L
1,445 Elo+
Party 2
Team Averages
Level 22
1,432 SR
1,450 Elo+

VS

Team Averages
Level 16
1,475 SR
1,535 Elo+
Artemis
Artemis
Dragonscion11
Artemis
Level 17
God Stats
0W - 2L
1,251 SR
Queue Stats
3W - 3L
1,710 Elo+
Party 3
Sol
Sol
LordDreadThor
Sol
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,413 Elo+
Party 3
Zeus
Zeus
Lyticks
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,648 Elo+
Solo
Susano
Susano
PootsTheCat
Susano
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 31L
1,413 Elo+
Party 3
Fafnir
Fafnir
spo0ked
Fafnir
Level 15
God Stats
2W - 3L
1,625 SR
Queue Stats
15W - 15L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOPE101
Danzaburou
14
7 / 3 / 9
8,900
556
8,388
9,579
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
Lixiu
Eset
17
9 / 1 / 7
10,599
662
12,900
10,122
3,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
OIKAN
Gilgamesh
14
2 / 2 / 2
8,456
529
1,866
6,210
3,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 3 / 11
7,893
493
2,753
14,682
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
11 / 1 / 6
9,971
623
8,856
10,362
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
4 / 9 / 1
7,548
472
11,715
10,740
2,758
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 5 / 0
7,863
491
2,645
6,922
1,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Lyticks
Zeus
13
2 / 6 / 1
7,889
493
5,325
8,374
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
11
0 / 5 / 3
6,826
427
4,349
12,411
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
spo0ked
Fafnir
11
1 / 6 / 6
7,350
459
5,027
12,123
11,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
31
Kills
10
10
Deaths
31
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
9
1
0.5
W
Danzaburou
JOPE101
Danzaburou
7
3
9
3.83
W
Eset
Lixiu
Eset
9
1
7
12.5
L
3
5
0
0.6
L
Zeus
Lyticks
Zeus
2
6
1
0.42
W
Gilgamesh
OIKAN
Gilgamesh
2
2
2
1.5
L
Susano
0
5
3
0.3
W
2
3
11
2.5
W
11
1
6
14
L
Fafnir
spo0ked
Fafnir
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,763
Damage
29,061
50,955
Taken
50,570
27,520
Mitigated
21,870
18,560
Healing
7,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
11,715
7,532
0
987
10,740
2,758
0
4,475
6,125
0
36,775
W
Danzaburou
JOPE101
Danzaburou
8,388
4,155
362
3,594
9,579
3,573
1,173
2,039
7,540
0
50,930
W
Eset
Lixiu
Eset
12,900
1,571
533
4,095
10,122
3,931
631
2,749
7,373
76,967
0
L
2,645
849
0
745
6,922
1,508
0
1,339
5,543
30,904
0
L
Zeus
Lyticks
Zeus
5,325
888
0
1,136
8,374
2,664
319
3,464
4,772
47,757
0
W
Gilgamesh
OIKAN
Gilgamesh
1,866
418
0
1,672
6,210
3,463
1,074
2,437
3,773
0
40,074
L
Susano
4,349
1,118
0
2,948
12,411
3,332
0
1,522
10,861
0
37,163
W
2,753
308
0
3,400
14,682
12,825
108
3,813
10,869
13,504
0
W
8,856
1,943
0
4,904
10,362
3,728
0
1,959
8,403
0
59,673
L
Fafnir
spo0ked
Fafnir
5,027
904
0
1,942
12,123
11,608
0
4,386
7,551
9,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,819
Gold Earned
37,476
468
Minions Killed
308
0
Camps Cleared
0
1,465,809
Distance Traveled
1,214,045
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,548
472
60
4
0
232,181
0
W
Danzaburou
8,900
556
95
6
0
260,027
2
W
Eset
10,599
662
161
10
0
315,238
6
L
Sol
7,863
491
76
5
0
204,517
0
L
Zeus
7,889
493
97
6
0
215,529
0
W
Gilgamesh
8,456
529
96
6
0
270,576
0
L
Susano
6,826
427
67
4
0
292,979
1
W
Sobek
7,893
493
19
1
0
263,791
1
W
Pele
9,971
623
97
6
0
356,177
3
L
Fafnir
7,350
459
8
1
0
268,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role