Player Matchup

Cerberus
Cerberus
Bloodmoon495
Cerberus
Level 19
God Stats
25W - 31L
1,370 SR
Queue Stats
64W - 72L
1,388 Elo+
Party 1
Chaac
Chaac
Lokigator
Chaac
Level 59
God Stats
119W - 100L
1,482 SR
Queue Stats
460W - 496L
1,480 Elo+
Party 2
Neith
Neith
Scullycw
Neith
Level 27
God Stats
22W - 17L
1,553 SR
Queue Stats
25W - 20L
1,492 Elo+
Solo
Izanami
Izanami
lilGucciGizmo
Izanami
Level 18
God Stats
60W - 67L
1,348 SR
Queue Stats
102W - 113L
1,378 Elo+
Party 1
Zeus
Zeus
powerbook2
Zeus
Level 8
God Stats
0W - 2L
1,265 SR
Queue Stats
13W - 12L
1,461 Elo+
Party 2
Team Averages
Level 26
1,404 SR
1,440 Elo+

VS

Team Averages
Level 25
1,513 SR
1,441 Elo+
Heimdallr
Heimdallr
DaSAVageRAG
Heimdallr
Level 16
God Stats
2W - 1L
1,450 SR
Queue Stats
7W - 5L
1,448 Elo+
Solo
Bacchus
Bacchus
Fiddikent
Bacchus
Level 28
God Stats
17W - 12L
1,569 SR
Queue Stats
118W - 130L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SKS STega
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 14L
1,592 Elo+
Solo
Neith
Neith
ScorpionBR25
Neith
Level 28
God Stats
14W - 11L
1,459 SR
Queue Stats
57W - 68L
1,312 Elo+
Solo
Arachne
Arachne
masterdark22
Arachne
Level 29
God Stats
7W - 5L
1,586 SR
Queue Stats
144W - 156L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bloodmoon495
Cerberus
17
4 / 7 / 7
11,783
982
11,275
24,054
29,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Lokigator
Chaac
16
1 / 2 / 8
10,154
846
7,103
6,807
3,610
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Scullycw
Neith
17
1 / 7 / 9
11,055
921
11,480
22,485
6,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Izanami
17
5 / 10 / 6
12,003
1,000
21,636
25,786
6,911
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 8 / 4
10,194
850
5,319
13,197
4,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DaSAVageRAG
Heimdallr
20
6 / 0 / 22
12,488
1,041
19,131
8,749
5,496
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
Fiddikent
Bacchus
19
5 / 5 / 22
13,448
1,121
16,142
22,209
27,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
SKS STega
Morgan Le Fay
19
7 / 1 / 18
13,101
1,092
22,137
7,823
3,624
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
4 / 1 / 17
11,993
999
8,779
7,802
3,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
masterdark22
Arachne
20
12 / 5 / 14
12,771
1,064
20,599
15,361
7,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
127
12
Kills
34
34
Deaths
12
34
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Bloodmoon495
Cerberus
4
7
7
1.07
W
Heimdallr
DaSAVageRAG
Heimdallr
6
0
22
17
W
Bacchus
Fiddikent
Bacchus
5
5
22
3.2
L
Chaac
Lokigator
Chaac
1
2
8
2.5
W
Morgan Le Fay
SKS STega
Morgan Le Fay
7
1
18
16
W
4
1
17
12.5
L
Neith
Scullycw
Neith
1
7
9
0.79
L
Izanami
5
10
6
0.8
W
Arachne
masterdark22
Arachne
12
5
14
3.8
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,813
Damage
86,788
92,329
Taken
61,944
50,701
Mitigated
47,157
7,922
Healing
12,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Bloodmoon495
Cerberus
11,275
412
0
3,241
24,054
29,384
0
8,860
15,194
33,707
0
W
Heimdallr
DaSAVageRAG
Heimdallr
19,131
6,675
0
1,127
8,749
5,496
0
2,137
6,612
0
36,976
W
Bacchus
Fiddikent
Bacchus
16,142
1,769
270
3,956
22,209
27,079
0
5,423
16,786
31,776
0
L
Chaac
Lokigator
Chaac
7,103
2,439
0
1,459
6,807
3,610
0
2,955
3,852
0
18,963
W
Morgan Le Fay
SKS STega
Morgan Le Fay
22,137
3,044
0
1,454
7,823
3,624
0
2,250
5,573
50,149
0
W
8,779
3,963
0
2,059
7,802
3,323
0
1,867
5,935
0
38,022
L
Neith
Scullycw
Neith
11,480
6,416
0
2,879
22,485
6,570
0
11,455
11,030
0
42,640
L
Izanami
21,636
19,357
0
306
25,786
6,911
0
10,811
14,971
0
53,953
W
Arachne
masterdark22
Arachne
20,599
14,666
0
3,965
15,361
7,635
0
4,917
10,444
0
26,901
L
5,319
427
0
37
13,197
4,226
0
4,198
8,999
15,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,189
Gold Earned
63,801
225
Minions Killed
235
8
Camps Cleared
4
944,646
Distance Traveled
1,095,989
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,783
982
44
4
2
250,362
0
W
Heimdallr
12,488
1,041
57
5
0
207,965
1
W
Bacchus
13,448
1,121
33
3
1
237,884
0
L
Chaac
10,154
846
34
3
0
113,613
0
W
Morgan Le Fay
13,101
1,092
60
5
2
235,427
1
W
Neith
11,993
999
64
5
0
207,454
0
L
Neith
11,055
921
55
5
3
200,672
0
L
Izanami
12,003
1,000
76
6
0
216,411
0
W
Arachne
12,771
1,064
21
2
1
207,259
2
L
Zeus
10,194
850
16
1
3
163,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role