Player Matchup

Awilix
Awilix
B0NIFACY
Awilix
Level 160
God Stats
1W - 0L
1,683 SR
Queue Stats
21W - 16L
1,565 Elo+
Solo
Ymir
Ymir
Gielie111
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 1
Discordia
Discordia
Onion999
Discordia
Level 115
God Stats
1W - 3L
1,577 SR
Queue Stats
12W - 32L
1,175 Elo+
Party 1
Izanami
Izanami
SaltyFyou
Izanami
Level 109
God Stats
1W - 1L
1,534 SR
Queue Stats
12W - 39L
1,155 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,312 Elo+

VS

Team Averages
Level 87
1,414 SR
1,560 Elo+
Hercules
Hercules
Boterhamzakk
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ISpensI
Tsukuyomi
Level 120
God Stats
0W - 3L
1,295 SR
Queue Stats
6W - 21L
1,294 Elo+
Solo
Sol
Sol
WhiteCrow25
Sol
Level 148
God Stats
1W - 2L
1,353 SR
Queue Stats
65W - 64L
1,809 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lelijke moeder
Morgan Le Fay
Level 34
God Stats
1W - 2L
1,507 SR
Queue Stats
1W - 2L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B0NIFACY
Awilix
18
11 / 1 / 4
12,296
878
17,604
14,415
7,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
15
0 / 1 / 10
10,320
737
2,272
15,062
14,171
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
Onion999
Discordia
17
6 / 2 / 7
11,603
829
16,140
7,319
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
SaltyFyou
Izanami
17
3 / 2 / 11
11,158
797
12,178
9,706
4,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Boterhamzakk
Hercules
14
0 / 3 / 2
8,806
629
2,987
17,009
15,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
ISpensI
Tsukuyomi
15
1 / 8 / 4
9,439
674
7,288
14,463
4,822
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 1
10,515
751
15,824
11,621
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
lelijke moeder
Morgan Le Fay
14
0 / 7 / 1
8,533
610
6,519
13,382
4,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
20
Kills
5
6
Deaths
20
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Awilix
B0NIFACY
Awilix
11
1
4
13
L
Hercules
Boterhamzakk
Hercules
0
3
2
0.33
W
Ymir
0
1
10
5
L
Tsukuyomi
ISpensI
Tsukuyomi
1
8
4
0.38
W
Discordia
Onion999
Discordia
6
2
7
4.75
W
Izanami
SaltyFyou
Izanami
3
2
11
4.25
L
4
2
1
2.25
L
Morgan Le Fay
lelijke moeder
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,194
Damage
32,618
46,502
Taken
56,475
28,779
Mitigated
29,041
11,434
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
B0NIFACY
Awilix
17,604
7,587
165
3,989
14,415
7,125
1,096
6,765
7,650
0
46,586
L
Hercules
Boterhamzakk
Hercules
2,987
241
1,513
3,377
17,009
15,672
82
6,542
10,467
0
13,487
W
Ymir
2,272
0
0
3,621
15,062
14,171
293
7,998
7,064
15,472
0
L
Tsukuyomi
ISpensI
Tsukuyomi
7,288
2,186
0
1,614
14,463
4,822
193
3,676
10,787
0
24,318
W
Discordia
Onion999
Discordia
16,140
453
0
1,992
7,319
3,403
1,322
2,467
4,852
37,817
0
W
Izanami
SaltyFyou
Izanami
12,178
7,745
0
1,667
9,706
4,080
2,778
4,492
5,214
0
61,997
L
15,824
5,164
0
4,518
11,621
4,000
881
3,627
7,994
62,167
5,246
L
Morgan Le Fay
lelijke moeder
Morgan Le Fay
6,519
243
67
977
13,382
4,547
556
4,678
8,704
28,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
37,293
219
Minions Killed
186
15
Camps Cleared
5
1,148,369
Distance Traveled
875,613
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,296
878
55
4
9
341,761
0
L
Hercules
8,806
629
19
1
0
251,472
0
W
Ymir
10,320
737
27
2
3
253,273
2
L
Tsukuyomi
9,439
674
32
2
2
194,705
0
W
Discordia
11,603
829
52
4
1
272,741
2
W
Izanami
11,158
797
85
6
2
280,594
1
L
Sol
10,515
751
93
7
3
247,232
2
L
Morgan Le Fay
8,533
610
42
3
0
182,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role