Player Matchup

Ao Kuang
Ao Kuang
AndresproHD
Ao Kuang
Level 154
God Stats
1W - 1L
1,558 SR
Queue Stats
59W - 52L
1,521 Elo+
Party 1
Apollo
Apollo
KrypticKlownz
Apollo
Level 105
God Stats
5W - 5L
1,084 SR
Queue Stats
254W - 270L
1,496 Elo+
Solo
Fafnir
Fafnir
Paradine107
Fafnir
Level 66
God Stats
0W - 2L
1,282 SR
Queue Stats
8W - 18L
1,384 Elo+
Solo
Da Ji
Da Ji
SoyBilly
Da Ji
Level 128
God Stats
0W - 1L
1,721 SR
Queue Stats
9W - 7L
1,539 Elo+
Party 1
Achilles
Achilles
lostatm
Achilles
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,470 Elo+
Solo
Team Averages
Level 116
1,429 SR
1,482 Elo+

VS

Team Averages
Level 116
1,594 SR
1,544 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
 
Jormungandr
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
InVerseRuiN
Sol
Level 102
God Stats
2W - 0L
1,694 SR
Queue Stats
80W - 74L
1,570 Elo+
Party 2
Hades
Hades
TheRealWhaleDog
Hades
Level 97
God Stats
2W - 1L
1,595 SR
Queue Stats
79W - 79L
1,582 Elo+
Party 3
Izanami
Izanami
lazydude01
Izanami
Level 127
God Stats
2W - 1L
1,680 SR
Queue Stats
186W - 152L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndresproHD
Ao Kuang
14
7 / 4 / 5
8,665
867
13,287
15,662
15,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 4 / 6
7,863
786
10,435
8,944
4,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
13
1 / 5 / 6
7,661
766
3,167
14,544
21,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
SoyBilly
Da Ji
14
2 / 2 / 9
8,173
817
8,830
9,383
8,989
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
lostatm
Achilles
14
2 / 4 / 5
7,522
752
5,626
12,320
19,186
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
3 / 3 / 15
9,081
908
11,039
10,090
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
 
Jormungandr
15
2 / 3 / 12
8,761
876
6,438
11,871
13,089
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 1 / 8
9,715
972
13,057
10,028
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 4 / 9
9,256
926
7,895
10,890
8,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
lazydude01
Izanami
16
4 / 2 / 13
9,232
923
14,699
9,651
4,715
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
76
13
Kills
19
19
Deaths
13
31
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
3
15
3.5
W
Jormungandr
 
Jormungandr
2
3
12
2.67
L
Ao Kuang
AndresproHD
Ao Kuang
7
4
5
2.38
W
6
1
8
10
L
1
4
6
1
L
Fafnir
1
5
6
0.8
L
Da Ji
SoyBilly
Da Ji
2
2
9
3.25
W
4
4
9
2.13
W
Izanami
lazydude01
Izanami
4
2
13
5.25
L
Achilles
lostatm
Achilles
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,345
Damage
53,128
60,853
Taken
52,530
68,668
Mitigated
35,465
23,803
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,039
1,678
1,733
3,053
10,090
5,031
225
2,420
7,670
28,164
0
W
Jormungandr
 
Jormungandr
6,438
1,864
978
812
11,871
13,089
159
2,828
9,043
14,232
0
L
Ao Kuang
AndresproHD
Ao Kuang
13,287
1,907
2,165
7,623
15,662
15,003
0
10,061
5,437
16,958
0
W
13,057
6,428
0
3,209
10,028
4,524
2,811
4,094
5,934
27,703
0
L
10,435
3,829
1,577
759
8,944
4,142
1,121
5,169
3,775
0
34,230
L
Fafnir
3,167
435
1,858
2,510
14,544
21,348
54
9,035
5,509
6,732
0
L
Da Ji
SoyBilly
Da Ji
8,830
1,636
1,742
2,080
9,383
8,989
0
6,021
3,362
0
12,089
W
7,895
129
1,092
2,714
10,890
8,106
278
2,827
8,063
15,677
0
W
Izanami
lazydude01
Izanami
14,699
11,395
571
2,221
9,651
4,715
1,214
4,285
5,366
0
24,773
L
Achilles
lostatm
Achilles
5,626
763
1,206
2,283
12,320
19,186
140
7,961
4,341
0
11,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
46,045
90
Minions Killed
121
0
Camps Cleared
0
953,294
Distance Traveled
989,910
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,081
908
19
2
0
209,540
0
W
Jormungandr
8,761
876
11
1
0
202,003
3
L
Ao Kuang
8,665
867
8
1
0
201,083
0
W
Sol
9,715
972
29
3
0
185,157
2
L
Apollo
7,863
786
58
6
0
182,891
1
L
Fafnir
7,661
766
4
0
0
181,774
2
L
Da Ji
8,173
817
11
1
0
195,863
0
W
Hades
9,256
926
25
3
0
201,041
0
W
Izanami
9,232
923
37
4
0
192,169
1
L
Achilles
7,522
752
9
1
0
191,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role