Player Matchup

Ullr
Ullr
AliceTheRedVixen
Ullr
Level 160
God Stats
11W - 4L
1,460 SR
Queue Stats
763W - 358L
1,725 Elo+
Party 3
Mulan
Mulan
Arione
Mulan
Level 27
God Stats
1W - 0L
1,741 SR
Queue Stats
20W - 1L
2,058 Elo+
Party 3
Loki
Loki
EyeLezz
Loki
Level 160
God Stats
47W - 15L
1,946 SR
Queue Stats
862W - 228L
1,822 Elo+
Party 3
Cu Chulainn
Cu Chulainn
GutenTagderHerr
Cu Chulainn
Level 40
God Stats
4W - 0L
1,839 SR
Queue Stats
118W - 11L
1,946 Elo+
Party 3
Gilgamesh
Gilgamesh
VerHander
Gilgamesh
Level 160
God Stats
75W - 14L
1,831 SR
Queue Stats
705W - 186L
1,893 Elo+
Party 3
Team Averages
Level 109
1,763 SR
1,889 Elo+

VS

Team Averages
Level 67
1,733 SR
1,696 Elo+
Mulan
Mulan
BingleBongup
Mulan
Level 107
God Stats
2W - 5L
1,522 SR
Queue Stats
131W - 151L
1,511 Elo+
Party 2
Ullr
Ullr
DrowningUrself
Ullr
Level 19
God Stats
12W - 4L
1,821 SR
Queue Stats
135W - 34L
1,780 Elo+
Party 1
Chaac
Chaac
JackUzii
Chaac
Level 142
God Stats
15W - 4L
1,942 SR
Queue Stats
457W - 343L
1,852 Elo+
Party 1
Ares
Ares
TheChaacMain
Ares
Level 48
God Stats
6W - 1L
1,878 SR
Queue Stats
289W - 123L
1,840 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thehelpfulclam
Morgan Le Fay
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,030
603
4,305
6,719
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
Arione
Mulan
11
6 / 0 / 4
6,998
700
6,223
5,768
2,764
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
EyeLezz
Loki
12
6 / 0 / 3
6,866
687
7,686
5,607
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
GutenTagderHerr
Cu Chulainn
11
3 / 1 / 1
6,442
644
8,120
9,604
6,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
VerHander
Gilgamesh
11
6 / 1 / 5
6,892
689
6,087
8,215
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,776
578
6,017
8,501
3,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 6 / 0
4,868
487
2,788
7,038
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chaac
JackUzii
Chaac
7
0 / 3 / 0
4,575
458
2,173
8,431
6,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,517
552
5,599
12,618
9,390
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
thehelpfulclam
Morgan Le Fay
7
1 / 6 / 0
4,695
470
2,668
6,334
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
23
Kills
4
5
Deaths
23
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
3
3
1.17
W
Mulan
Arione
Mulan
6
0
4
8
L
2
4
1
0.63
L
0
6
0
0
W
Loki
EyeLezz
Loki
6
0
3
7.5
W
Cu Chulainn
GutenTagderHerr
Cu Chulainn
3
1
1
3.5
L
Chaac
JackUzii
Chaac
0
3
0
0
L
1
4
1
0.38
W
Gilgamesh
VerHander
Gilgamesh
6
1
5
8.5
L
Morgan Le Fay
thehelpfulclam
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,421
Damage
19,245
35,913
Taken
42,922
17,466
Mitigated
21,795
13,554
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,305
1,266
0
1,475
6,719
1,728
98
1,031
5,688
0
32,359
W
Mulan
Arione
Mulan
6,223
1,959
0
3,333
5,768
2,764
0
242
5,526
0
33,253
L
6,017
1,028
0
2,760
8,501
3,277
564
0
8,501
0
32,401
L
2,788
1,396
0
703
7,038
925
0
0
7,038
0
20,511
W
Loki
EyeLezz
Loki
7,686
2,575
0
2,414
5,607
1,574
0
891
4,716
0
39,550
W
Cu Chulainn
GutenTagderHerr
Cu Chulainn
8,120
1,744
0
4,453
9,604
6,832
216
4,857
4,747
0
36,326
L
Chaac
JackUzii
Chaac
2,173
420
0
1,827
8,431
6,882
0
0
8,431
0
16,318
L
5,599
837
0
3,744
12,618
9,390
0
0
11,580
24,165
0
W
Gilgamesh
VerHander
Gilgamesh
6,087
2,677
0
1,879
8,215
4,568
0
1,246
6,969
0
26,362
L
Morgan Le Fay
thehelpfulclam
Morgan Le Fay
2,668
322
0
158
6,334
1,321
0
0
6,334
17,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,228
Gold Earned
25,431
313
Minions Killed
221
0
Camps Cleared
0
1,100,687
Distance Traveled
988,925
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,030
603
60
6
0
214,719
3
W
Mulan
6,998
700
67
7
0
221,935
3
L
Mulan
5,776
578
75
8
0
205,357
4
L
Ullr
4,868
487
40
4
0
181,905
2
W
Loki
6,866
687
70
7
0
225,878
1
W
Cu Chulainn
6,442
644
68
7
0
222,589
1
L
Chaac
4,575
458
32
3
0
208,908
1
L
Ares
5,517
552
40
4
0
201,910
0
W
Gilgamesh
6,892
689
48
5
0
215,566
2
L
Morgan Le Fay
4,695
470
34
3
0
190,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role